scholarly journals DIFFERENCES BETWEEN BEGINNING AND ADVANCED STUDENTS USING SPECIFIC ANALOGICAL STIMULI DURING DESIGN-BY-ANALOGY

2021 ◽  
Vol 1 ◽  
pp. 1273-1282
Author(s):  
Jiang Xu ◽  
Han Lu ◽  
Yu Jiang

AbstractStudies reported the effects of different types and different levels of abstraction of analogical stimuli on designers. However, specific, single visual analogical stimuli on the effects of designers have not been reported. We define this type of stimuli as specific analogical stimuli. We used the extended linkography method to analyze the facilitating and limiting effects of specific analogical stimuli and free association analogical stimuli (nonspecific analogical stimuli) on the students' creativity at different design levels. The results showed that: (1) Advanced students focused on exploring the depth of the design problem while beginning students tended to explore the breadth of the design problem. (2) Nonspecific analogical stimuli enhanced the creativity of beginning students. However, its impact on advanced students is less pronounced. (3) The specific analogical stimuli attract the students into design fixation. Furthermore, it has a more pronounced effect on advanced students. These results illustrate the differences in the effects of specific analogy stimuli on the students at different design levels. It clarifies the use of analogical stimuli in design and the teaching of analogical design methods in design education.

2021 ◽  
Vol 1 ◽  
pp. 3041-3050
Author(s):  
Georgios Koronis ◽  
Hernan Casakin ◽  
Arlindo Silva ◽  
Jacob Kai Siang Kang

AbstractThis study centers on using different types of brief information to support creative outcomes in architectural and engineering design and its relation to design expertise. We explore the influence of design briefs characterized by abstract representations and/or instructions to frame design problems on the creativity of concept sketches produced by novice and advanced students. Abstract representations of problem requirements served as stimuli to encourage associative thinking and knowledge transfer. The Ishikawa/Fishbone Diagram was used to foster design restructuring and to modify viewpoints about the main design drives and goals. The design outcomes generated by novice and advanced engineering/architecture students were assessed for their creativity using a pairwise experimental design. Results indicated that advanced students generated more novel design solutions while also contributing the most useful solutions overall. Implications for creativity in design education and professional practice are presented. Educational programs aimed at promoting creativity in the design studio may find it helpful to consider that the way design briefs are constructed can either promote or inhibit different aspects of design creativity.


2013 ◽  
Vol 2013 ◽  
pp. 1-14 ◽  
Author(s):  
Yanlong Sun ◽  
Hongbin Wang

According to the data-frame theory, sensemaking is a macrocognitive process in which people try to make sense of or explain their observations by processing a number of explanatory structures called frames until the observations and frames become congruent. During the sensemaking process, the parietal cortex has been implicated in various cognitive tasks for the functions related to spatial and temporal information processing, mathematical thinking, and spatial attention. In particular, the parietal cortex plays important roles by extracting multiple representations of magnitudes at the early stages of perceptual analysis. By a series of neural network simulations, we demonstrate that the dissociation of different types of spatial information can start early with a rather similar structure (i.e., sensitivity on a common metric), but accurate representations require specific goal-directed top-down controls due to the interference in selective attention. Our results suggest that the roles of the parietal cortex rely on the hierarchical organization of multiple spatial representations and their interactions. The dissociation and interference between different types of spatial information are essentially the result of the competition at different levels of abstraction.


2020 ◽  
Vol 18 (1) ◽  
pp. 5-15
Author(s):  
Valentin N. Karpovich

Philosophical ontology is a difficult to define category of objects, right up to the mixing of different levels of abstraction. As a result, various interpretations are possible, even paradoxical ones. Modern logical theories, unlike traditional logic, make it possible to identify the difficulties and outline ways to explain different types of ontological premises of theoretical knowledge, including philosophical doctrines.


Author(s):  
Elizabeth M. Starkey ◽  
Wendy Zeng ◽  
Scarlett R. Miller

Design fixation is often thought of only as a limiting factor when a designer is generating ideas, but design fixation is defined only as ‘sometimes counter-productive’ indicating that there may be room for good fixation. In addition, design fixation is defined as a ‘blind adherence’, meaning that the designer does not know that they are limiting their idea set. Prior work in fixation has focused on how introducing designers to bad examples can cause a negative adherence to a limited set of ideas, while work in design by analogy has focused on how introducing a designer to the right idea can positively impact the creative output of idea generation. In addition, product dissection has been investigated as a way to inspire creative design with positive results. While researchers have investigated good examples for their positive impact on the creativity of generated ideas, little work has investigated how these good examples are having a positive impact. Therefore, this study aims to understand how exposing designers to different types of products through a product dissection activity impacts how designers are reusing parts in their ideation. In addition, this study investigates if these reuses are unconscious through the use of eye tracking equipment. The results show that reuse of parts is positively related to an individual’s creativity during idea generation. In addition, they show that there is no relationship between eye fixations and design fixation, indicating that reuse might not be unconscious. Overall, the results shed a positive light on reuse and design fixation.


Author(s):  
Randi Veiteberg KVELLESTAD ◽  
Ingeborg STANA ◽  
VATN Gunhild

Teamwork involves different types of interactions—specifically cooperation andcollaboration—that are necessary in education and many other professions. The differencesbetween cooperation and collaboration underline the teacher’s role in influencing groupdynamics, which represent both a foundation for professional design education and aprequalification for students’ competences as teachers and for critical evaluation. As a testcase, we focused on the Working Together action-research project in design education forspecialised teacher training in design, arts, and crafts at the Oslo Metropolitan University,which included three student groups in the material areas of drawing, ceramics, and textiles.The project developed the participants’ patience, manual skills, creativity, and abilities,which are important personal qualities for design education and innovation and representcornerstones in almost every design literacy and business environment. The hope is thatstudents will transform these competences to teaching pupils of all ages in their futurecareers.


Sensors ◽  
2021 ◽  
Vol 21 (15) ◽  
pp. 5136
Author(s):  
Bassem Ouni ◽  
Christophe Aussagues ◽  
Saadia Dhouib ◽  
Chokri Mraidha

Sensor-based digital systems for Instrumentation and Control (I&C) of nuclear reactors are quite complex in terms of architecture and functionalities. A high-level framework is highly required to pre-evaluate the system’s performance, check the consistency between different levels of abstraction and address the concerns of various stakeholders. In this work, we integrate the development process of I&C systems and the involvement of stakeholders within a model-driven methodology. The proposed approach introduces a new architectural framework that defines various concepts, allowing system implementations and encompassing different development phases, all actors, and system concerns. In addition, we define a new I&C Modeling Language (ICML) and a set of methodological rules needed to build different architectural framework views. To illustrate this methodology, we extend the specific use of an open-source system engineering tool, named Eclipse Papyrus, to carry out many automation and verification steps at different levels of abstraction. The architectural framework modeling capabilities will be validated using a realistic use case system for the protection of nuclear reactors. The proposed framework is able to reduce the overall system development cost by improving links between different specification tasks and providing a high abstraction level of system components.


2015 ◽  
Vol 8 (2/3) ◽  
pp. 262-283 ◽  
Author(s):  
Alona Mykhaylenko ◽  
Ágnes Motika ◽  
Brian Vejrum Waehrens ◽  
Dmitrij Slepniov

Purpose – The purpose of this paper is to advance the understanding of factors that affect offshoring performance results. To do so, this paper focuses on the access to location-specific advantages, rather than solely on the properties of the offshoring company, its strategy or environment. Assuming that different levels of synergy may exist between particular offshoring strategic decisions (choosing offshore outsourcing or captive offshoring and the type of function) and different offshoring advantages, this work advocates that the actual fact of realization of certain offshoring advantages (getting or not getting access to them) is a more reliable predictor of offshoring success. Design/methodology/approach – A set of hypotheses derived from the extant literature is tested on the data from a quantitative survey of 1,143 Scandinavian firms. Findings – The paper demonstrates that different governance modes and types of offshored function indeed provide different levels of access to different types of location-specific offshoring advantages. This difference may help to explain the ambiguity of offshoring initiatives performance results. Research limitations/implications – Limitations of the work include using only the offshoring strategy elements and only their limited variety as factors potentially influencing access to offshoring advantages. Also, the findings are limited to Scandinavian companies. Originality/value – The paper introduces a new concept of access, which can help to more reliably predict performance outcomes of offshoring initiatives. Recommendations are also provided to practitioners dealing with offshoring initiatives.


2016 ◽  
Author(s):  
Arnold Gehlen

Moral and Hypermoral, Arnold Gehlen´s final book-length publication, is an elaboration on basic theses which had initially been brought forward in Gehlen´s anthropological magnum opus "Der Mensch". In this respect, this draft of a "pluralistic ethics" is conceived as an elaboration on as well as a concretion of his doctrine of man. In this book, Gehlen set himself the task of combining anthropology, behavioral science, and sociology in a “genealogy of morality”, thus exposing four interdependent forms of ethics: from an ethos of "reciprocity" via “eudaimonism” and “humanitarianism” to an ethos of institutions, including the state. Gehlen made a decisive stand against the "abstract ethics of the Enlightenment": systematically, his book is primarily an anthropological justification of ethics, conceived as a "majority of moral authorities" and "social regulations." These are not subjected to an evolutionary interpretation, that is, as progress from an ethics of proximity to a world-encompassing morality. Moralities, whether based on instinct or arising from the needs of particular institutions, are always culturally shaped and set on different levels of abstraction. With its broad scope, the book belongs in the context of basic philosophical-sociological research known as philosophical anthropology.


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