scholarly journals Perezhivanie, Art, and Creative Traversal: A Method of Marking and Moving Through COVID and Grief

2020 ◽  
pp. 107780042096015
Author(s):  
Susan Davis

As the COVID 19 pandemic spread globally, the experiences of loss were compounded by personal loss. Through this time of collective and individual grieving I set out to “traverse” the experience and figure my “perezhivanie” or lived emotional experience, through the materiality of mark making and entanglements with people, place, and art making. Art making framed by the “massive and microscopic” reflective prompts provided the opportunity for interventions into the medicalized and clinical world of hospitals and COVID 19, enacting beauty within a time of global, local, and personal grieving.

2020 ◽  
Vol 122 (8) ◽  
pp. 1-42
Author(s):  
Maggie Dahn ◽  
David Deliema ◽  
Noel Enyedy

Background/Context Computer science has been making its way into K–12 education for some time now. As computer science education has moved into learning spaces, research has focused on teaching computer science skills and principles but has not sufficiently explored the emotional aspects of students’ experiences. This topic warrants further study because learning to code is a complex emotional experience marked by intense periods of success and failure. Purpose/Objective/Research Question/Focus of Study The purpose of our study is to understand how reflecting on and making art might support students’ emotional experience of learning to code. We focus our efforts on students’ experiences with debugging, the process of figuring out how to fix broken code. Our research questions are: How did students reflect on their experiences and emotions in the context of art making about debugging? How did students describe the potential for making art to shape their coding practice? Setting The setting is a two-week computer programming workshop at a non-profit organization focused on computer science education. Population/Participants/Subjects Participants are 5th through 10th grade students attending Title I schools or with demonstrated financial need. Intervention/Program/Practice Students participated in a visual arts class for an hour each day of the two-week workshop, in addition to three coding classes. Research Design Design-based research anchored our study. Data sources included students’ written artist statements, artifact-based interviews about artwork, and in-process conversations with the researcher-teacher leading the art class. We used a storytelling framework to make sense of how elements of our curriculum and instructional design supported student reflections on obstacles in coding, how they talked about debugging events over time, and the range of emotions they expressed feeling. Findings/Results Findings suggest that making and reflecting on art can support students in offering descriptive accounts of learning to code and debug. Students’ stories highlighted the range of ways they experienced failure in coding, the causes of those moments of failure, the flow of events through failure (what was disrupted, how the experience changed over time, and whether it was resolved), and the emotions (about emotions) that framed failure. Moreover, students described the ways that art making shaped their coding practice, including transforming how they understood themselves, set goals, relaxed after a stressful coding class, approached problem solving, and set expectations. Conclusions/Recommendations Our results have implications for the redesign of our intervention and more broadly for the design of learning environments and computer science pedagogy.


Arts ◽  
2019 ◽  
Vol 8 (1) ◽  
pp. 26 ◽  
Author(s):  
Marian Mazzone ◽  
Ahmed Elgammal

Our essay discusses an AI process developed for making art (AICAN), and the issues AI creativity raises for understanding art and artists in the 21st century. Backed by our training in computer science (Elgammal) and art history (Mazzone), we argue for the consideration of AICAN’s works as art, relate AICAN works to the contemporary art context, and urge a reconsideration of how we might define human and machine creativity. Our work in developing AI processes for art making, style analysis, and detecting large-scale style patterns in art history has led us to carefully consider the history and dynamics of human art-making and to examine how those patterns can be modeled and taught to the machine. We advocate for a connection between machine creativity and art broadly defined as parallel to but not in conflict with human artists and their emotional and social intentions of art making. Rather, we urge a partnership between human and machine creativity when called for, seeing in this collaboration a means to maximize both partners’ creative strengths.


Author(s):  
Donald Blumenfeld-Jones

Curriculum Studies has an abiding concern for creating curriculum that leads toward the good society. Typically, this concern has taken either a technical approach to citizenship education or political projects, redressing society’s ills and wrongs. The citizenship approach attempts to establish correct citizenship behavior. The political approach attempts to reorganize the structure of society. Neither approach attends to the inner ethical life of the person. A third approach also exists in the Curriculum Studies literature: how ethics and aesthetics are grounds for educating for a good society through cultivating the inner ethical life. Asserting the intersection of ethics and aesthetics has an old history throughout the world. In the European tradition, it begins with the Greeks, who theorized that one of the major areas of inquiry, axiology, actually was two areas of concern, asking two conjoined questions, “What is ‘the good’?” and “What is ‘the beautiful’?” They recognized that these two questions had intersecting concerns but went no further than a cursory mention. This insight has continued, in various forms, to this day. The Chinese tradition, which began before Confucius, theorizes a similar connection. Contemporary Curriculum Studies literature takes two approaches to the ethics–aesthetics intersection. The first approach favors studying how people encountering already made art may be aided in developing an ethical life through those encounters. This literature uses three ethics systems: pragmatism, affective education (akin to naturalism), and utilitarianism. In this approach, the relationship of aesthetics to ethics is basically instrumental: encountering aesthetic objects is an instrument that can lead to an ethical life. The second approach makes art-making central to cultivating or enlivening ethical consciousness. To varying degrees, this approach treats the experience of making art (cultivating an aesthetic consciousness) as a “door” to ethical consciousness such that one cannot necessarily pass through the door without it. Art-making only means making art, which all people are capable of doing (rather than a focus on training professional artists). Both approaches offer a significant opportunity to rethink the contribution aesthetics and the arts can make to fostering the good society. They also offer an opportunity to rethink what it means to do Curriculum Studies by considering the place of body and aesthetics in all of Curriculum Studies.


2015 ◽  
Vol 15 (4) ◽  
pp. 445-458 ◽  
Author(s):  
Abbey MacDonald ◽  
Timothy Moss

Purpose – The purpose of this paper is to offer a picture of the relationship the researchers perceive between the art and research practices, unravelling the ways the authors shape and inform enactment of a purposeful nexus between art making and research. Design/methodology/approach – A hybridised methodology is adopted, where methods integral to narrative inquiry and a/r/tography are drawn together to generate a series of “pictures” of the interplay between research and artistry. Through exploration of critical events, creative prose and artefacts, the paper unfolds the parallels perceived and tensions encountered between the approaches to making art and conducting research. Findings – Borders can create a sense of calm and safety in allowing us to organise and contain information or matter, but they are also provocative in their potential to be crossed. Through this work, the authors chart the borders of the art making and research, and how, why and when these borders might be traversed to augment the integrity of both practices. In unfolding and examining the experiences and the perceptions thereof, the authors articulate ways in which the authors find arts practice to enrich and inhibit the research, and vice versa. Originality/value – Of particular value in this paper is the way in which the authors not only tell of the experiences as artists and researchers, but also show these experiences through a/r/tographic methods. As such this paper presents an approach to research that is generative, suggesting rather than concluding and challenging rather than resolving, and ultimately offering multiple avenues for artistic and analytic insight.


Author(s):  
Ellen Winner

This chapter considers the claim that making art is therapeutic. Evidence that the arts are therapeutic comes from studies showing that art making in young children living in poverty relieves physiological indices of stress. And when we draw, mood improves. Why? Both Aristotle and Freud believed that the arts are cathartic. For Aristotle, watching a tragedy arouses pity and fear, which at the end “flood” out of us, leaving us calm. For Freud, making art involved sublimating forbidden urges in a socially acceptable way, resulting in tension release. But research shows another mechanism at work: making art pulls us away from negative affect, distracting us from our problems. Whether more intensive involvement in the arts can relieve stress, not via distraction but through the process of venting and working through difficulties, remains a distinct possibility.


Callaloo ◽  
2015 ◽  
Vol 38 (3) ◽  
pp. 548-557
Author(s):  
Howard Dodson
Keyword(s):  

Black Camera ◽  
2015 ◽  
Vol 7 (1) ◽  
pp. 91
Author(s):  
Hain ◽  
Martin
Keyword(s):  

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