Development of User Interface Design Tool and Training Kit for Standalone Photovoltaic System

Author(s):  
Alan Chai Ngee Lung
1989 ◽  
Vol 33 (17) ◽  
pp. 1143-1143
Author(s):  
Jeffrey A. Fox ◽  
Sidney L. Smith

A well-designed user interface is important for the success and acceptance of any software product. Some experts believe that user interface design can be improved through the application of specific rules translated from general design guidelines. Derivation of design rules from guidelines can be aided by computer tools. But storing guidelines in a computer may offer no advantage over printed text unless the computer also provides aids for selecting and applying design guidelines. DRUED development has been sponsored by The MITRE Corporation as a tool for improving user interface design. DRUID is based on the 944 design guidelines proposed in Smith and Mosier's 1986 Guidelines for Designing User Interface Software. But DRUID's capabilities extend beyond that original text and provide further aids for user interface design. Initial DRUID capabilities demonstrated in 1988 support the review of design guidelines as an “electronic book”, enabling a user to navigate through structured hypertext to find specific guidelines, to find functionally related guidelines, and to browse through guidelines at will. DRUID also permits ready retrieval of related guideline material by cross referencing and via a topical index. Newly developed DRUID capabilities extend that electronic book and move toward a computer-based design tool. DRUID users can now specify relevant guidelines for a system design application and rate the relative importance of those selected guidelines. Proposed future DRUID capabilities will provide functions to rate design compliance with those selected guidelines, to aid the translation of guidelines into specific design rules, and to develop rule-based templates to support modular design of user interface software. DRUID is implemented on the Apple Macintosh II computer with HyperCard software. The user interface for DRUID is designed to accommodate both expert and novice users. A DRUID user can accomplish sequence control either by pointing (via mouse) or by keyed command entries. DRUID computer aids promise to help expedite and reduce the cost of the development of user interface software. Those aids should also help improve the quality and consistency of user interface software through rule-based design.


1988 ◽  
Vol 32 (5) ◽  
pp. 330-334 ◽  
Author(s):  
Ray A. Reaux ◽  
Robert C. Williges

User-system interface (USI) guidelines are emerging as a tool for user interface design. The roles of levels of abstraction (concrete and abstract) and of guideline presentation medium (hard copy or on-line) on detection of USI guidelines violations in user-system interface evaluation were investigated. Overall, less than 50% of the guideline violations were detected by software engineers. Abstract guideline violations were more difficult to detect than concrete guideline violations, and on-line presentation resulted in relatively higher guideline usage during evaluation than hard copy presentation. It was concluded that improvements in USI guideline form and media are required to make guidelines a more useful USI design tool.


1987 ◽  
Vol 19 (2) ◽  
pp. 41-42
Author(s):  
David England

Author(s):  
Christina K. Curnow ◽  
Jeremy A. Henson ◽  
Robert A. Wisher

This chapter provides a preliminary framework for learner centered user interface design across a variety of training categories. To arrive at this framework, the authors explore (1) user interface design principles and the extent to which they apply to learning environments, (2) the learner centric psychological principles that should be included in the design of learner interfaces, and (3) methods by which training tasks are categorized. The overarching premise of the framework is that designs that are compatible with the psychology of learning promote learning, and ultimately performance, better than those that do not. This seemingly simple concept is sometimes in conflict with user interface design principles for other purposes, such as general purpose websites or marketing campaigns. The framework results in a notional configuration of 27 learner centered training interfaces, which are analyzed for their relevance to user interface design. The chapter concludes with a call for further research to determine best practices in learner interface design.


2014 ◽  
Vol 1 (2) ◽  
pp. 93-105
Author(s):  
Sri Ravana ◽  
◽  
Niesha Gurusamy ◽  
Kasturi Varathan

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