scholarly journals KEEFEKTIFAN MULTIMEDIA INTERAKTIF BERBASIS BLENDED LEARNING UNTUK MENINGKATKAN HASIL BELAJAR SISWA

2016 ◽  
Vol 4 (2) ◽  
pp. 111
Author(s):  
Uliya Ulil Arham ◽  
Kusumawati Dwiningsih

This study aims to determine the effectiveness of interactive multimedia-based blended learning developed in the subject matter of chemical elements. The effectiveness in terms of improving student learning outcomes by comparing the value pretest and post-test then measured with N-gain. This type of research is developmental research. The procedures in this study refers to Research & Development (R & D) design that carried out only restricted to preliminary field test. The results showed student learning out-comes that used interactive multimedia blended learning as learning media increased with N-gain in the moderate category and in the high category. The conclusions obtained by the interactive multimedia blended learning based on the subject matter chemical element was declared effective used as a medium of learning in terms of student learning outcomes. AbstrakPenelitian ini bertujuan untuk mengetahui keefektifan multimedia interaktif berbasis blended learning yang dikembangkan pada materi pokok kimia unsur. Keefektifan tersebut ditinjau dari peningkatan hasil belajar siswa dengan membandingkan nilai pretest dan posttest kemudian diukur dengan N-gain. Jenis penelitian yang digunakan merupakan penelitian pengembangan (developmental research). Prosedur pada penelitian ini mengacu pada desain Research& Development (R&D) yang dilakukan hanya sebatas pada uji coba awal. Hasil penelitian menunjukkan bahwa hasil belajar siswa yang menggunakan multimedia interaktif berbasis blended learning sebagai media pembelajaran me- ngalami peningkatan, dengan N-gain pada kategori sedang dan kategori tinggi. Simpulan yang diperoleh yaitu multimedia interaktif berbasis blended learning pada materi pokok kimia unsur dinyatakan efektif digunakan sebagai media pembelajaran ditinjau dari hasil belajar siswa.

2016 ◽  
Vol 4 (2) ◽  
pp. 111
Author(s):  
Uliya Ulil Arham ◽  
Kusumawati Dwiningsih

This study aims to determine the effectiveness of interactive multimedia-based blended learning developed in the subject matter of chemical elements. The effectiveness in terms of improving student learning outcomes by comparing the value pretest and post-test then measured with N-gain. This type of research is developmental research. The procedures in this study refers to Research & Development (R & D) design that carried out only restricted to preliminary field test. The results showed student learning out-comes that used interactive multimedia blended learning as learning media increased with N-gain in the moderate category and in the high category. The conclusions obtained by the interactive multimedia blended learning based on the subject matter chemical element was declared effective used as a medium of learning in terms of student learning outcomes. AbstrakPenelitian ini bertujuan untuk mengetahui keefektifan multimedia interaktif berbasis blended learning yang dikembangkan pada materi pokok kimia unsur. Keefektifan tersebut ditinjau dari peningkatan hasil belajar siswa dengan membandingkan nilai pretest dan posttest kemudian diukur dengan N-gain. Jenis penelitian yang digunakan merupakan penelitian pengembangan (developmental research). Prosedur pada penelitian ini mengacu pada desain Research& Development (R&D) yang dilakukan hanya sebatas pada uji coba awal. Hasil penelitian menunjukkan bahwa hasil belajar siswa yang menggunakan multimedia interaktif berbasis blended learning sebagai media pembelajaran me- ngalami peningkatan, dengan N-gain pada kategori sedang dan kategori tinggi. Simpulan yang diperoleh yaitu multimedia interaktif berbasis blended learning pada materi pokok kimia unsur dinyatakan efektif digunakan sebagai media pembelajaran ditinjau dari hasil belajar siswa.


2016 ◽  
Vol 4 (2) ◽  
pp. 111
Author(s):  
Uliya Ulil Arham ◽  
Kusumawati Dwiningsih

This study aims to determine the effectiveness of interactive multimedia-based blended learning developed in the subject matter of chemical elements. The effectiveness in terms of improving student learning outcomes by comparing the value pretest and post-test then measured with N-gain. This type of research is developmental research. The procedures in this study refers to Research & Development (R & D) design that carried out only restricted to preliminary field test. The results showed student learning out-comes that used interactive multimedia blended learning as learning media increased with N-gain in the moderate category and in the high category. The conclusions obtained by the interactive multimedia blended learning based on the subject matter chemical element was declared effective used as a medium of learning in terms of student learning outcomes. AbstrakPenelitian ini bertujuan untuk mengetahui keefektifan multimedia interaktif berbasis blended learning yang dikembangkan pada materi pokok kimia unsur. Keefektifan tersebut ditinjau dari peningkatan hasil belajar siswa dengan membandingkan nilai pretest dan posttest kemudian diukur dengan N-gain. Jenis penelitian yang digunakan merupakan penelitian pengembangan (developmental research). Prosedur pada penelitian ini mengacu pada desain Research& Development (R&D) yang dilakukan hanya sebatas pada uji coba awal. Hasil penelitian menunjukkan bahwa hasil belajar siswa yang menggunakan multimedia interaktif berbasis blended learning sebagai media pembelajaran me- ngalami peningkatan, dengan N-gain pada kategori sedang dan kategori tinggi. Simpulan yang diperoleh yaitu multimedia interaktif berbasis blended learning pada materi pokok kimia unsur dinyatakan efektif digunakan sebagai media pembelajaran ditinjau dari hasil belajar siswa.


2016 ◽  
Vol 4 (2) ◽  
pp. 111
Author(s):  
Uliya Ulil Arham ◽  
Kusumawati Dwiningsih

This study aims to determine the effectiveness of interactive multimedia-based blended learning developed in the subject matter of chemical elements. The effectiveness in terms of improving student learning outcomes by comparing the value pretest and post-test then measured with N-gain. This type of research is developmental research. The procedures in this study refers to Research & Development (R & D) design that carried out only restricted to preliminary field test. The results showed student learning out-comes that used interactive multimedia blended learning as learning media increased with N-gain in the moderate category and in the high category. The conclusions obtained by the interactive multimedia blended learning based on the subject matter chemical element was declared effective used as a medium of learning in terms of student learning outcomes. AbstrakPenelitian ini bertujuan untuk mengetahui keefektifan multimedia interaktif berbasis blended learning yang dikembangkan pada materi pokok kimia unsur. Keefektifan tersebut ditinjau dari peningkatan hasil belajar siswa dengan membandingkan nilai pretest dan posttest kemudian diukur dengan N-gain. Jenis penelitian yang digunakan merupakan penelitian pengembangan (developmental research). Prosedur pada penelitian ini mengacu pada desain Research& Development (R&D) yang dilakukan hanya sebatas pada uji coba awal. Hasil penelitian menunjukkan bahwa hasil belajar siswa yang menggunakan multimedia interaktif berbasis blended learning sebagai media pembelajaran me- ngalami peningkatan, dengan N-gain pada kategori sedang dan kategori tinggi. Simpulan yang diperoleh yaitu multimedia interaktif berbasis blended learning pada materi pokok kimia unsur dinyatakan efektif digunakan sebagai media pembelajaran ditinjau dari hasil belajar siswa.


2019 ◽  
Vol 3 (2) ◽  
pp. 139
Author(s):  
Rosnah Rosnah

This study aims to determine the development of students' independence in understanding the subject matter and efforts to improve student learning outcomes using the play method. This research is a type of classroom action research. The approach used is a qualitative approach. The subjects in this study were group A students of Pertiwi Pompanua Kindergarten, Bone District, odd semester 2018/2019 Academic Year, totaling 15 students. The object in this study is the application of outdoor and indoor learning strategies in improving student learning outcomes. The tool used to collect data is a test that is the initial test, test post I, test post II, interview and observation. This study consisted of two cycles. Efforts made to understand drawing material according to the wishes of students, researchers provide learning in groups. From giving actions to learning using the playing method in the first and second cycles, data were obtained about the average value and level of mastery of student learning. On the initial test, the average score of students was 1.93, at the time of the test post I the average score of students increased to 2.53 and at the time of the test post-II the average score of students increased to 3.33. While for completeness in the initial test only by 20%, the first cycle increased to 60%, even in the second cycle increased sharply to 86.67%. This means that the results obtained by students in the second cycle have reached the level of completeness in classics, namely ≥85% which reached a complete value of intang3 star. Furthermore, the attitude of students' independence, at the pre-cycle of 13.33, then in the first cycle increased to 53.33, and in the second cycle 86.67%. So it can be concluded that the use of playing methods can increase students' independence in understanding the subject matter and improving student learning outcomes.


2018 ◽  
Vol 2 (2) ◽  
pp. 189
Author(s):  
Sasmono Sasmono

Tujuan dari penelitian ini adalah untuk mengetahui apakah pembelajaran menggunakan model Project Based Learning (PjBL) dapat meningkatkan hasil belajar siswa pada pelajaran kimia dengan pokok bahasan Hakikat Ilmu Kimia, serta untuk mengetahui besar peningkatannya. Metode penelitian ini adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam 2 siklus. Variabel yang digunakan adalah peningkatan hasil belajar mencakup nilai kognitif dan psikomotorik. Adapun instrumen yang digunakan adalah pretes-postes, portofolio, lembar observasi, dan angket kuisioner. Data dianalisis secara deskriptif kualitatif. Dari hasil penelitian diperoleh gambaran siswa yang mencapai Kriteria Ketuntasan Minimal (KKM) nilai kognitif sebesar 97% dengan rata-rata nilai 82, siswa yang mencapai KKM nilai psikomotorik sebanyak 100% dengan rata-rata nilai 91. Terjadi peningkatan keberhasilan guru dalam menerapkan model pembelajaran PjBL pada siklus I sebesar 88% meningkat pada siklus II sebesar 97%. Peningkatan keaktifan rata-rata siswa pada siklus I sebesar 82%, meningkat pada siklus II sebesar 93%. Ketertarikan rata-rata siswa juga mengalami peningkatan pada siklus I sebesar 84% meningkat pada siklus II sebesar 92%. Hasil observasi penerapan PjBL secara keseluruhan menunjukkan nilai sangat baik yaitu 95. Berdasarkan hasil analisis data tersebut menunjukkan bahwa pembelajaran menggunakan model Project Based Learning dapat meningkatkan hasil belajar siswa pokok materi hakikat ilmu kimia.   Project Based Learning to Improve Student Learning Outcome in Chemistry Lessons with the Subject Matter of the Nature of Chemistry Abstract The purpose of this study was to determine whether learning using the Project Based Learning model can improve student learning outcomes in chemistry lessons with the subject matter of the nature of Chemistry, and to determine the magnitude of the increase. Classroom Action Research is carried out in 2 cycles. The variables used are improvement in learning outcomes including cognitive, and psychomotor values. The instruments used were pretest-posttest, portfolio, observation sheet, and questionnaire questionnaire. Data were analyzed qualitatively descriptive. From the results of the study obtained a picture of students who reached KKM cognitive value as much as 97% with an average value of 82, students who achieved KKM psychomotor value as much as 100% with an average value of 91. There was an increase in the success of teachers in applying the PjBL learning model in the first cycle of 88%, increasing in the second cycle by 97%. The increase in the average activity of students in the first cycle was 82%, increasing in the second cycle by 93%. The average interest of students also increases in the first cycle by 84%, increasing in the second cycle by 92%. Observation of the application of PjBL as a whole shows a very good value of 95. Based on the results of the analysis of the data shows that learning using the Project Based Learning model can improve student learning outcomes of the subject matter of the nature of chemistry.


Author(s):  
Despyanti Br Barus

This study aims to find out how the development of Batak Toba culture-based mathematics learning media with a contextual approach and to find out how effective the development of Batak Toba culture-based mathematics learning media with a contextual approach is. The development of mathematics learning media was prepared using the ADDIE model. The subject of this research is class VII E with a total of 32 students. The type of data used is qualitative data and quantitative data. The first stage is the analysis phase. This stage is done to analyze the needs of research such as researchers conducting observations, interviews, and pretests. The next stage is the design of a mathematics learning media design in the form of Student Activity Sheets (LAS) based on the Toba Batak culture. The third stage is development, at this stage the learning media product is validated by the material expert and media expert validator to obtain the feasibility of the product that has been designed based on the results of the validation and the validator's suggestions and comments. The fourth stage is implementation, at this stage after the mathematics learning media product is validated then the product is tested. The last stage is evaluation, at this stage after the product is tested the final results of the field test in the form of a pretest and posttest are then analyzed and scores are obtained as a result of student learning. Based on the analysis of research data, the following results were obtained: (1) Student Activity Sheet (LAS) based on Toba Batak culture can be used for mathematics learning on the subject of rectangles and triangles in terms of the value given by the material expert and media validator 88% with a very valid and appropriate category to be used to improve student learning outcomes; (2) Increasing student learning outcomes by 56.25% this can be seen from the pretest students who completed as many as 11 people (34.37%) while students who did not complete as many as 21 people (65.63%). From the posttest students who completed as many as 29 people (90.62%) while students who did not complete as many as 3 people (9.38%); (3) The teacher's activities at the 1st and 2nd meetings achieved results (85.23%) and the student activities at the 1st and 2nd meetings achieved results (88.66%). So it can be concluded that student learning outcomes at posttest are higher than at pretest. Thus that mathematics learning media in the form of Student Activity Sheets (LAS) based on the Toba Batak culture are effective for use in improving student learning outcomes.


2020 ◽  
Vol 16 (2) ◽  
pp. 155
Author(s):  
Iwan Darmawan ◽  
Lilis Nurteti ◽  
Sri Meidawaty

This research is motivated by the low learning outcomes of students of grade V Madrasah Ibtidaiyah Thoriqun Najah on learning Indonesian language subject matter elements. In an effort to improve student learning outcomes, researchers used the "Omaggio strategy". Classroom management can be done by approach through variations of learning strategies. Learning strategy has a very big role in the learning process. Such learning strategies include "Omaggio strategy". The objectives of this research are: 1) To improve the ability of teachers in preparing the Lesson Plans on Indonesian subjects listening to the subject matter elements by using "Omaggio strategy", 2) To improve the ability of teachers in the process of learning the language Indonesia aspects of listening to the subject elements of the story by using "Omaggio strategy", 3) To improve student learning outcomes on the subjects of Indonesian language aspects of listening to the subject elements of the story by using "Omaggio strategy". The method used is Classroom Action Research Method model Kurt Lewin. Data collection techniques used are observation, test or assessment techniques and description analysis techniques. After conducting the research, the final result data can be obtained as follows: 1) the ability of teachers in designing the learning aspect listening Indonesian language with an average value of 96.15. 2) the skills of teachers in the implementation of learning Indonesian listening aspects with an average value of 97.22. 3) Students' learning outcomes on Indonesian subjects listened to an average score of 82.19. This proves that "Omaggio strategy" can improve student learning outcomes in Indonesian subjects listening aspect of the story elements in class V Madrasah Ibtidaiyah Thoriqun Najah Sukadana District Ciamis Regency. The results of the analysis show that the proposed hypothesis is acceptable


2022 ◽  
Vol 9 (1) ◽  
pp. 124
Author(s):  
Zaedun Zaedun

This study aims to analyze the impact of online learning on student learning outcomes in the Geography subject, the subject matter of Population Data Processing and Analysis in class XI IPS SMAN 2 Labuapi during the Covid-19 pandemic. This research method uses a descriptive method with a qualitative approach. The subjects of this study were students of class XI IPS 1, totaling 30 people. Data collection techniques using observation, documentation, and interviews. While the data analysis technique using interactive analysis includes data reduction, data presentation, and drawing conclusions. The results showed that online learning had an impact on student learning outcomes on the subject matter. Population Data Sources learning outcomes of 30 students showed 93% of students achieved completeness and only 7% had not. The average value of student learning achievement in this subject matter reached 81.83.


Author(s):  
Ferdinandus Tamo Ama ◽  
Setiawan Budi Sartati

[Title: Improving Student Learning Outcomes with the Snowball Throwing Model in the Subject of Solving Inequality Squared] The problem raised in this study is the low student learning outcomes. The research objectives are to improve student learning outcomes. The researcher wants to solve this problem by applying the snowball throwing model on the subject of solving the inequality squared in class X IPA 1 Manda Elu Private High School. This type of research is classroom action research (CAR) with two planned cycles. For each cycle consists of five stages, namely planning, implementing actions, observing, evaluating, and reflecting. The research subjects were teachers (researchers) and students of class X IPA 1 at Manda Elu Private High School. Collecting data in this study using written tests and observation sheets. The research data were analyzed descriptively-quantitative for test result data and descriptive-qualitative data for observation. The results showed that student learning outcomes improved, this can be seen from the percentage of classical completeness that is the first cycle of 54.3% increased in the second cycle 80%. From the results of the first cycle and second cycle increased, which means that more and more students received grades ?65 (KKM). Based on the results of the study it can be concluded that the application of the snowball throwing model on the subject of solving the inequality squared can improve learning outcomes of class X students of Manda Elu Private High School.


2019 ◽  
Vol 2 (1) ◽  
pp. 71-78
Author(s):  
Arnasari Merdekawati hadi ◽  
Kafnun Fitriah

The low learning outcomes of students in VII-A grade of SMP Al-Ikhwan Salama in Bima City is suspected that one of the causes is that there are still many students who experience difficulties in understanding the mathematical concepts being thought. As well as in delivering subject matter, more teachers apply teaching methods that are monotonous and less varied. As a result students become less active and only accept what is given by the teacher and do the assignment in accordance with what is asked by the teacher. Therefore, teachers need to find better learning methods so that the learning process that is endeavored can improve student learning outcomes, one of which is the EPA method. The purpose of this study is to improve student learning outcomes through the EPA method. This type of research is classroom action research (CAR) which takes place in three cycles. This study uses the EPA method (Exploration, Introduction and Application of concept). Data collection techniques used were tests and observation. Data analysis techniques using qualitative analysis. Based on the results of the study showed an increase in mastery learning from the average value of students in the first cycle of 70,51 with a percantage of 74,28% and the average value in the second cycle of 73,82 with a percentage of 80% and the average value in the third cycle of 80,05 with percentage of 88,57%. So it can be concluded that the application of the EPA (Exploration, Introduction, and Application of concepts)learning method on the subject matter of quadrilateral can improve mathematics learning outcomes of students.


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