scholarly journals Children’s Online Collaborative Storytelling during 2020 COVID-19 Home Confinement

2021 ◽  
Vol 11 (4) ◽  
pp. 1619-1634
Author(s):  
Cristina Alonso-Campuzano ◽  
Giuseppe Iandolo ◽  
María Concetta Mazzeo ◽  
Noelia Sosa Sosa González ◽  
Michelle Jin Yee Neoh ◽  
...  

Digital collaborative storytelling can be supported by an online learning-management system like Moodle, encouraging prosocial behaviors and shared representations. This study investigated children’s storytelling and collaborative behaviors during an online storytelling activity throughout the 2020 SARS-CoV-2 home confinement in Spain. From 1st to 5th grade of primary school, one-hundred-sixteen students conducted weekly activities of online storytelling as an extracurricular project of a school in Madrid. Facilitators registered participants’ platform use and collaboration. Stories were audio-recorded, transcribed verbatim, and analyzed using the Bears Family Story Analysis System. Three categories related to the SARS-CoV-2 pandemic were added to the story content analysis. The results indicate that primary students worked collaboratively in an online environment, with some methodology adaptations to 1st and 2nd grade. Story lengths tended to be reduced with age, while cohesion and story structure showed stable values in all grades. All stories were balanced in positive and negative contents, especially in characters’ behavior and relationships, while story problems remained at positive solution levels. In addition, the pandemic theme emerged directly or indirectly in only 15% of the stories. The findings indicate the potential of the online collaborative storytelling activities as a distance-education tool in promoting collaboration and social interactions.

2019 ◽  
Vol 7 (5) ◽  
pp. 245-255
Author(s):  
Diana Kartika

Purpose: In everyday life, humans when interacting with others often misunderstands and make apologies. Apologies in Japanese and English have different ways of delivering. Like the expression of apology "sumimasen" in Japanese and "Sorry" in English. This study uses a corpus-based approach to check the variation of apology strategies used in Japanese and English and then analyzed. This study aims to analyze and compare apologies in Japanese and English also study their contextual use.     Methodology: The method used in this study is a qualitative method with content analysis techniques consisting of the form of Japanese and English language apologies. Sources of research data are qualitative data sources from examples of Japanese and Bahasa sentences. Main Findings: it can be concluded that the expression of apology in Japanese and English is very diverse. Judging from the origin he said some phrases of apology in Japanese are more likely to be a misconception or misconduct (sumimasen, gomennasai, shitsureishimashita, mooshiwakearimasen, warui). Apologies in Japanese may vary depending on how severe the mistakes have been made and how well a person relates to the person who is the object of the error. Implications/Applications: The findings of this research can help individuals in communication and social interactions. Also, it provides an overview of apology in different settings and social situations.


Author(s):  
Sara Barrios Rodríguez ◽  
Beatriz González-de-Garay ◽  
María Marcos Ramos

<p align="left"><strong>Resumen</strong></p><p>Este artículo recoge los principales resultados de un estudio realizado siguiendo la técnica del análisis de contenido en las plataformas de <em>streaming</em> sobre un total de 760 personajes (n = 760) de 33 series de <em>Movistar+, HBO, Amazon Prime, Atresplayer Premium y Netflix. </em>El objetivo es determinar si existen diferencias de género en la representación de los personajes, rasgos de personalidad, actitudes, objetivos personales o laborales, tipo de empleo que desempeñan, comportamientos de salud e interacciones sociales. Algunas de las conclusiones fueron la infrarrepresentación de la mujer y las orientaciones no heterosexuales, la perdurabilidad de los estereotipos de género en cuanto a objetivos personales y rasgos de personalidad, y la permanencia de la mujer en determinados puestos laborales.</p><p align="left"><strong>Abstract</strong></p><p>This paper carries out a content analysis on streaming platforms of a total of 760 characters (n = 760) from 33 series from <em>Movistar+, HBO, Amazon Prime, Atresplayer Premium </em>and<em> Netflix</em>. The aim is to determine whether there are gender differences between the characters with respect to representation, personality traits, harmful attitudes, personal or work objectives, type of employment, health behaviors and social interactions. Some of the findings were the under-representation of women and non-heterosexual sexual orientations, the persistence of gender stereotypes in terms of goals and personality traits, and the permanency of women in certain types of employment.</p>


Author(s):  
Ana Sofia Cruz ◽  
Célia Maria Dias Sales ◽  
Gabriela Moita ◽  
Paula G. Alves

2019 ◽  
pp. 65
Author(s):  
Adriana Graciela Segura-Mariño ◽  
Andrés García-Umaña

Resumen: Los medios digitales permiten una comunicación más directa que los tradicionales. Los activistas pueden optimizar su labor al encontrar nuevas formas de difundir mensajes, construidos en formatos audiovisuales con un componente estratégico para contrarrestar problemas sociales, como la violencia de género. Con esta investigación se pretende determinar si el arte digital es una herramienta persuasiva contra este problema en el entorno online. Esto se resolvió a través de dos etapas: la primera consta de una revisión bibliográfica; la segunda consiste en el análisis de contenidos sobre el desarrollo de las acciones online de artivistas que luchan contra la violencia de género, y sobre los proyectos influyentes (según ONU Mujeres y el Festival Iberoamericano de la Publicidad – FIAP) que se han realizado en distintos contextos geográficos, identificando su difusión en plataformas de comunicación, los formatos, contenidos, audiencia y engagement. Se detectó que no se aprovecha estratégicamente la comunicación 2.0; los pocos artivistas que tienen presencia en Internet se limitan a convocar a acciones offline; si bien los proyectos influyentes rompen estereotipos y promueven la participación de la audiencia, no se dirigen a los adolescentes, que son quienes más utilizan Internet. El trabajo multidisciplinario es clave para diseñar soportes altamente visuales y persuasivos.Abstract: Digital media allow a more direct communication than traditional media. Activists can optimize their work finding new ways to spread messages, which are built in audiovisual formats with a strategic component to counteract social problems, such as gender violence. The objective of this research is to determine if digital art is a persuasive tool against this problem in the online environment. This was resolved through two stages: the first one consists of a bibliographic review; the second one consists of a content analysis on the development of online actions by artivists who work against violence of gender, and on the influential projects (according to UN Women and the Ibero-American Advertising Festival - FIAP) that have been carried out in different geographical contexts, identifying their diffusion in communication platforms, the formats, contents, audience and engagement. It was detected that 2.0 communication is not used strategically; the few artivists with presence on the Internet only call for offline actions; Although influential projects break stereotypes and promote audience participation, they do not target adolescents, the ones who most use the Internet. Multidisciplinary work is key to designing highly visual and persuasive supports.


2019 ◽  
Vol 10 (3) ◽  
pp. 255-273
Author(s):  
Christopher M. Cox

This article undertakes a content analysis of the Uber mobile interface as depicted in a patent application for a process that integrates and automates social media information to match potential UberPool riders. As depicted in the patent application, the Uber interface is a critical locus for incorporating social media information and rendering this information usable and palpable for users. By aligning the Uber interface with the communicative and symbolic richness of iconic imagery, I argue for the Uber interface as a juncture for critical abstractions between the manifestation of social interactions appearing to users on the Uber interface and Uber’s techno-economic motivations to shape, configure and guide user enactment of sociality. By designing for simplicity, the Uber interface abstracts between the push-button ease of undertaking sociality and the need to reflect on circumstances giving rise to these prescribed forms of sociality. Through this viewpoint, I specify abstractions between simplified forms of sociality presented to users and Uber techno-economic motivations configuring interfacial sociality, implicating algorithmic objectivity, connective friending and programmed sociality as unseen forces configuring and prescribing social interactions for user engagement.


Author(s):  
Candice C. Poon ◽  
Vincent Ebacher ◽  
Katherine Liu ◽  
Voon Wee Yong ◽  
John James Patrick Kelly

1970 ◽  
Vol 20 (2) ◽  
Author(s):  
Florence Van Hove

This thesis focuses on the question of the renewal of relations between media actors and audiences in the context of the digital transformation of journalism and the advent of social media. It is based on a qualitative and a quantitative content analysis of tweets related to twelve francophone news threads in 2011 and 2016. The results mainly show a gap between uniform and unidirectional uses of Twitter by media actors and the diversified, personal and interactive uses of news on Twitter by audiences. Findings suggest the persistence of long-standing trends in the relations between media actors and audiences – which remain asymmetrical (and tend to become stronger in this sense) despite the possibilities of social interactions offered by the microblogging tool Twitter – and a “resistance” by media actors, especially journalists, to change institutionalized journalistic practices.


2012 ◽  
Vol 44 (1) ◽  
pp. 144-162 ◽  
Author(s):  
Jody Pirtle ◽  
June Maker

The purpose of this study was to identify and examine the themes in the written productions of 114 kindergarten students. Participants were from two schools in different regions in the United States and were given an open-ended opportunity to draw and subsequently dictate a story. Content analysis was performed and six themes emerged: (a) family, (b) inanimate objects/personal belongings, (c) activities/events, (d) fantasy stories, (e) self-talk/reflection, and (f) nature/outdoors. Comparative analysis was performed for both gender and ethnicity and few differences were found between boys? and girls? stories or across ethnicities. Recommendations were included for teachers and families to allow young children more open-ended literacy opportunities and future research to analyze children?s drawings and stories between classrooms and across grade levels were included.


SAWERIGADING ◽  
2019 ◽  
Vol 25 (1) ◽  
pp. 13
Author(s):  
Alfian Rokhmansyah ◽  
Azizatur Rahma

AbstractThis study aimed to describe the transformation of Dewi Kekayi story in the Ramayana epic into Kekayi (2017) by Oka Rusmini. This research used intertextual theory. Applying structural approach, this qualitative study described the transformation of each part of the story. Content analysis was employed to analyze the data. The results showed that the story of Dewi Kekayi in the Ramayana epic was made into a short story hypogram entitled Kekayi by Oka Rusmini through story transformation. In the transformation process, the author developed the original story (hypogram) into a new story by deconstructing the personality of Dewi Kekayi to Kekayi character in Kekayi short story. Deconstruction carried out by the author caused a contradiction between the character of Kekayi in the story of Dewi Kekayi and Kekayi short story.AbstrakPenelitian ini bertujuan untuk mendeskripsikan transformasi cerita Dewi Kekayi dalam epos Ramayana menjadi cerpen Kekayi (2017) karya Oka Rusmini. Teori intertekstual digunakan sebagai dasar dalam analisis. Metode penelitian yang digunakan adalah penelitian kualitatif dengan pendekatan struktural, mengingat fokus penelitian ini adalah mendeskripsikan transformasi bagian-bagian cerita. Analisis data menggunakan analisis konten. Hasil penelitian menunjukkan bahwa cerita Dewi Kekayi dalam epos Ramayana dijadikan hiprogram cerpen Kekayi oleh Oka Rusmini melalui transformasi cerita. Dalam proses transformasi, pengarang mengembangkan cerita asal (sebagai hipogram) di dalam cerita baru, yaitu dengan mendekonstruksikan kepribadian Dewi Kekayi menjadi tokoh Kekayi dalam cerpen Kekayi. Dekonstruksi yang dilakukan pengarang menyebabkan adanya kontradiksi sifat tokoh Kekayi dalam cerita Dewi Kekayi dan cerpen Kekayi.


Sign in / Sign up

Export Citation Format

Share Document