scholarly journals On One Method for Constructing a Programmed Trajectory in Problems of Stabilizing a Spacecraft

2021 ◽  
Vol 346 ◽  
pp. 03055
Author(s):  
Alexey Lamotkin ◽  
Natalia Misura ◽  
Evgenij Mityushov

A method is proposed for constructing a programmed trajectory in the problems of stabilizing a spacecraft in a fixed time. The method allows constructing a programmed motion, because of which the spacecraft is stabilized in rotational motion around the axis of dynamic symmetry, and this axis is oriented along the local vertical. The proposed algorithm is based on the possibility of representing the unit sphere of quaternions in four-dimensional space as a ball with a radius in three-dimensional space. This makes it possible to obtain a visual representation of the spacecraft rotation trajectory.

1989 ◽  
Vol 62 (2) ◽  
pp. 582-594 ◽  
Author(s):  
J. F. Soechting ◽  
M. Flanders

1. The accuracy with which subjects pointed to targets in extrapersonal space was assessed under a variety of experimental conditions. 2. When subjects pointed in the dark to remembered target locations, they made substantial errors. Errors in distance, measured from the shoulder to the target, were sometimes as much as 15 cm. Errors in direction, also measured from the shoulder, were smaller. 3. An analysis of the information transmitted by the location of the subject's finger about the location of the target showed that the information about the target's distance was consistently lower than the information about its direction. 4. The errors in distance persisted when subjects had their arm in view and pointed in the light to remembered target locations. 5. The errors were much smaller when subjects used a pointer to point to the target or when they were asked to reproduce the position of their finger after it had been passively moved to the target. 6. From these findings we conclude that subjects have a reasonably accurate visual representation of target location and are able to effectively use kinesthetically derived information about target location. We therefore suggest that errors in pointing result from errors in the sensorimotor transformation from the visual representation of the target location to the kinematic representation of the arm movement.


1997 ◽  
Vol 84 (1) ◽  
pp. 176-178
Author(s):  
Frank O'Brien

The author's population density index ( PDI) model is extended to three-dimensional distributions. A derived formula is presented that allows for the calculation of the lower and upper bounds of density in three-dimensional space for any finite lattice.


2019 ◽  
Author(s):  
Jumpei Morimoto ◽  
Yasuhiro Fukuda ◽  
Takumu Watanabe ◽  
Daisuke Kuroda ◽  
Kouhei Tsumoto ◽  
...  

<div> <div> <div> <p>“Peptoids” was proposed, over decades ago, as a term describing analogs of peptides that exhibit better physicochemical and pharmacokinetic properties than peptides. Oligo-(N-substituted glycines) (oligo-NSG) was previously proposed as a peptoid due to its high proteolytic resistance and membrane permeability. However, oligo-NSG is conformationally flexible and is difficult to achieve a defined shape in water. This conformational flexibility is severely limiting biological application of oligo-NSG. Here, we propose oligo-(N-substituted alanines) (oligo-NSA) as a new peptoid that forms a defined shape in water. A synthetic method established in this study enabled the first isolation and conformational study of optically pure oligo-NSA. Computational simulations, crystallographic studies and spectroscopic analysis demonstrated the well-defined extended shape of oligo-NSA realized by backbone steric effects. The new class of peptoid achieves the constrained conformation without any assistance of N-substituents and serves as an ideal scaffold for displaying functional groups in well-defined three-dimensional space, which leads to effective biomolecular recognition. </p> </div> </div> </div>


Author(s):  
Raimo Hartmann ◽  
Hannah Jeckel ◽  
Eric Jelli ◽  
Praveen K. Singh ◽  
Sanika Vaidya ◽  
...  

AbstractBiofilms are microbial communities that represent a highly abundant form of microbial life on Earth. Inside biofilms, phenotypic and genotypic variations occur in three-dimensional space and time; microscopy and quantitative image analysis are therefore crucial for elucidating their functions. Here, we present BiofilmQ—a comprehensive image cytometry software tool for the automated and high-throughput quantification, analysis and visualization of numerous biofilm-internal and whole-biofilm properties in three-dimensional space and time.


i-com ◽  
2020 ◽  
Vol 19 (2) ◽  
pp. 67-85
Author(s):  
Matthias Weise ◽  
Raphael Zender ◽  
Ulrike Lucke

AbstractThe selection and manipulation of objects in Virtual Reality face application developers with a substantial challenge as they need to ensure a seamless interaction in three-dimensional space. Assessing the advantages and disadvantages of selection and manipulation techniques in specific scenarios and regarding usability and user experience is a mandatory task to find suitable forms of interaction. In this article, we take a look at the most common issues arising in the interaction with objects in VR. We present a taxonomy allowing the classification of techniques regarding multiple dimensions. The issues are then associated with these dimensions. Furthermore, we analyze the results of a study comparing multiple selection techniques and present a tool allowing developers of VR applications to search for appropriate selection and manipulation techniques and to get scenario dependent suggestions based on the data of the executed study.


2021 ◽  
Vol 1111 (1) ◽  
pp. 012034
Author(s):  
N A Maksimov ◽  
K Zhigalov ◽  
A V Gorban ◽  
I V Ignatev

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