scholarly journals Classifying adverse events following lower limb orthopaedic surgery in children with cerebral palsy: reliability of the modified Clavien-Dindo system

2018 ◽  
Vol 60 ◽  
pp. 58-59
2018 ◽  
Vol 38 (10) ◽  
pp. e604-e609 ◽  
Author(s):  
Leena Zhou ◽  
Kate Willoughby ◽  
Natalie Strobel ◽  
Pam Thomason ◽  
Charles Gallagher ◽  
...  

2020 ◽  
Vol 62 (10) ◽  
pp. 1138-1146
Author(s):  
Hajar Almoajil ◽  
Nichola Wilson ◽  
Tim Theologis ◽  
Sally Hopewell ◽  
Francine Toye ◽  
...  

2019 ◽  
Vol 43 (4) ◽  
pp. 361-368 ◽  
Author(s):  
Vasileios C. Skoutelis ◽  
Anastasios Kanellopoulos ◽  
Stamatis Vrettos ◽  
Georgios Gkrimas ◽  
Vasileios Kontogeorgakos

Author(s):  
Arūnė Dūdaitė ◽  
Vilma Juodžbalienė

Research background. Virtual reality and visual feedback improve motor performance, motor function and balance, so we want to fnd if it affects the function of legs and balance of children with spastic hemiplegia. Research aim was to establish if the use of virtual reality and visual feedback with traditional physiotherapy improve the function of legs and balance of children with cerebral palsy. Methods. Nine children with cerebral palsy participated in the research. Participants were randomly divided into two groups – virtual reality group (n = 6) and control (n = 3). Virtual reality group practised exergaming and stretching exercises for 10 weeks, twice a week. Control group practiced conventional physiotherapy and stretching exercises for 6 weeks, twice a week. We measured the range of motion of the lower limb, spasticity of the lower limb using Modifed Ashworth’o Scale, static, dynamic balance, trunk coordination using Trunk Impairment Scale at the start and the end of the research, and balance using Pediatric Balance Scale. Results. Virtual reality and visual feedback reduced the spasticity of the lower limb, improved balance and postural control for children with cerebral palsy, but it did not improve the range of motion of the lower limb of children with cerebral palsy. Conclusions. Virtual reality and visual feedback did not improve the range of motion of the lower limb of children with cerebral palsy. Virtual reality and visual feedback reduced spasticity of the lower limb, improved balance and postural control for children with cerebral palsy.Keywords. Cerebral palsy, virtual reality, visual feedback, postural control, muscle architecture.


2004 ◽  
Vol 83 (10) ◽  
pp. 766-773 ◽  
Author(s):  
Li-Rong Lee ◽  
Yao-Chia Chuang ◽  
Baii-Jia Yang ◽  
Min-Jung Hsu ◽  
Ying-Hung Liu

2010 ◽  
Vol 25 (1) ◽  
pp. 88-94 ◽  
Author(s):  
K. Oberhofer ◽  
N.S. Stott ◽  
K. Mithraratne ◽  
I.A. Anderson

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