Multi-Graph Heterogeneous Interaction Fusion for Social Recommendation

2022 ◽  
Vol 40 (2) ◽  
pp. 1-26
Author(s):  
Chengyuan Zhang ◽  
Yang Wang ◽  
Lei Zhu ◽  
Jiayu Song ◽  
Hongzhi Yin

With the rapid development of online social recommendation system, substantial methods have been proposed. Unlike traditional recommendation system, social recommendation performs by integrating social relationship features, where there are two major challenges, i.e., early summarization and data sparsity. Thus far, they have not been solved effectively. In this article, we propose a novel social recommendation approach, namely Multi-Graph Heterogeneous Interaction Fusion (MG-HIF), to solve these two problems. Our basic idea is to fuse heterogeneous interaction features from multi-graphs, i.e., user–item bipartite graph and social relation network, to improve the vertex representation learning. A meta-path cross-fusion model is proposed to fuse multi-hop heterogeneous interaction features via discrete cross-correlations. Based on that, a social relation GAN is developed to explore latent friendships of each user. We further fuse representations from two graphs by a novel multi-graph information fusion strategy with attention mechanism. To the best of our knowledge, this is the first work to combine meta-path with social relation representation. To evaluate the performance of MG-HIF, we compare MG-HIF with seven states of the art over four benchmark datasets. The experimental results show that MG-HIF achieves better performance.

2021 ◽  
Vol 15 ◽  
Author(s):  
Yichen Song ◽  
Aiping Li ◽  
Hongkui Tu ◽  
Kai Chen ◽  
Chenchen Li

With the rapid development of artificial intelligence, Cybernetics, and other High-tech subject technology, robots have been made and used in increasing fields. And studies on robots have attracted growing research interests from different communities. The knowledge graph can act as the brain of a robot and provide intelligence, to support the interaction between the robot and the human beings. Although the large-scale knowledge graphs contain a large amount of information, they are still incomplete compared with real-world knowledge. Most existing methods for knowledge graph completion focus on entity representation learning. However, the importance of relation representation learning is ignored, as well as the cross-interaction between entities and relations. In this paper, we propose an encoder-decoder model which embeds the interaction between entities and relations, and adds a gate mechanism to control the attention mechanism. Experimental results show that our method achieves better link prediction performance than state-of-the-art embedding models on two benchmark datasets, WN18RR and FB15k-237.


Author(s):  
Lei Zhu ◽  
Jiayu Song ◽  
Xiangxiang Wei ◽  
Long Jun

With the rapid development of Internet and the widely usage of smart devices, massive multimedia data are generated, collected, stored and shared on the Internet. This trend makes cross-modal retrieval problem become a hot issue in this years. Many existing works pay attentions on correlation learning to generate a common subspace for cross-modal correlation measurement, and others uses adversarial learning technique to abate the heterogeneity of multi-modal data. However, very few works combine correlation learning and adversarial learning to bridge the inter-modal semantic gap and diminish cross-modal heterogeneity. This paper propose a novel cross-modal retrieval method, named ALSCOR, which is an end-to-end framework to integrate cross-modal representation learning, correlation learning and adversarial. CCA model, accompanied by two representation model, VisNet and TxtNet is proposed to capture non-linear correlation. Beside, intra-modal classifier and modality classifier are used to learn intra-modal discrimination and minimize the inter-modal heterogeneity. Comprehensive experiments are conducted on three benchmark datasets. The results demonstrate that the proposed ALSCOR has better performance than the state-of-the-arts.


2021 ◽  
Vol 25 (3) ◽  
pp. 711-738
Author(s):  
Phu Pham ◽  
Phuc Do

Link prediction on heterogeneous information network (HIN) is considered as a challenge problem due to the complexity and diversity in types of nodes and links. Currently, there are remained challenges of meta-path-based link prediction in HIN. Previous works of link prediction in HIN via network embedding approach are mainly focused on exploiting features of node rather than existing relations in forms of meta-paths between nodes. In fact, predicting the existence of new links between non-linked nodes is absolutely inconvincible. Moreover, recent HIN-based embedding models also lack of thorough evaluations on the topic similarity between text-based nodes along given meta-paths. To tackle these challenges, in this paper, we proposed a novel approach of topic-driven multiple meta-path-based HIN representation learning framework, namely W-MMP2Vec. Our model leverages the quality of node representations by combining multiple meta-paths as well as calculating the topic similarity weight for each meta-path during the processes of network embedding learning in content-based HINs. To validate our approach, we apply W-TMP2Vec model in solving several link prediction tasks in both content-based and non-content-based HINs (DBLP, IMDB and BlogCatalog). The experimental outputs demonstrate the effectiveness of proposed model which outperforms recent state-of-the-art HIN representation learning models.


Sensors ◽  
2021 ◽  
Vol 21 (14) ◽  
pp. 4666
Author(s):  
Zhiqiang Pan ◽  
Honghui Chen

Collaborative filtering (CF) aims to make recommendations for users by detecting user’s preference from the historical user–item interactions. Existing graph neural networks (GNN) based methods achieve satisfactory performance by exploiting the high-order connectivity between users and items, however they suffer from the poor training efficiency problem and easily introduce bias for information propagation. Moreover, the widely applied Bayesian personalized ranking (BPR) loss is insufficient to provide supervision signals for training due to the extremely sparse observed interactions. To deal with the above issues, we propose the Efficient Graph Collaborative Filtering (EGCF) method. Specifically, EGCF adopts merely one-layer graph convolution to model the collaborative signal for users and items from the first-order neighbors in the user–item interactions. Moreover, we introduce contrastive learning to enhance the representation learning of users and items by deriving the self-supervisions, which is jointly trained with the supervised learning. Extensive experiments are conducted on two benchmark datasets, i.e., Yelp2018 and Amazon-book, and the experimental results demonstrate that EGCF can achieve the state-of-the-art performance in terms of Recall and normalized discounted cumulative gain (NDCG), especially on ranking the target items at right positions. In addition, EGCF shows obvious advantages in the training efficiency compared with the competitive baselines, making it practicable for potential applications.


Author(s):  
Lakshmikanth Paleti ◽  
P. Radha Krishna ◽  
J.V.R. Murthy

Recommendation systems provide reliable and relevant recommendations to users and also enable users’ trust on the website. This is achieved by the opinions derived from reviews, feedbacks and preferences provided by the users when the product is purchased or viewed through social networks. This integrates interactions of social networks with recommendation systems which results in the behavior of users and user’s friends. The techniques used so far for recommendation systems are traditional, based on collaborative filtering and content based filtering. This paper provides a novel approach called User-Opinion-Rating (UOR) for building recommendation systems by taking user generated opinions over social networks as a dimension. Two tripartite graphs namely User-Item-Rating and User-Item-Opinion are constructed based on users’ opinion on items along with their ratings. Proposed approach quantifies the opinions of users and results obtained reveal the feasibility.


2012 ◽  
Vol 6-7 ◽  
pp. 783-789
Author(s):  
Jian Feng Dong ◽  
Tian Yang Dong ◽  
Jia Jie Yao ◽  
Ling Zhang

With the rapid development of smart-phone applications, how to make the ordering process via smart-phones more convenient and intelligent has become a hotspot. This paper puts forward a method of restaurant dish recommendation relying on position information and association rules. In addition, this paper has designed and developed a restaurant recommendation system based on mobile phone. The system would fetch the real-time location information via smart-phones, and provide customers personalized restaurant and dish recommendation service. According to the related applications, this system can successfully recommend the related restaurants and food information to customers.


2021 ◽  
pp. 107611
Author(s):  
Yaomin Chang ◽  
Chuan Chen ◽  
Weibo Hu ◽  
Zibin Zheng ◽  
Xiaocong Zhou ◽  
...  

Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Chaohua Fang ◽  
Qiuyun Lu

With the rapid development of information technology and data science, as well as the innovative concept of “Internet+” education, personalized e-learning has received widespread attention in school education and family education. The development of education informatization has led to a rapid increase in the number of online learning users and an explosion in the number of learning resources, which makes learners face the dilemma of “information overload” and “learning lost” in the learning process. In the personalized learning resource recommendation system, the most critical thing is the construction of the learner model. Currently, most learner models generally have a lack of scientific focus that they have a single method of obtaining dimensions, feature attributes, and low computational complexity. These problems may lead to disagreement between the learner’s learning ability and the difficulty of the recommended learning resources and may lead to the cognitive overload or disorientation of learners in the learning process. The purpose of this paper is to construct a learner model to support the above problems and to strongly support individual learning resources recommendation by learning the resource model which effectively reduces the problem of cold start and sparsity in the recommended process. In this paper, we analyze the behavioral data of learners in the learning process and extract three features of learner’s cognitive ability, knowledge level, and preference for learning of learner model analysis. Among them, the preference model of the learner is constructed using the ontology, and the semantic relation between the knowledge is better understood, and the interest of the student learning is discovered.


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