scholarly journals Positive conflict resolution behaviors in psychological health: Northern Cyprus sample

2021 ◽  
Vol 10 (4) ◽  
pp. 865
Author(s):  
İsmail Hatun ◽  
NergÜz Bulut Serin

Conflicts are an inevitable part of school life, as in all areas of life, and minimizing the negative effects of conflicts and trying to develop constructive conflict resolution skills will positively contribute to human relations and mental health. The aimed of this study was to investigate the conflict resolution behaviors of secondary school students in terms of some psycho-social variables. The sample of the study was 6<sup>th</sup>, 7<sup>th</sup> and 8<sup>th</sup> grade students attending the state secondary schools of the Turkish Republic of Northern Cyprus. The study was conducted with a total of 175 students of the students. The research was a descriptive study which is prepared by using quantitative research method which examines conflict resolution behaviors of secondary school students. The sample of the study was determined by non-random sampling method. In order to collect data, Conflict Resolution Behavior Determination Scale was used. In the analysis of the data; percentages, one-way analysis of variance (ANOVA), t-tests were used. As a result of the study, there was no significant difference according to the gender and grade level of the students. A significant difference was found according to their age, parental partnership status and success levels.

Author(s):  
Adile Kurt ◽  
Ezgi Dogan ◽  
Yasemin Kahyaoglu Erdogmus ◽  
Bulent Gursel Emiroglu

AbstractThe computer gaming addiction is one of the newer concepts that young generations face and can be defined as the excessive and problematic use of computer games leading to social and/or emotional problems. The purpose of this study is to analyse through variables the computer gaming addiction levels of secondary school students. The research was conducted with survey and causal-comparative quantitative research methods. Furthermore, the quantitative data was obtained by interpreting the data obtained through open-ended questions. Findings reveal a significant difference between computer gaming addiction and variables of gender, daily gaming times and whether or not students play games with people they do not know. However, findings did not show any significant difference between computer gaming addiction and variables of grade or purposes of game playing. According to the findings from qualitative data analysis, students mostly prefer to play skill-based games, while they would want to design action games.Keywords: Computer gaming, daily gaming times, game addiction, purposes of game playing, secondary school students.


2020 ◽  
Vol 6 (1) ◽  
pp. 293 ◽  
Author(s):  
Hilal Tonka ◽  
Sıddık Bakır

This study aims to investigate the relationship between reading habits and reading anxiety of secondary school students. In this research, the relational survey model of quantitative research methods was used. The research population consists of students who study at primary schools in the Palandöken district of Erzurum province in the 2019-2020 academic year. The research sample consists of students studying at a secondary school in Palandöken district, including 358 student participants. The research data was collected using two scales. According to the findings, while the gender variable made a significant difference in the reading habits of the students, it did not make a significant difference in reading anxiety. In terms of other sub-problems, the variables of grade, watching television, and going to the library differ significantly in terms of students’ reading habits and reading anxiety. While there was no significant difference in terms of the mother’s educational level variable, there was a significant difference in favor of the students whose father graduated from secondary education. In addition, it was found that there was a negative correlation between reading habits and reading anxiety of secondary school students, and that reading anxiety decreased when students’ reading habits increased.


2019 ◽  
Vol 18 (5) ◽  
pp. 708-716
Author(s):  
Jana Fancovicova ◽  
Milan Kubiatko

Children’s concept of biological phenomena differs from scientific thought in many aspects. The revelation of wrong concepts contributes to better education, especially when that information is described in a specific field of science. Not only children, but also adults often use anthropomorphic and theological explanations to express their ideas, which confirm their lack of understanding of biological phenomena. A great deal of research has proved retaining of children’s misconceptions in the fields of zoology and botany. How accurate, however, are their ideas about organisms of a microscopic size? The aim of the research was to find out the influence of selected factors (perceived vulnerability, grade, gender and type of group) on concepts about diseases among lower secondary school students. The research sample consisted of 400 students of lower secondary education from Slovakia. Data were collected through Likert type questionnaires. The correlation was found between perceived vulnerability to diseases, age and concepts about diseases. The statistically significant difference in the results between boys and girls was not confirmed. The higher impact should be aimed at their importance for humans and nature for a better understanding of this concept. Keywords: concepts about diseases, lower secondary school students, perceived vulnerability, quantitative research approach.


2018 ◽  
Vol 10 (1) ◽  
pp. 29
Author(s):  
Adile Askim Kurt ◽  
Ezgi Dogan ◽  
Yasemin KahyaoÄŸlu ErdoÄŸmuÅŸ ◽  
Bulent Gursel Emiroglu

The Computer gaming addiction is one of the newer concepts that young generations face and can be defined as excessive and problematic use of computer games leading to social and/or emotional problems. The purpose of this study is to analyze through variables the computer gaming addiction levels of secondary school students. The research was conducted with survey and causal-comparative quantitative research methods. Furthermore, it was attempted to contribute to the quantitative data by interpreting the data obtained through open-ended questions. Findings reveal a significant difference between computer gaming addiction and variables of gender, daily gaming times, and whether or not they play games with people they do not know. However, findings did not show any significant difference between computer gaming addiction and variables of grade or purposes of game playing. According to the findings from qualitative data analysis, students mostly prefer to play skill-based games, while they would want to design action games.     Keywords: Computer gaming, Daily gaming times, Game addiction, Purposes of game playing, Secondary school students


Author(s):  
Md. Mahmood Alam

The present study was conducted to ascertain the environmental awareness across gender, locale, type of schools and academic stream among senior secondary school students. The sample of the study comprised of 300 11th class students studying in different government and non- government senior secondary schools of Sambhal district (U.P.) of Moradabad region. Environment Awareness Ability Measure (EAAM) by Praveen Kumar Jha (1998) was used to collect the data for the purpose. The data were analyzed using descriptive (Mean, Standard Deviations) and inferential (‘t’- test) statistics. The findings of the present study revealed that there is significant difference in environmental awareness of senior secondary school students across gender (boys and girls), type of schools (government and non-government) and academic stream (science and arts). However no significant difference is found in case of rural and urban sample. The reason for this result may be the rampant illiteracy in the district. Stakeholders should, therefore, ensure that the curriculum relating to environmental education is transacted as a core curriculum. Other activities related to environmental education viz., curricular, co- curricular and literary activities should also be organized to infuse environmental awareness among students.


2015 ◽  
Vol 6 (1) ◽  
pp. 72-85 ◽  
Author(s):  
Tiiu Kuurme ◽  
Gertrud Kasemaa

Abstract The aim of the study on Estonian secondary school students was to obtain an overview of the gender-related views and experiences of the everyday school life by students, and to analyse the school-related factors in the development of gender roles and gender-related expectations. We view gender equality as a central condition for social sustainability. In the article, we focus on the perceptions and interpretations of the so-called normal boy and girl and the advantages of both genders at school. We analyse the experiences and the views of young people regarding their gender positioning in everyday school life vis-à-vis their views on gender equality. The survey used in the study consisted of 50 questions, mainly open-ended. It was conducted in 10 basic and secondary schools in grades 7, 9, 10 and 12, with a total number of 649 respondents. The open answers were analysed by applying the method of thematic qualitative content analysis. The findings reveal that the perceived advantages of both genders at school and the behaviour considered as normal at school are strongly related to traditional gender stereotypes. At the same time, students claim that they are primarily people with equal opportunities. We conclude that the belief in the ideology of gender equality outweighs personal gender-related experiences.


Author(s):  
Julius B. Apidogo ◽  
Johannes Burdack ◽  
Wolfgang I. Schöllhorn

A variety of approaches have been proposed for teaching several volleyball techniques to beginners, ranging from general ball familiarization to model-oriented repetition to highly variable learning. This study compared the effects of acquiring three volleyball techniques in parallel with three approaches. Female secondary school students (N = 42; 15.6 ± 0.54 years) participated in a pretest for three different volleyball techniques (underhand pass, overhand pass, and overhead serve) with an emphasis on accuracy. Based on their results, they were parallelized into three practice protocols, a repetitive learning group (RG), a differential learning group (DG), and a control group (CG). After a period of six weeks with 12 intervention sessions, all participants attended a posttest. An additional retention test after two weeks revealed a statistically significant difference between DG, RG, and CG for all single techniques as well as the combined multiple technique. In each technique—the overhand pass, the underhand pass, the overhand service, and the combination of the three techniques—DG performed best (each p < 0.001).


2014 ◽  
Vol 1 (4) ◽  
Author(s):  
Arvindgiri K. Aparnath

The present study is based on Academic anxiety. The aim of the study is to find out the difference between religion and gender, regarding academic anxiety for the purpose of the study, 120 School children were chosen from different school at Kapadwanj town, Gujarat, for data collection in all 120 student, 60 being boys (30 Hindu +30 Muslim ) and 60 girls (30 Hindu + 30 Muslim ). Generally anxiety can be either a trait anxiety or a state anxiety. A trait anxiety is a stable characteristic or trait of the person. A state anxiety is one which is aroused by some temporary condition of the environment such as examination, accident, punishment, etc. Academic anxiety is a kind of state anxiety which relates to the impending danger from the environments of the academic institution including teacher, certain subjects like Mathematics, English, etc. I have used ‘Academic Anxiety Scale for children’ (AASC Scale) by Dr. A. k. Singh & Dr. (km) A.  Sen Gupta. The obtained data analyzed through Mann-Whitney ‘ U ‘ test. The result shows that there was no significant difference between the Academic anxiety of Muslim boys & girls and Hindu girls & Muslim girls. There is more Academic anxiety in Hindu girls then Hindu boys and more Academic anxiety in Muslim boys then Hindu boys.


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