scholarly journals Action video game players can perform visual search faster, but show the same attentional capture

2013 ◽  
Vol 13 (9) ◽  
pp. 163-163 ◽  
Author(s):  
J. Orozco ◽  
E. Self
2020 ◽  
Vol 107 ◽  
pp. 106271
Author(s):  
Bao Zhang ◽  
Shuhui Liu ◽  
Cenlou Hu ◽  
Ziwen Luo ◽  
Sai Huang ◽  
...  

2010 ◽  
Vol 10 (7) ◽  
pp. 1300-1300
Author(s):  
B. Hubert-Wallander ◽  
C. S. Green ◽  
M. Sugarman ◽  
D. Bavelier

2021 ◽  
Vol 21 (9) ◽  
pp. 2852
Author(s):  
Kayley Birch-Hurst ◽  
Austin C P Petrie ◽  
Lucy Archer ◽  
Alice C Stephenson ◽  
Kait Clark

2018 ◽  
Author(s):  
Anne Schmidt ◽  
Franziska Geringswald ◽  
Fariba Sharifian ◽  
Stefan Pollmann

AbstractWe tested if high-level athletes or action video game players have superior context learning skills. Incidental context learning was tested in a spatial contextual cueing paradigm. We found comparable contextual cueing of visual search in repeated displays in high-level amateur handball players, dedicated action video game players and normal controls. In contrast, both handball players and action video game players showed faster search than controls, measured as search time per display item, independent of display repetition. Thus, our data do not indicate superior context learning skills in athletes or action video game players. Rather, both groups showed more efficient visual search in abstract displays that were not related to sport-specific situations.


2010 ◽  
Vol 72 (3) ◽  
pp. 667-671 ◽  
Author(s):  
Joseph D. Chisholm ◽  
Clayton Hickey ◽  
Jan Theeuwes ◽  
Alan Kingstone

2008 ◽  
Vol 8 (16) ◽  
pp. 13-13 ◽  
Author(s):  
G. L. West ◽  
S. A. Stevens ◽  
C. Pun ◽  
J. Pratt

2012 ◽  
Vol 139 (2) ◽  
pp. 327-334 ◽  
Author(s):  
Hande Sungur ◽  
Aysecan Boduroglu

2019 ◽  
Vol 30 ◽  
pp. 100302
Author(s):  
Julio Llamas-Alonso ◽  
Miguel Angel Guevara ◽  
Marisela Hernández-González ◽  
Jorge C. Hevia-Orozco ◽  
Mayra L. Almanza-Sepúlveda

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