scholarly journals Scene context limits processing to target-consistent regions without changing object processing rates in efficient search tasks

2021 ◽  
Vol 21 (9) ◽  
pp. 2334
Author(s):  
Gavin J.P. Ng ◽  
Simona Buetti ◽  
Alejandro Lleras
Author(s):  
Samia Hussein

The present study examined the effect of scene context on guidance of attention during visual search in real‐world scenes. Prior research has demonstrated that when searching for an object, attention is usually guided to the region of a scene that most likely contains that target object. This study examined two possible mechanisms of attention that underlie efficient search: enhancement of attention (facilitation) and a deficiency of attention (inhibition). In this study, participants (N=20) were shown an object name and then required to search through scenes for the target while their eye movements were tracked. Scenes were divided into target‐relevant contextual regions (upper, middle, lower) and participants searched repeatedly in the same scene for different targets either in the same region or in different regions. Comparing repeated searches within the same scene across different regions, we expect to find that visual search is faster and more efficient (facilitation of attention) in regions of a scene where attention was previously deployed. At the same time, when searching across different regions, we expect searches to be slower and less efficient (inhibition of attention) because those regions were previously ignored. Results from this study help to better understand how mechanisms of visual attention operate within scene contexts during visual search. 


2021 ◽  
Author(s):  
Tim Lauer ◽  
Filipp Schmidt ◽  
Melissa L.-H. Vo

While scene context is known to facilitate object recognition, little is known about whichcontextual “ingredients” are at the heart of this phenomenon. Here, we address the question ofwhether the materials that frequently occur in scenes (e.g., tiles in bathroom) associated withspecific objects (e.g., a perfume) are relevant for processing of that object. To this end, wepresented photographs of consistent and inconsistent objects (e.g., perfume vs. pinecone)superimposed on scenes (e.g., bathroom) and close-ups of materials (e.g., tiles). In Experiment1, consistent objects on scenes were named more accurately than inconsistent ones, while therewas only a marginal consistency effect for objects on materials. Also, we did not find anyconsistency effect for scrambled materials that served as color control condition. In Experiment2, we recorded event-related potentials (ERPs) and found N300/N400 responses – markers ofsemantic violations – for objects on inconsistent relative to consistent scenes. Critically, objectson materials triggered N300/N400 responses of similar magnitudes. Our findings show thatcontextual materials indeed affect object processing – even in the absence of spatial scenestructure and object content – suggesting that material is one of the contextual “ingredients”driving scene context effects.


Perception ◽  
10.1068/p3414 ◽  
2003 ◽  
Vol 32 (6) ◽  
pp. 645-656 ◽  
Author(s):  
Jeremy M Wolfe ◽  
Jennifer S DiMase

The status of ‘intersection’ as a basic feature in visual search tasks has been controversial. Under some circumstances, a target possessing this attribute (eg a plus) ‘pops out’ of a display of distractors that lack the attribute (eg Ls). However, those cases may be artifacts of other features such as relative size or number of line terminators. We report two sets of experiments with stimuli intended to control for these factors. Search for the presence or absence of intersections is very inefficient with these stimuli. The results suggest that intersection should not be included among the list of salient features that support efficient search through visual displays.


2021 ◽  
Vol 11 (1) ◽  
Author(s):  
Tim Lauer ◽  
Filipp Schmidt ◽  
Melissa L.-H. Võ

AbstractWhile scene context is known to facilitate object recognition, little is known about which contextual “ingredients” are at the heart of this phenomenon. Here, we address the question of whether the materials that frequently occur in scenes (e.g., tiles in a bathroom) associated with specific objects (e.g., a perfume) are relevant for the processing of that object. To this end, we presented photographs of consistent and inconsistent objects (e.g., perfume vs. pinecone) superimposed on scenes (e.g., a bathroom) and close-ups of materials (e.g., tiles). In Experiment 1, consistent objects on scenes were named more accurately than inconsistent ones, while there was only a marginal consistency effect for objects on materials. Also, we did not find any consistency effect for scrambled materials that served as color control condition. In Experiment 2, we recorded event-related potentials and found N300/N400 responses—markers of semantic violations—for objects on inconsistent relative to consistent scenes. Critically, objects on materials triggered N300/N400 responses of similar magnitudes. Our findings show that contextual materials indeed affect object processing—even in the absence of spatial scene structure and object content—suggesting that material is one of the contextual “ingredients” driving scene context effects.


2020 ◽  
Vol 63 (9) ◽  
pp. 3036-3050
Author(s):  
Elma Blom ◽  
Tessel Boerma

Purpose Many children with developmental language disorder (DLD) have weaknesses in executive functioning (EF), specifically in tasks testing interference control and working memory. It is unknown how EF develops in children with DLD, if EF abilities are related to DLD severity and persistence, and if EF weaknesses expand to selective attention. This study aimed to address these gaps. Method Data from 78 children with DLD and 39 typically developing (TD) children were collected at three times with 1-year intervals. At Time 1, the children were 5 or 6 years old. Flanker, Dot Matrix, and Sky Search tasks tested interference control, visuospatial working memory, and selective attention, respectively. DLD severity was based on children's language ability. DLD persistence was based on stability of the DLD diagnosis. Results Performance on all tasks improved in both groups. TD children outperformed children with DLD on interference control. No differences were found for visuospatial working memory and selective attention. An interference control gap between the DLD and TD groups emerged between Time 1 and Time 2. Severity and persistence of DLD were related to interference control and working memory; the impact on working memory was stronger. Selective attention was unrelated to DLD severity and persistence. Conclusions Age and DLD severity and persistence determine whether or not children with DLD show EF weaknesses. Interference control is most clearly impaired in children with DLD who are 6 years and older. Visuospatial working memory is impaired in children with severe and persistent DLD. Selective attention is spared.


2012 ◽  
Author(s):  
Stephen R. Mitroff ◽  
Adam T. Biggs ◽  
Matthew S. Cain ◽  
Elise F. Darling ◽  
Kait Clark ◽  
...  

2010 ◽  
Author(s):  
Andreas Wilke ◽  
Benjamin Scheibehenne ◽  
Rui Mata ◽  
Peter M. Todd ◽  
H. Clark Barrett

Author(s):  
Lindsey M. Kitchell ◽  
Francisco J. Parada ◽  
Brandi L. Emerick ◽  
Tom A. Busey

Author(s):  
Vishnu Sharma ◽  
Vijay Singh Rathore ◽  
Chandikaditya Kumawat

Software reuse can improve software quality with the reducing cost and development time. Systematic reuse plan enhances cohesion and reduces coupling for better testability and maintainability. Software reuse approach can be adopted at the highest extent if relevant software components can be easily searched, adapted and integrated into new system. Large software industries hold their own well managed component libraries containing well tested software component with the project category based classification .Access to these repositories are very limited. Software reuse is facing so many problems and still not so popular. This is due to issues of general access, efficient search and adoption of software component. This paper propose a framework which resolves all of the above issues with providing easy access to components, efficient incremental semantics based search, repository management, versioning of components.


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