Developmental Associations Between Media Use and Adolescent Prosocial Behavior

2021 ◽  
pp. 109019812110357
Author(s):  
Caroline Fitzpatrick ◽  
Elroy Boers

Youth today spend a tremendous amount of time with digital media. The purpose of the present study was to estimate developmental associations between screen media use between the ages of 15 and 17 and corresponding changes in prosocial behavior. Participants ( N = 1,509) were part of the Quebec Longitudinal Study of Child Development, a population-based study of children born in the province of Quebec, Canada. Youth self-reported internet and video game use and television or movies/DVD viewing, as well as prosocial behavior at the ages of 15 and 17. Analyses were conducted using multilevel linear modelling to account for between-, within-, and lagged-person effects. Internet and video game use accounted for less prosocial behavior at the within-person and lagged-person levels. Television use also accounted for lagged-person effects in prosocial behavior. Finally, internet use and television viewing contributed to between person differences in prosocial behavior. Our study presents strong statistical evidence that media use during adolescence can undermine the development of prosocial behavior.

2021 ◽  
Vol 17 (1) ◽  
Author(s):  
Lan Shuai ◽  
Shan He ◽  
Hong Zheng ◽  
Zhouye Wang ◽  
Meihui Qiu ◽  
...  

Abstract Objective To explore the influences of digital media use on the core symptoms, emotional state, life events, learning motivation, executive function (EF) and family environment of children and adolescents diagnosed with attention deficit hyperactivity disorder (ADHD) during the novel coronavirus disease 2019 (COVID-19) pandemic. Method A total of 192 participants aged 8–16 years who met the diagnostic criteria for ADHD were included in the study. Children scoring higher than predetermined cut-off point in self-rating questionnaires for problematic mobile phone use (SQPMPU) or Young’s internet addiction test (IAT), were defined as ADHD with problematic digital media use (PDMU), otherwise were defined as ADHD without PDMU. The differences between the two groups in ADHD symptoms, EF, anxiety and depression, stress from life events, learning motivation and family environment were compared respectively. Results When compared with ADHD group without PDMU, the group with PDMU showed significant worse symptoms of inattention, oppositional defiant, behavior and emotional problems by Swanson, Nolan, and Pelham Rating Scale (SNAP), more self-reported anxiety by screening child anxiety-related emotional disorders (SCARED) and depression by depression self-rating scale for children (DSRSC), more severe EF deficits by behavior rating scale of executive function (BRIEF), more stress from life events by adolescent self-rating life events checklist (ASLEC), lower learning motivation by students learning motivation scale (SLMS), and more impairment on cohesion by Chinese version of family environment scale (FES-CV). The ADHD with PDMU group spent significantly more time on both video game and social media with significantly less time spend on physical exercise as compared to the ADHD without PDMU group. Conclusion The ADHD children with PDMU suffered from more severe core symptoms, negative emotions, EF deficits, damage on family environment, pressure from life events, and a lower motivation to learn. Supervision of digital media usage, especially video game and social media, along with increased physical exercise, is essential to the management of core symptoms and associated problems encountered with ADHD.


Author(s):  
Bita Shalani ◽  
Parviz Azadfallah ◽  
Hojjatollah Farahani

Introduction: The use of screen media by children and adolescents is increasing and has destructive effects on various development aspects. This study was done to determine the correlates of Screen Time (ST) in children and adolescents. Materials and Methods: Published articles from January 2000 to September 2020 were searched through PubMed, PsycNet, Science Direct, Medline, Scopus, and Web of Science databases. Magiran, SID, and IranDoc databases were searched for Persian studies with no time limitation. The used keywords were correlates OR predictors + screen time, screen use, screen viewing, screen media, mobile use, cellphone use, TV/ television viewing, TV/ television use, TV/ television, computer use, video game, Media exposure, Media use, electronic media, digital media, digital devices, tablet use + adolescent, youth, infants, toddlers, preschoolers, and children. The literature search identified 51 studies that met the inclusion criteria. Results: After reviewing the studies according to the PRISMA checklist, the correlates were Grouped in five categories: (i) child biological and demographic correlates, (ii) behavioral correlates, (iii) family biological and demographic correlates, (iv) family structure related correlates, and (v) socio-cultural and environmental correlates. The most common correlates found were age, sex, and Body Mass Index (BMI) of children, age and education of parents, socio-economic status, physical activity, quality of the neighborhood, parents’ ST, rules, and Digital Devices (DD) in the child/ adolescent’s bedroom. Conclusion: The ST in children and adolescents is associated with several factors at intrapersonal, interpersonal, and social/ cultural levels. It is suggested that health promotion programs to reduce the use of these devices should be implemented with a comprehensive view of the individual, family, and society.


2013 ◽  
Vol 16 (1) ◽  
pp. 137-145
Author(s):  
Taísa Rodrigues Cortes ◽  
Michael Maia Schlussel ◽  
Ana Beatriz Franco-Sena ◽  
Fernanda Rebelo ◽  
Gilberto Kac

2009 ◽  
Vol 20 (8) ◽  
pp. 1355-1362 ◽  
Author(s):  
Katrien Wijndaele ◽  
Brigid M. Lynch ◽  
Neville Owen ◽  
David W. Dunstan ◽  
Stephen Sharp ◽  
...  

2008 ◽  
Vol 11 (12) ◽  
pp. 1267-1279 ◽  
Author(s):  
Lise Dubois ◽  
Anna Farmer ◽  
Manon Girard ◽  
Kelly Peterson

AbstractAimThe present paper examines the relationship between social factors, food consumption during television viewing, and overall television viewing and how these are associated with BMI when the role of familial and social factors are considered in a population-based birth cohort of pre-school children from Québec (Canada).MethodsThe analyses were performed using data from the Longitudinal Study of Child Development in Québec (1998–2002) (LSCDQ). The study follows a representative sample (n 2103) of children born in 1998 in the Canadian province of Québec. A nutrition assessment was conducted on 1549 children aged 4·5 years and included a 24 h dietary recall, an eating behaviour and television viewing questionnaire, and a measurement of children’s heights and weights. Statistical analyses were performed.ResultsNearly one-quarter of children ate at least twice daily in front of the television. Children who consumed snacks while watching television on a daily basis had higher BMI than children who did so less frequently. Children who ate snacks in front of the television every day, or some times during the week, ate more carbohydrates (total), more fat and less protein, fewer fruits and vegetables, and drank soft drinks more often than children who never ate snacks in front of the television.ConclusionsHealth professionals should target parents of children at risk of overweight/obesity with focused strategies to help children change the types of foods consumed during television viewing and to reduce the time spent watching television, particularly during meal times, which may change children’s dietary intake and eating patterns.


PLoS ONE ◽  
2021 ◽  
Vol 16 (11) ◽  
pp. e0259657
Author(s):  
Martin G. B. Rasmussen ◽  
Jesper Pedersen ◽  
Line Grønholt Olesen ◽  
Peter Lund Kristensen ◽  
Jan Christian Brønd ◽  
...  

Background Advancements in screen media devices has transformed the way families engage with screen media. Although these modern devices offer many opportunities, e.g. communication and research online, an in-depth understanding of how these devices affect our health, is lacking. Before a definite randomized controlled trial, the SCREENS pilot study was conducted to assess compliance to and feasibility of two interventions, a measurement protocol, and a survey-based recruitment strategy. Also, the potential of the interventions to impact leisure time spent non-sedentary in children six-to-ten years of age was explored. Methods Families (N = 12) were recruited through a population-based survey sent out in October of 2018 to adults (N = 1,675) in the Municipality of Middelfart, Denmark. Families were randomized to one of two two-week interventions; an Evening Restriction intervention (no screen media use after six pm) and a General Restrict intervention (limit entertainment-based screen media to three hours/week/person). Intervention compliance was assessed objectively by measuring household TV usage, smartphone and tablet activity via an application, and via screen media diaries. During baseline and follow-up, as part of larger protocol, family members wore two triaxial accelerometers for seven consecutive days. The potential of the interventions to impact non-sedentary time was explored based on means and standard errors (SEs). Results Despite almost 85% and 75% reductions in leisure screen media use 0% and 50% of families were compliant in the Evening Restrict group and General Restrict group, respectively, based on strict a priori criteria. Participant feedback indicated that the General Restrict intervention generally was feasibly. Compliance to the accelerometry wear protocol was high (median non-wear was <1 hour/week). Moreover, the recruitment strategy was implemented and was feasible. The General restrict intervention might increase children’s non-sedentary time (mean (SE): 36.6 (23) min/day, N = 6). Conclusions The General Restriction intervention, the accelerometer wear protocol and recruitment strategy, appeared feasible. Trial registration NCT03788525 at https://clinicaltrials.gov [Retrospectively registered; 27th of December, 2018].


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