scholarly journals Generating Multiple Diverse Responses for Short-Text Conversation

Author(s):  
Jun Gao ◽  
Wei Bi ◽  
Xiaojiang Liu ◽  
Junhui Li ◽  
Shuming Shi

Neural generative models have become popular and achieved promising performance on short-text conversation tasks. They are generally trained to build a 1-to-1 mapping from the input post to its output response. However, a given post is often associated with multiple replies simultaneously in real applications. Previous research on this task mainly focuses on improving the relevance and informativeness of the top one generated response for each post. Very few works study generating multiple accurate and diverse responses for the same post. In this paper, we propose a novel response generation model, which considers a set of responses jointly and generates multiple diverse responses simultaneously. A reinforcement learning algorithm is designed to solve our model. Experiments on two short-text conversation tasks validate that the multiple responses generated by our model obtain higher quality and larger diversity compared with various state-ofthe-art generative models.

2021 ◽  
Vol 54 (3-4) ◽  
pp. 417-428
Author(s):  
Yanyan Dai ◽  
KiDong Lee ◽  
SukGyu Lee

For real applications, rotary inverted pendulum systems have been known as the basic model in nonlinear control systems. If researchers have no deep understanding of control, it is difficult to control a rotary inverted pendulum platform using classic control engineering models, as shown in section 2.1. Therefore, without classic control theory, this paper controls the platform by training and testing reinforcement learning algorithm. Many recent achievements in reinforcement learning (RL) have become possible, but there is a lack of research to quickly test high-frequency RL algorithms using real hardware environment. In this paper, we propose a real-time Hardware-in-the-loop (HIL) control system to train and test the deep reinforcement learning algorithm from simulation to real hardware implementation. The Double Deep Q-Network (DDQN) with prioritized experience replay reinforcement learning algorithm, without a deep understanding of classical control engineering, is used to implement the agent. For the real experiment, to swing up the rotary inverted pendulum and make the pendulum smoothly move, we define 21 actions to swing up and balance the pendulum. Comparing Deep Q-Network (DQN), the DDQN with prioritized experience replay algorithm removes the overestimate of Q value and decreases the training time. Finally, this paper shows the experiment results with comparisons of classic control theory and different reinforcement learning algorithms.


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