scholarly journals “Now I get it !”: Eureka experiences during the acquisition of mathematical concepts

2021 ◽  
Author(s):  
Charlotte Barot ◽  
Louise Chevalier ◽  
Lucie Martin ◽  
Véronique Izard

Many famous scientists have reported anecdotes where a new understanding occurred to them suddenly, in an unexpected flash. Do people generally experience such “Eureka” moments when learning science concepts, and how do these episodes relate to learning mechanisms? To address these questions, we developed a new paradigm where participants learned a mathematical concept in the lab, in a single experimental session. Participants were given 1 to 7 lessons introducing the concept of geodesic, which generalizes the common notion of straight line to straight trajectories drawn on curved surfaces. They were then tested on their understanding of geodesics in several tasks requiring increasing levels of generalization from the information taught in the lessons. Our findings indicate that insight experiences are common when learning mathematics, as such experiences were reported by about 61% of our participants. Moreover, the participants who experienced insights performed better in a generalization test where they needed to identify a type of geodesic that had not been presented in the lessons, and this, even after controlling for their confidence in their own understanding. Based on these findings, we suggest that concept learning involves mechanisms that generally are not accessible to introspection, except when the process reaches key computational steps and insights are triggered.

2021 ◽  
Author(s):  
Charlotte Barot ◽  
Louise Chevalier ◽  
Lucie Martin ◽  
Véronique Izard

Many famous scientists have reported anecdotes where a new understanding occurred to them suddenly, in an unexpected flash. Do people generally experience such “Eureka” moments when learning science concepts, and how do these episodes relate to learning mechanisms? To address these questions, we developed a new paradigm where participants learned a mathematical concept in the lab, in a single experimental session. Participants were given 1 to 7 lessons introducing the concept of geodesic, which generalizes the common notion of straight line to straight trajectories drawn on curved surfaces. They were then tested on their understanding of geodesics in several tasks requiring increasing levels of generalization from the information taught in the lessons. Our findings indicate that insight experiences are common when learning mathematics, as such experiences were reported by about 61% of our participants. Moreover, the participants who experienced insights performed better in a generalization test where they needed to identify a type of geodesic that had not been presented in the lessons, and this, even after controlling for their confidence in their own understanding. Based on these findings, we suggest that concept learning involves mechanisms that generally are not accessible to introspection, except when the process reaches key computational steps and insights are triggered.


Technology has significantly emerged in various fields, including healthcare, government, and education. In the education field, students of all ages and backgrounds turn to modern technologies for learning instead of traditional methods, especially under challenging courses such as mathematics. However, students face many problems in understanding mathematical concepts and understanding how to benefit from them in real-life. Therefore, it can be challenging to design scientific materials suitable for learning mathematics and clarifying their applications in life that meet the students’ preferences. To solve this issue, we designed and developed an interactive platform based on user experience to learn an advanced concept in the idea of linear algebra called Singular Value Decomposition (SVD) and its applicability in image compression. The proposed platform considered the common design principles to map between the provider in terms of clear mathematical explanation and the receiver in terms of matching good user experience. Twenty participants between the ages of 16 and 30 tested the proposed platform. The results showed that learning using it gives better results than learning traditionally in terms of the number of correct and incorrect actions, effectiveness, efficiency, and safety factors. Consequently, we can say that designing an interactive learning platform to explain an advanced mathematical concept and clarify its applications in real-life is preferable by considering and following the common design principles.


2019 ◽  
Vol 4 (2) ◽  
pp. 1
Author(s):  
Fitri Jannatul Laili ◽  
Ratih Puspasari

<p class="MsoNormal" style="margin-top: 0cm; margin-right: 27.2pt; margin-bottom: .0001pt; margin-left: 35.45pt; text-align: justify; tab-stops: 92.15pt 411.1pt;"><em><span style="font-size: 11.0pt;">This study aims to discribe what are the difficulties of learning mathematics experienced which students in terms of mathematical connections ability class VIII MTs. darul Falah Bendiljati. This research is a descriptive qualitative research using test and interview method. Research subjects randomly selected as many as 30 students from two classes. The results showed that each student has difficulty learning mathematics in terms of mathematical connection capabilities are: (1) Less understanding of mathematical concepts that have been studied; (2) Not connecting mathematical concepts to be studied with previously known concepts; (3) Quicly forgot a mathematical concept he did not understand; (4) The habit of learning by understanding the concept, so when given a slightly different matter the students find it difficult; (5) Consider mathematics as a science that interconnects one and other concepts seperately; (6) Less aware of the benefits of consepts in mathematics to support and improve his ability in other fields of science; (7) Understanding concepts  that are not applied directly to life, so the concept of mathematics is a concept in a mathematics only and not used or in connect with daily life.</span></em></p><p class="MsoNormal" style="margin-left: 35.45pt; text-align: justify; text-indent: -1.45pt;"><em><span style="font-size: 11.0pt;"> </span></em></p><p class="MsoNormal" style="margin-top: 0cm; margin-right: 26.05pt; margin-bottom: .0001pt; margin-left: 35.45pt; text-align: justify; tab-stops: center 7.0cm right 14.0cm;"><strong><em><span style="font-size: 11.0pt;">Keywords</span></em></strong><em><span style="font-size: 11.0pt;">: difficulty learning, mathematics connection ability</span></em></p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt;">Anandita, Gustine. P. 2015. <em style="mso-bidi-font-style: normal;">Analisis Kemampuan Koneksi Matematis siswa SMP Kelas VIII pada Materi Kubus dan Balok</em>. Skripsi tidak dipublikasikan. Semarang: Uiversitas Negeri Semarang.</p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; line-height: 150%; mso-layout-grid-align: none; text-autospace: none;">NCTM. 2000. <em>Principles and standars for school mathematics</em>. USA : The National Council of Teachers of Mathematics, Inc.</p><p class="MsoNormal" style="text-align: justify; line-height: 150%; mso-layout-grid-align: none; text-autospace: none;">Poespoprodjo. 1999. <em>Logika Ilmu Menalar</em>. Bandung: Pustaka Grafika.</p><p class="MsoNormal" style="margin-left: 35.45pt; text-align: justify; text-indent: -35.45pt; tab-stops: 0cm; mso-layout-grid-align: none; text-autospace: none;"><span style="mso-bidi-font-weight: bold;">Kuswana, Wowo Sunaryo. 2011. <em style="mso-bidi-font-style: normal;">Taksonomi Berpikir. </em>Bandung: PT. Remaja Rosdakarya.</span></p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; mso-layout-grid-align: none; text-autospace: none;">Suherman, H.L.E., et al. 2003. <em>Strategi pembelajaran matematika kontemporer (Rev.ed.)</em>.Bandung: JICA Universitas Pendidikan Indonesia.</p><p class="MsoNormal" style="text-align: justify; mso-layout-grid-align: none; text-autospace: none;"> </p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; mso-layout-grid-align: none; text-autospace: none;">Septiati, E. 2012<em style="mso-bidi-font-style: normal;">. Kefektifan pendekatan konstruktivisme terhadap kemampuan koneksimatematis mahasiswa pada mata kuliah analisis real I</em>, (Online), <!--[if supportFields]><u><span style='mso-element:field-begin'></span><span style='mso-spacerun:yes'> </span>&quot;http://eprints.uny.ac.id/id/eprint/7568&quot; <span style='mso-element:field-separator'></span></u><![endif]--><span style="text-decoration: underline;"><span class="MsoHyperlink">http://eprints.uny.ac.id/id/eprint/7568</span></span><!--[if supportFields]><u><span style='mso-element:field-end'></span></u><![endif]-->, diakses tgl 09 Februari 2017.</p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt; mso-layout-grid-align: none; text-autospace: none;">Sugiman. 2008.<span style="mso-spacerun: yes;">  </span><em style="mso-bidi-font-style: normal;">Koneksi Matematika Dalam Pembelajaran Matematika di Sekolah Menengah Pertama.</em> (Online). Jounal.uny.ac.id. diakses 15 Mei 2017.</p><p class="MsoNormal" style="margin-left: 42.55pt; text-align: justify; text-indent: -42.55pt;">Yuniawatika. 2011.<em style="mso-bidi-font-style: normal;"> Penerapan pembelajaran matematika dengan strategi REACT untuk meningkatkan kemampuan koneksi dan representasi matematika siswa sekolah dasar [Versi electronik].</em><span style="mso-bidi-font-style: italic;">Edisi Khusus</span>, 2, 107-120</p><p class="MsoNormal" style="text-align: justify; mso-layout-grid-align: none; text-autospace: none;"> </p>


2021 ◽  
Vol 4 (1) ◽  
pp. 49-66
Author(s):  
Dian Nurikawai ◽  
Laela Sagita ◽  
Setiyani Setiyani

Algebra is essential to learning mathematics and as a basis to support another mathematical concept. On the other hand, students have not fully mastered the concept of algebra which causes errors in solving problems. This qualitative research aims to describe students' misconceptions in solving algebraic questions based on the Newman method to understand mathematical concepts. The data were taken from six eighth-grade students at SMP N 1 Turi consisting of high, medium, and low abilities. The results of the analysis showed that the students did not make reading errors. Meanwhile, the misunderstanding of the question's students did not write down the information in the questions. It was because students were not used to writing what was known and asked in the questions. Students do not write down the strategies used, so that transformation errors are found. Errors in student process skills do not complete. The cause of this is an error in determining information on the questions and difficulties in solving them. The mistakes made by students in writing the final answer were not reporting the units and conclusions from the results of the solutions.


Intersections ◽  
2020 ◽  
Vol 5 (2) ◽  
pp. 26-37
Author(s):  
Erna Setyowati ◽  
Ika Septi Hidayati ◽  
Toto Hermawan

At the time of the Covid-19 pandemic, all learning was carried out online or online learning, while schools and students had to follow the existing curriculum in their schools, which of course not all of their lessons were happy. Mathematics is one of the subjects that is always a scourge for students, regardless of those who enjoy mathematics. The reasons vary, some say the lessons are difficult to understand, students are not interested in learning mathematics, the teachers are boring, and so on. So that many parents of students who provide additional tutoring for their children by hiring math teachers, in the hope that their children are mathematically intelligent. This study aims to examine the effect of using animated interactive multimedia on students' understanding of the concept of understanding mathematical concepts. The population of this study were students of class VII MTs Darul Ulum Muhammadiyah Galur even semester of the 2019/2020 school year. Of the five existing classes, two classes were taken randomly as samples with one class as the experimental class and one class as the control class. This study used the randomized pretest-posttest control group design. The research data were obtained through a test in the form of a description of the rectangular and square material. The results showed that there was a difference in the understanding of mathematical concepts in students who used animated interactive multimedia higher than the understanding of mathematical concepts of students who took conventional learning, and there was a positive and significant effect of the use of animated interactive media on the Mathematical Concept Understanding of Class VII MTs Darul Ulum Muhammadiyah Galur Tahun Students 2019/2020 Teaching


2021 ◽  
Vol 17 (1) ◽  
pp. 159
Author(s):  
Gidion Indra Saputra ◽  
Melda Jaya Saragih

<p>One of the objectives of learning mathematics is to develop students' understanding of mathematical concepts to be able to solve math problems. In mathematics learning, understanding concepts is very important because by understanding concepts students can learn higher order thinking skills. However, through a test at the observation stage, the researchers found that students had difficulty understanding mathematical concepts. The purpose of this study was to see whether the application of the Numbered Heads Together method influences students’ understanding of mathematical concepts. The research was conducted on 32 seventh grade students at Rantepao Christian Junior High School using qualitative descriptive research. Data sources in this study include student work results, mentor observation sheets, tests, and researcher reflection journals. The results of the study show that the application of the Numbered Heads Together method can help develop students' understanding of the mathematical concept.</p><p><strong>BAHASA INDONESIA ABSTRACT: </strong>Salah satu tujuan dari pembelajaran Matematika adalah mengembangkan pemahaman konsep matematik siswa untuk dapat menyelesaikan masalah Matematika. Dalam pembelajaran Matematika, memahami konsep sangat penting karena dengan memahami konsep Matematika siswa dapat mempelajari ketrampilan berpikir yang lebih tinggi. Namun, melalui test pada tahap observasi, peneliti menemukan bahwa siswa mengalami kesulitan dalam memahami konsep Matematika. Tujuan penelitian ini adalah untuk melihat dampak penerapan metode Numbered Heads Together terhadap pemahaman konsep matematis siswa. Penelitian dilakukan kepada 32 siswa kelas VII di SMP Kristen Rantepao dengan menggunakan jenis penelitian deskriptif kualitatif. Sumber data dalam penelitian ini antara lain: hasil pekerjaan siswa, lembar observasi mentor, tes, dan jurnal refleksi peneliti. Hasil penelitian menunjukkan bahwa penerapan metode Numbered Heads Together dapat membantu mengembangkan pemahaman konsep matematis siswa.</p>


2019 ◽  
Vol 1 (1) ◽  
pp. 14-17
Author(s):  
Adit Darwo Subagyo

The use of computer programs in learning mathematics can help students construct mathematical concepts. Therefore, computer media is needed in learning mathematics today. One computer program that is often used by teachers to help explain geometry concepts is Geogebra. This community service activity aims to provide training on the use of Geogebra in instilling straight-line concepts, and graphs of quadratic functions, for junior and senior high school teachers in Jember Regency, which is attended by 30 people. This training was conducted in March 2016 for 2 training sessions, held at Jember 3 Public Middle School. The method used: presentation, practice, discussion, demonstration. Furthermore, assistance is provided at the school where the training participants teach. As a result, there was an increase in skills in utilizing the Geogebra program to teach students about the concept of straight lines, and graphs of quadratic functions. The expected output of the community service activities are: (1) abdimas articles which are published in journals / electronic media (2) Handbook on how to operate the Geogebra program.  


Author(s):  
Umy Zahroh

Abstract This research was based on mathematics learning in schools that are too formal and theoretical, and are less varied so it affects students' interest in learning mathematics. For this reason, a connection between mathematics outside of school and school mathematics is needed. One way that can be used is to utilize the ethnomathematics approach as the beginning of formal mathematics teaching which is suitable with the students' level of development who are at a concrete operational stage. The same thing was stated that the presence of mathematics with cultural nuances would make a major contribution to school mathematics. The objectives of this research were (1) to find out mathematical activities in the form of numerating, measuring, and calculating in batik activities. (2) To find out the mathematical concepts of geometry and geometrical transformations contained in batik motifs. This research used ethnographic research with a qualitative approach. Data collection techniques used were observation, interviews, and documentation. Data analysis technique used data reduction, data presentation, drawing conclusions and verification. The results showed that (1) in the batik activity at the Gajah Mada Tulungagung batik production house there were mathematical activities in the form of counting when determining the number of tools and materials needed, measuring fabric, calculating night requirements, calculating color comparisons, calculating waterglass requirements, and when calculating water needs. Measuring activity is seen during the process of measuring fabrics and designing batik patterns. The next step of counting activity is seen during the process of cutting fabric from 60 yards into 27 pieces, calculating the plastisin required for 2 meter fabric, and when mixing several colors. (2) There is a mathematical concept of geometry in the form of points, curved lines, triangles and circles, and the concept of geometrical transformation in the form of translation Keywords: Ethnomatematics, Mathematics, Culture, Batik Abstrak Pembelajaran matematika di sekolah yang formal dan teoritis, serta kurang bervariasi akan mempengaruhi minat peserta didik dalam mempelajari matematika. Untuk itu diperlukan keterhubungan antara matematika di luar sekolah dengan matematika sekolah. Salah satu cara yang dapat digunakan adalah dengan memanfaatkan pendekatan ethnomathematika sebagai awal dari pengajaran matematika formal yang sesuai dengan tingkat perkembangan siswa yang berada pada tahapan operasional konkrit. Hal yang sama dikemukakan bahwa kehadiran matematika yang bernuansa budaya akan memberikan kontribusi yang besar terhadap matematika sekolah.  Penelitian ini bertujuan (1) untuk mengetahui aktivitas matematika berupa membilang, mengukur, dan menghitung pada aktivitas membatik. (2) Untuk mengetahui konsep matematika geometri dan transformasi geometri yang terdapat pada motif batik. Penelitian ini menggunakan jenis penelitian etnografi dengan pendekatan kualitatif. Teknik pengumpulan data yang digunakan adalah observasi, wawancara, dan dokumentasi. Dalam menganalisis data menggunakakan reduksi data, penyajian data, menarik kesimpulan dan verifikasi. Hasil penelitian menunjukkan bahwa (1) dalam aktivitas membatik di rumah produksi batik Gajah Mada Tulungagung terdapat aktivitas matematika yaitu berupa membilang saat menentukan banyaknya alat dan bahan yang diperlukan, mengukur kain, menghitung kebutuhan malam, menghitung perbandingan warna, menghitung kebutuhan waterglass, dan saat menghitung kebutuhan air. Aktivitas mengukur terlihat saat proses mengukur kain dan mendesain pola batik. Selajutnya aktivitas menghitung terlihat saat proses pemotongan kain dari 60 yard menjadi 27 potong, menghitung kebutuhan malam untuk kain 2 meter, dan saat mencampur beberapa warna. (2) Terdapat konsep matematika geometri berupa titik, garis lengkung, segitiga, dan lingkaran, serta konsep transformasi geometri berupa translasi, rotasi, dan refleksi Kata Kunci: Etnomatematika, Matematika, Budaya, Batik


2019 ◽  
Vol 4 (22) ◽  
pp. 274-278
Author(s):  
Nurjailam Hamzah ◽  
Siti Mistima Maat ◽  
Zanaton H. Iksan

This research is aimed to help students develop their mathematical concept, as well as emphasizing the appropriate use of information technology among Year Three students. The current mathematics curriculum in Year Three primary school in Malaysia was introduced in 2018. This quantitative study used a quasi-experimental method. Thus, this study examines the differences in performance between a controlled group and experimental group from a school in Malaysia. Paired samples test results have proven that the experimental group performed better than the controlled group. It was also found that fun and interactive games can increase students’ understanding and interest towards mathematics. Interactive games can contribute least time to master some mathematical concepts in a fun way. Therefore, the fun and interactive game is a superior instrument that can be utilized by primary students in learning mathematics in order to encourage learning and innovation skills in the 21st century.


2020 ◽  
Vol 3 (1) ◽  
Author(s):  
Clara Ika Sari Budhayanti

Mathematical media is one of the keys to the success of achieving mathematics learning goals. Learning mathematics will be more effective when using mathematical media in the process. The use of mathematical media in the learning process is not just about attracting students' interest and attention, but the media is a bridge to explain abstract mathematical concepts. Mathematical media functions as concrete modeling of mathematical concepts. The average elementary school teacher Mardi Waluya, has an old paradigm in carrying out mathematics learning. Mathematics is taught starting from concepts, formulas, and then applied in story problems as a model of problems in everyday life. This way of learning makes students experience boredom and even does not like learning mathematics. The use of mathematical media in learning is still less varied. The use of mathematical media is usually only on certain concepts or material. The development of mathematical media is less done because the teacher does not know how the media was developed to explain a mathematical concept. Mathematics media development training conducted with PGSD, Unika Atma Jaya has greatly assisted teachers in developing ideas about mathematical media. The activities in the training aim to make the teacher understand the important things needed to develop mathematical media. Teachers are invited to experience how easy it is to learn mathematics by using mathematical media that has been prepared by the resource person. Every activity recognized by the teacher is able to inspire the teacher in developing mathematics media. Examples of how to make and use mathematical media provided are very helpful for teachers in creating mathematical media by utilizing simple materials and tools. But the teachers also hoped for further training, both related to the mathematics media and learning methodsABSTRAKMedia matematika merupakan salah satu kunci keberhasilan pencapaian tujuan pembelajaran matematika. Pembelajaran matematika akan lebih efektif apabila menggunakan media matematika dalam prosesnya. Penggunaan media matematika dalam proses pembelajaran bukanhanya sekedar menarik minat dan perhatian siswa, namun media menjadi jembatan untuk menjelaskan konsep matematika yang bersifat abstrak. Media matematika berfungsi sebagai pemodelan konkrit konsep matematika. Rata-rata guru SD Mardi Waluya, memiliki paradigma lama dalam melaksanakan pembelajaran matematika. Matematika diajarkan mulai dari konsep, rumus, dan kemudian diaplikasikan dalam soal cerita sebagai model masalah dalam kehidupan sehari-hari. Cara pembelajaran yang demikian membuat siswa mengalami kebosanan bahkan menjadi tidak suka belajar matematika. Penggunaan media matematika dalam pembelajaran masih kurang variatif. Penggunaan media matematika biasanya hanya pada konsep atau materi tertentu saja. Pengembangan media matematika kurang dilakukan karena guru tidak tahu bagaimana media dikembangkan untuk menjelaskan suatu konsep matematika. Pelatihan pengembangan media matematika yang dilakukan bersama PGSD, Unika Atma Jaya sangat membantu guru dalam mengembangkan ide-ide mengenai media matematika. Aktivitas-aktivitas dalam pelatihan bertujuan agar guru memahami hal-hal penting yang diperlukan untuk dapat mengembangkan media matematika. Guru di ajak untuk merasakan bagaimana mudahnya belajar matematika dengan menggunakan media matematika yang sudah disiapkan narasumber. Setiap aktivitas diakui oleh guru mampu menginspirasi guru dalam mengembangkan media matematika. Contoh-contoh bagaimana membuat dan menggunakan media matematika yang diberikan sangat membantu guru-guru dalam menciptakan media matematika dengan memanfaatkan bahan dan alat sederhana. Namun guru-guru juga berharap adanya pelatihan lebih lanjut, baik terkait dengan media matematika maupun metode pembelajarannya. 


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