scholarly journals Design and Evaluation of Remote Driving Architecture on 4G and 5G Mobile Networks

2022 ◽  
Vol 2 ◽  
Author(s):  
Jos den Ouden ◽  
Victor Ho ◽  
Tijs van der Smagt ◽  
Geerd Kakes ◽  
Simon Rommel ◽  
...  

Despite the progress in the development of automated vehicles in the last decade, reaching the level of reliability required at large-scale deployment at an economical price and combined with safety requirements is still a long road ahead. In certain use cases, such as automated shuttles and taxis, where there is no longer even a steering wheel and pedals required, remote driving could be implemented to bridge this gap; a remote operator can take control of the vehicle in situations where it is too difficult for an automated system to determine the next actions. In logistics, it could even be implemented to solve already more pressing issues such as shortage of truck drivers, by providing more flexible working conditions and less standstill time of the truck. An important aspect of remote driving is the connection between the remote station and the vehicle. With the current roll-out of 5G mobile technology in many countries throughout the world, the implementation of remote driving comes closer to large-scale deployment. 5G could be a potential game-changer in the deployment of this technology. In this work, we examine the remote driving application and network-level performance of remote driving on a recently deployed sub-6-GHz commercial 5G stand-alone (SA) mobile network. It evaluates the influence of the 5G architecture, such as mobile edge computing (MEC) integration, local breakout, and latency on the application performance of remote driving. We describe the design, development (based on Hardware-in-the-Loop simulations), and performance evaluation of a remote driving solution, tested on both 5G and 4G mobile SA networks using two different vehicles and two different remote stations. Two test cases have been defined to evaluate the application and network performance and are evaluated based on position accuracy, relative reaction times, and distance perception. Results show the performance of the network to be sufficient for remote driving applications at relatively low speeds (<40 km/h). Network latencies compared with 4G have dropped to half. A strong correlation between latency and remote driving performance is not clearly seen and requires further evaluation taking into account the influence of the user interface.

2013 ◽  
Vol 2013 ◽  
pp. 1-13 ◽  
Author(s):  
Dawei Zhao ◽  
Haipeng Peng ◽  
Lixiang Li ◽  
Yixian Yang ◽  
Shudong Li

Mobile phones and personal digital assistants are becoming increasingly important in our daily life since they enable us to access a large variety of ubiquitous services. Mobile networks, formed by the connection of mobile devices following some relationships among mobile users, provide good platforms for mobile virus spread. Quick and efficient security patch dissemination strategy is necessary for the update of antivirus software so that it can detect mobile virus, especially the new virus under the wireless mobile network environment with limited bandwidth which is also large scale, decentralized, dynamically evolving, and of unknown network topology. In this paper, we propose an efficient semi autonomy-oriented computing (SAOC) based patch dissemination strategy to restrain the mobile virus. In this strategy, some entities are deployed in a mobile network to search for mobile devices according to some specific rules and with the assistance of a center. Through experiments involving both real-world networks and dynamically evolving networks, we demonstrate that the proposed strategy can effectively send security patches to as many mobile devices as possible at a considerable speed and lower cost in the mobile network. It is a reasonable, effective, and secure method to reduce the damages mobile viruses may cause.


2020 ◽  
Vol 1 (1) ◽  
pp. 1-10
Author(s):  
Evi Rahmawati ◽  
Irnin Agustina Dwi Astuti ◽  
N Nurhayati

IPA Integrated is a place for students to study themselves and the surrounding environment applied in daily life. Integrated IPA Learning provides a direct experience to students through the use and development of scientific skills and attitudes. The importance of integrated IPA requires to pack learning well, integrated IPA integration with the preparation of modules combined with learning strategy can maximize the learning process in school. In SMP 209 Jakarta, the value of the integrated IPA is obtained from 34 students there are 10 students completed and 24 students are not complete because they get the value below the KKM of 68. This research is a development study with the development model of ADDIE (Analysis, Design, Development, Implementation, and Evaluation). The use of KPS-based integrated IPA modules (Science Process sSkills) on the theme of rainbow phenomenon obtained by media expert validation results with an average score of 84.38%, average material expert 82.18%, average linguist 75.37%. So the average of all aspects obtained by 80.55% is worth using and tested to students. The results of the teacher response obtained 88.69% value with excellent criteria. Student responses on a small scale acquired an average score of 85.19% with highly agreed criteria and on the large-scale student response gained a yield of 86.44% with very agreed criteria. So the module can be concluded receiving a good response by the teacher and students.


2018 ◽  
Author(s):  
Phanidra Palagummi ◽  
Vedant Somani ◽  
Krishna M. Sivalingam ◽  
Balaji Venkat

Networking connectivity is increasingly based on wireless network technologies, especially in developing nations where the wired network infrastructure is not accessible to a large segment of the population. Wireless data network technologies based on 2G and 3G are quite common globally; 4G-based deployments are on the rise during the past few years. At the same time, the increasing high-bandwidth and low-latency requirements of mobile applications has propelled the Third Generation Partnership Project (3GPP) standards organization to develop standards for the next generation of mobile networks, based on recent advances in wireless communication technologies. This standard is called the Fifth Generation (5G) wireless network standard. This paper presents a high-level overview of the important architectural components, of the advanced communication technologies, of the advanced networking technologies such as Network Function Virtualization and other important aspects that are part of the 5G network standards. The paper also describes some of the common future generation applications that require low-latency and high-bandwidth communications.


Network ◽  
2021 ◽  
Vol 1 (2) ◽  
pp. 75-94
Author(s):  
Ed Kamya Kiyemba Edris ◽  
Mahdi Aiash ◽  
Jonathan Loo

Fifth Generation mobile networks (5G) promise to make network services provided by various Service Providers (SP) such as Mobile Network Operators (MNOs) and third-party SPs accessible from anywhere by the end-users through their User Equipment (UE). These services will be pushed closer to the edge for quick, seamless, and secure access. After being granted access to a service, the end-user will be able to cache and share data with other users. However, security measures should be in place for SP not only to secure the provisioning and access of those services but also, should be able to restrict what the end-users can do with the accessed data in or out of coverage. This can be facilitated by federated service authorization and access control mechanisms that restrict the caching and sharing of data accessed by the UE in different security domains. In this paper, we propose a Data Caching and Sharing Security (DCSS) protocol that leverages federated authorization to provide secure caching and sharing of data from multiple SPs in multiple security domains. We formally verify the proposed DCSS protocol using ProVerif and applied pi-calculus. Furthermore, a comprehensive security analysis of the security properties of the proposed DCSS protocol is conducted.


Measurement ◽  
2011 ◽  
Vol 44 (1) ◽  
pp. 159-163 ◽  
Author(s):  
Dong Le ◽  
Vijay Vaidyanathan ◽  
Shailesh Vidhate ◽  
Jaycee Chung ◽  
Nandika D’Souza

MRS Bulletin ◽  
2008 ◽  
Vol 33 (4) ◽  
pp. 389-395 ◽  
Author(s):  
Ralph E.H. Sims

AbstractSome forms of renewable energy have long contributed to electricity generation, whereas others are just emerging. For example, large-scale hydropower is a mature technology generating about 16% of global electricity, and many smaller scale systems are also being installed worldwide. Future opportunities to improve the technology are limited but include upgrading of existing plants to gain greater performance efficiencies and reduced maintenance. Geothermal energy, widely used for power generation and direct heat applications, is also mature, but new technologies could improve plant designs, extend their lifetimes, and improve reliability. By contrast, ocean energy is an emerging renewable energy technology. Design, development, and testing of a myriad of devices remain mainly in the research and development stage, with many opportunities for materials science to improve design and performance, reduce costly maintenance procedures, and extend plant operating lifetimes under the harsh marine environment.


Author(s):  
Hai Wang ◽  
Baoshen Guo ◽  
Shuai Wang ◽  
Tian He ◽  
Desheng Zhang

The rise concern about mobile communication performance has driven the growing demand for the construction of mobile network signal maps which are widely utilized in network monitoring, spectrum management, and indoor/outdoor localization. Existing studies such as time-consuming and labor-intensive site surveys are difficult to maintain an update-to-date finegrained signal map within a large area. The mobile crowdsensing (MCS) paradigm is a promising approach for building signal maps because collecting large-scale MCS data is low-cost and with little extra-efforts. However, the dynamic environment and the mobility of the crowd cause spatio-temporal uncertainty and sparsity of MCS. In this work, we leverage MCS as an opportunity to conduct the city-wide mobile network signal map construction. We propose a fine-grained city-wide Cellular Signal Map Construction (CSMC) framework to address two challenges including (i) the problem of missing and unreliable MCS data; (ii) spatio-temporal uncertainty of signal propagation. In particular, CSMC captures spatio-temporal characteristics of signals from both inter- and intra- cellular base stations and conducts missing signal recovery with Bayesian tensor decomposition to build large-area fine-grained signal maps. Furthermore, CSMC develops a context-aware multi-view fusion network to make full use of external information and enhance signal map construction accuracy. To evaluate the performance of CSMC, we conduct extensive experiments and ablation studies on a large-scale dataset with over 200GB MCS signal records collected from Shanghai. Experimental results demonstrate that our model outperforms state-of-the-art baselines in the accuracy of signal estimation and user localization.


2021 ◽  
Vol 2 (1) ◽  
pp. 46-54
Author(s):  
Risky Tri Amelia ◽  
Muhammad Nuruddin

Developments in the field of technology, especially education, are very influential in life. Educators as one of the main factors in supporting the quality of education must be able to utilize the types of media in an effort to carry out learning innovation strategies. The type of media that can support learning activities is the androidbased quiz game media using quizizz. This quiz game research is a development research. The android-based quiz game using quizziz has the purpose of knowing the design of android-based quiz game development using quizizz, the application of android-based quiz game products using quizizz, and the effectiveness of androidbased quiz games using thematic subjects. This research procedure uses a 4D model, namely define, design, development, and dissemination. SDN Catakgayam 1 Mojowarno was the location chosen to carry out research on a large scale, with 15 students enrolled in the 2020/2021 academic year. The techniques used in this study include media expert validation, material expert validation, RPP expert validation, student response expert validation, and documentation. Analysis of the data used is descriptive analysis. The results of the research on the application of quiz games obtained a total score of 87% which was validated by media experts, material experts and RPP experts. The validation contains media expert validation with a value of 92% which is very good, material expert validation 84% which is very good, RPP expert validation gets a score of 86% which is very good. Meanwhile, the effectiveness of the android-based quiz game obtained a total score of 82% which included student understanding with a value of 81.6% which was very good and student interest obtained a score of 82.5% which was very good. So it can be concluded, that an android-based quiz game using quizizz is stated to be very effective in supporting the learning activities of fourth grade students at SDN Catakgayam 1 Mojowarno.


Author(s):  
Elarbi Abderraouf ◽  
Abdesselam Bassou ◽  
Mohamed Rida Lahcene Rida Lahcene

<p>Thanks to the success of smart phones and mobile-ready laptops, data traffic has recently grown exponentially, and the demand for mobile data has risen very dramatically. These requests in large capacity can only be satisfied by a high efficiency and a very good optimization of the infrastructures of the mobile networks, while taking into account the constraints which are the power, bandwidth and a limited complexity. The task of developing mobile technologies has also evolved from a national or regional focus to a complex and growing mission, supported by global standards development organizations such as 3GPP (3rd Group Partnership Project). Through this research, we present everything related to the simulation of the 4G mobile network system (LTE), which can provide high data flow with good quality, through three model channels known as (EPA, EVA, ETU). In this work we focus on the block ‘iterative decoding channel encoder’ in the LTE system, where the iterative channel coding called ‘Turbo-code’ (TC) is substituted by the iterative coding channel called ‘Unpunctured Turbo Trellis-coded Modulation’ (UTTCM). The simulation results showed that with less decoding complexities, UTTCM's LTE system gives good performance (in terms of BER).</p>


Author(s):  
Marzook Khatri

Abstract: The deployment of 5G mobile communication networks is just getting started right now. There are numerous technologies available today, each capable of fulfilling activities such as enabling voice traffic via voice over IP (VoIP), providing broadband data access in mobile environments, and so on. However, there is a pressing need to implement technology that can bring all of these systems together into a single unified system. Because it is all about smoothly integrating terminals, networks, and applications, 8G presents a solution to this dilemma. In this work, an attempt is made to provide a study of various cellular technologies, such as 4G, 5G, 6G, 7G, and FG, as well as a detailed comparison between them. With the introduction of network virtualization and the implementation of 5G/IoT, mobile networks will become more complicated and offer more diverse services. This raises concerns about a considerable increase in the workload of network operations. Meanwhile, artificial intelligence (AI) is advancing rapidly and is projected to alleviate human resource shortages in a variety of industries. Similarly, the mobile industry is gaining traction in the application of artificial intelligence (AI) to network operations in order to improve the efficiency of mobile network operations. This paper will address the idea of using AI technology to network operations and will give various use examples to demonstrate that AI-driven network operations have a bright future. Keywords: 5G & 6G networks, Artificial Intelligence, Next generation network, Future Advancement.


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