scholarly journals Study on Particle Manipulation in a Metal Internal Channel under Acoustic Levitation

Micromachines ◽  
2021 ◽  
Vol 13 (1) ◽  
pp. 18
Author(s):  
Yaxing Wang ◽  
Liqun Wu ◽  
Yajing Wang

In order to study the acoustic levitation and manipulation of micro-particles in the heterogeneous structures inside metal, a test system for internal levitation in three-dimensional space is designed, establishing the 3D motion model of ultrasonic levitation and manipulation of micro-particles. The relationship between levitation force, particle diameter, internal channel size, and transmission thickness is established through the motion manipulation tests of multi-configuration channel levitation micro-particles in components. The results show that the proposed method can realize the following movement of levitation micro-particles at a higher speed and the control of motion accuracy in three-dimensional space. The micro-particles can be reliably suspended and continuously moved inside the components along a predesigned motion trajectory. The results provide an effective and feasible processing scheme for direct processing through the internal spatial structure.

Author(s):  
Sudarshan Sridharan ◽  
Christian Poelma

A setup is devised to track suspended particles in a pipe in three-dimensional space using the ShadowgraphyPTV technique. This system consists of a single camera and a mirror, and is used to track particles for over 20 pipe diameters at three downstream locations. Pipe to particle diameter ratios (D/d) of 18, 9, and 6 are investigated. The bulk Reynolds number is varied between Reb = 300-1250. As expected, particles are observed to migrate radially to a location corresponding to the Segre-Silberberg annulus. In addition, ´we observe particles also moving in the azimuthal direction (clockwise or counter-clockwise), with some particles moving as much as 180◦ during their passage through the field of view. This helical motion persists throughout the pipe (600D long) and the azimuthal velocity increases with the Reynolds number (Reb). The effect of particle size and the Reynolds number on this previously undocumented, three-dimensional motion is studied.


2013 ◽  
Vol 364 ◽  
pp. 785-789
Author(s):  
Hai Tao Bai ◽  
Xuan Yu Wang ◽  
Wen Jie Dong ◽  
Min Hui Pang

In this paper, researchers test the attenuation law of millimeter wave to expandable graphite of different concentrations with 3mm (8mm) artificial fog insertion loss test system, through laboratory tests and smoke device field tests. The results of tests proved that the attenuation performance of expandable graphite to 3mm wave is better than to 8mm wave, which could reach 18dBm and 16dBm respectively when the density is 60g/m3 and the optical path is 0.2m. Besides, the indoor attenuation performance of expandable graphite is better than outdoor performance, which means that meteorological conditions have great impact on the attenuation performance of expandable graphite in the field tests, and that the sedimentation of expandable graphite is quite speedy under wind-free circumstances. Therefore, it is suggested to extend the suspension time of expandable graphite as long as possible, so as to improve the anti-interference ability of expandable graphite smoke.


1997 ◽  
Vol 84 (1) ◽  
pp. 176-178
Author(s):  
Frank O'Brien

The author's population density index ( PDI) model is extended to three-dimensional distributions. A derived formula is presented that allows for the calculation of the lower and upper bounds of density in three-dimensional space for any finite lattice.


2019 ◽  
Author(s):  
Jumpei Morimoto ◽  
Yasuhiro Fukuda ◽  
Takumu Watanabe ◽  
Daisuke Kuroda ◽  
Kouhei Tsumoto ◽  
...  

<div> <div> <div> <p>“Peptoids” was proposed, over decades ago, as a term describing analogs of peptides that exhibit better physicochemical and pharmacokinetic properties than peptides. Oligo-(N-substituted glycines) (oligo-NSG) was previously proposed as a peptoid due to its high proteolytic resistance and membrane permeability. However, oligo-NSG is conformationally flexible and is difficult to achieve a defined shape in water. This conformational flexibility is severely limiting biological application of oligo-NSG. Here, we propose oligo-(N-substituted alanines) (oligo-NSA) as a new peptoid that forms a defined shape in water. A synthetic method established in this study enabled the first isolation and conformational study of optically pure oligo-NSA. Computational simulations, crystallographic studies and spectroscopic analysis demonstrated the well-defined extended shape of oligo-NSA realized by backbone steric effects. The new class of peptoid achieves the constrained conformation without any assistance of N-substituents and serves as an ideal scaffold for displaying functional groups in well-defined three-dimensional space, which leads to effective biomolecular recognition. </p> </div> </div> </div>


Author(s):  
Raimo Hartmann ◽  
Hannah Jeckel ◽  
Eric Jelli ◽  
Praveen K. Singh ◽  
Sanika Vaidya ◽  
...  

AbstractBiofilms are microbial communities that represent a highly abundant form of microbial life on Earth. Inside biofilms, phenotypic and genotypic variations occur in three-dimensional space and time; microscopy and quantitative image analysis are therefore crucial for elucidating their functions. Here, we present BiofilmQ—a comprehensive image cytometry software tool for the automated and high-throughput quantification, analysis and visualization of numerous biofilm-internal and whole-biofilm properties in three-dimensional space and time.


i-com ◽  
2020 ◽  
Vol 19 (2) ◽  
pp. 67-85
Author(s):  
Matthias Weise ◽  
Raphael Zender ◽  
Ulrike Lucke

AbstractThe selection and manipulation of objects in Virtual Reality face application developers with a substantial challenge as they need to ensure a seamless interaction in three-dimensional space. Assessing the advantages and disadvantages of selection and manipulation techniques in specific scenarios and regarding usability and user experience is a mandatory task to find suitable forms of interaction. In this article, we take a look at the most common issues arising in the interaction with objects in VR. We present a taxonomy allowing the classification of techniques regarding multiple dimensions. The issues are then associated with these dimensions. Furthermore, we analyze the results of a study comparing multiple selection techniques and present a tool allowing developers of VR applications to search for appropriate selection and manipulation techniques and to get scenario dependent suggestions based on the data of the executed study.


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