scholarly journals Construction of Inductive Explanation Technology in Multimedia Teaching System of Introduction to Physical Education

Author(s):  
Zhengmei Jin ◽  
Youguo Shi

rapid development of multimedia teaching technology makes modern teaching forms more and more diversified. Especially in recent years, mutual integration of some new technologies and multimedia technology has improved diversity of multimedia teaching ecological system. Based on the above background, this paper designed a multimedia teaching system based on inductive technology. This system takes SCM, CAN bus and sensor technology as the core and forms a full set of intelligent and inductive multimedia teaching platform through construction of peripheral circuit. This paper adopted experiment teaching method to study the application of this system in the course of Introduction to Physical Education. The results verify that, this system has a significant effect on improving students’ learning interest, active thinking ability, generalization and summarization ability, and examination scores, so it can be further promoted in other courses of college PE specialty.

Author(s):  
Jincheng Yu ◽  
Yonatan Asher Vexler ◽  
Rongzhi Li

Modern information technology is more and more widely used in school physical education. At the same time, the application of multimedia technology is becoming more and more extensive in education. As a teaching method, multimedia has developed into an important component of modern educational technology and science, and also provides support for teaching reform. The use of multimedia organization teaching can make up for the shortcomings of traditional physical education, promote the development of physical education, cultivate students' lifelong sports awareness and enhance physical fitness. Physical education is an important component of modern education, and its reform is also the trend of the times. According to the characteristics of the ordinary group of college table tennis, exploring the use of multimedia teaching platform can make the table tennis class more vivid and interesting, let students master some basic skills and skills of table tennis in a short period of time, understand and experience table tennis. The competition process enhances student interest and serves lifelong sports.


Author(s):  
Yucheng Shen ◽  
Wei Lu

With the rapid development of Internet technology in China, mechanical drawing plays a more and more important role in social development and practice. The main purpose is to use the course of mechanical drawing to accurately represent the appearance, size, principle and technology of the machine. It is often called the language of communication in the industry. In order to make mechanical drawing better applied and practiced, and to make maximum use of Internet technical resources, the establishment of multimedia courseware teaching mechanism is the development trend of mechanical drawing.In order to adapt to the trend of network information, based on the multimedia environment, this paper studies the application of animation technology in mechanical drawing teaching, and constructs a small multimedia teaching platform. Through the explanation of animation courseware, students can better understand the making and principle of mechanical drawing, and cultivate students' divergent thinking. The teaching platform combines teaching material knowledge with practice to deepen students' understanding of the basic content of mechanical drawing. Finally, the rationality and practicability of the system are analyzed by investigating the platform users. The results show that the application of animation technology in mechanical drawing teaching is reasonable and practical.


Author(s):  
Minsheng Lou

Based on the diversification theory, this paper designed a multimedia technology-based English teaching system framework which is used to assist English teaching in classroom. The whole system framework consists of two parts: the part of learning resource allocation and the part of English teaching activities. Learning resource allocation is mainly to expand English learning materials from the traditional printed resources to audios, videos, animations and other forms of resources; the use of multimedia resources for teaching activities is achieved mainly through the English speech teaching and lecturing device designed with the function of playing multimedia files. In order to test the application effect of multimedia technology in English teaching, this paper chose the public course of “Vocational English” as the experimental content, and compared the effect of respectively using multimedia technology to teach freshmen of Grade 2016 and adopting the traditional teaching method to teach students of Grade 2015. The outcome shows that the use of multimedia technology in English teaching can improve students’ interest in learning, reduce their pressure of learning English, and enhance their sense of accomplishment in learning, indicating that multimedia-assisted teaching can effectively improve English teaching results.


Author(s):  
Yunsong Wang ◽  
Aili Qi ◽  
Fangfang Cui

as higher education goes deep continuously, teaching method has become an important research topic of teaching theory in recent years. Multimedia teaching is one of methods in teaching system. On this basis, this paper develops and designs a multimedia teaching system which can achieve shooting and production at any time, and applies it to teach Martial Art course. Besides, computer technology is applied to design an operable system and construct multimedia teaching system for Martial Art course. Then, by example verification of students in Martial Art class of a college and statistical analysis of data, preliminary trial of multimedia teaching is achieved in practical application. Thus, this paper verifies that multimedia teaching system which can achieve shooting and production at any time can improve teaching quality, and further expounds the function and significance of multimedia teaching method from learning attitude and learning effect.


Author(s):  
Zhenyan QIN ◽  
Zonghua TAO

This paper introduces a “low memory” 3D animation design technology teaching system, and fully describes the design requirements, design thought, and main modules of the system. On this basis, an analysis of the teaching process of applying the system in animation design curriculum in universities is made with the method of contrastive teaching experiment. Results show: comparing with traditional multimedia teaching method, the application of “low memory” 3D animation design technology significantly improves the effectiveness of animation design teaching. This teaching method is of prominent innovative value, and worth to be further popularized and applied in teaching.


2012 ◽  
Vol 155-156 ◽  
pp. 892-896
Author(s):  
Ming Chang Liu

Through adopting many research methods, such as literature, experimentation, questionnairesand mathematical statistics method, this study explores the effect of sports multimedia teaching on stimulating the college students’ sports motivation, makes comparison between multimedia teaching and traditional teaching in the EC course teaching, and makes use of sports motivation scale to make measurement. The research result shows that the sports motivation level of the students in the experimental class who are adopted multimedia teaching method to teach is significantly improved, and has significant difference with the control group who are adopted the traditional teaching approach. In physical education, the adoption of multi-media teaching can motivate and improve the sports motivation of the students, so the multimedia communication materials should be promoted in physical education.


Author(s):  
Xiang Li

There are more and more users of mobile internet. In teaching system, as equipment used by each school is complicated and network heterogeneity constantly improves, users have higher and higher requirements for video service quality. However, traditional multimedia on demand website can only provide simple multimedia services and traditional multimedia system can no longer meet the increasing demand of users. Therefore, some infrastructures, system architecture and service ability should be improved and upgraded. This paper designs a multimedia teaching system based on cloud computing and introduces its design idea, system structure and application. The teaching experiment proves that this system has better teaching application effect and results in better academic performance of students than traditional teaching method and that it can improve students’ comprehensive quality effectively and has certain operability and feasibility.


Author(s):  
Feng Sheng ◽  
Shaozeng Sheng

Animation demonstration is an important manifestation of multimedia technology. In the past, low flexibility and long research and development cycle are typical problems of animation demonstration system and video conversion technology. Through introducing an advanced teaching method (understanding approach) and multimedia technology (video conversion system based on SOPC) for theoretical construction, this study designed a video conversion system based on SOPC, finally constructed a multifunctional video conversion-based multimedia teaching system from the aspect of module design and functional design, and used a randomized controlled experiment to test students’ learning outcomes in the course of college basketball. The results show that students’ offensive understanding ability and defensive understanding ability improved greatly after the system was used in teaching. It plays an important role in improving the usability and effectiveness of multimedia teaching system.


2021 ◽  
Vol 2021 ◽  
pp. 1-11
Author(s):  
Wumei Li ◽  
Xiaorui Fan

With the development of computer technology and related disciplines, the application of multimedia technology to education is rapidly becoming the mainstream technology of educational technology. This article mainly researches the construction of college sports network multimedia teaching platform system. The physical education management module is the main module in this sports network teaching platform. Therefore, the physical education management module is tested in the testing process. Each module adopts a black box test method. In the system analysis, by dicing, slicing, rotating, and other operations on the data warehouse constructed with the student's performance data, the data are observed from different angles, which is convenient for the teacher to understand the teaching effect. This article adopts the method of grade evaluation to finally determine a number of indicators that are not contradictory and nonrepetitive. The end of a teaching unit or a series of teaching activities must be evaluated at different levels. The biggest difference between process evaluation and summative evaluation is that it not only attaches importance to objective measurement and quantitative analysis but also attaches importance to the subjective judgment and qualitative analysis of both teaching parties, which requires a combination of the two. The test environment of the system is to simulate the real operating environment of the system. A cloud computing service platform is built in the school's central computer room to provide services such as dynamic resource scheduling and dynamic load balancing. There are very few schools that use college sports networks to develop educational functions, only reaching 7.8% of the total number of campus networks. The results show that the multimedia teaching platform greatly promotes the teaching effect of college physical education.


2020 ◽  
Vol 9 (7) ◽  
pp. 10
Author(s):  
Chen Li ◽  
Mingyuan Zhao ◽  
Yiyuan Yang

With the development of information technology, multimedia technology has been widely used in various disciplines, and has achieved very good results in actual teaching, effectively improving the quality of teaching. The application of multimedia teaching in college physical education is a typical example. Teachers can present the demonstration and imitation of physical education by means of multimedia display, which can effectively improve the efficiency and enthusiasm of students in learning. This article focuses on the application of multimedia network teaching platform and physical education, aiming to better improve the quality of physical education in colleges and universities and improve students’ sports ability.


Sign in / Sign up

Export Citation Format

Share Document