digital modelling
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2021 ◽  
Author(s):  
◽  
Ariana Faulkner

<p>I am interested in the synergy between art and architecture. Art is typically graphic and architecture is typically spatial. This research investigates how an exploration of both graphic and spatial techniques might inform architecture.  I explore this synergy between graphic and spatial within the context of Hataitai, Wellington. This suburb has the opportunity to grow, physically and socially. This research proposes a Continuing Education Centre that promotes a new cultural hub. This proposal responds to the suburb’s car-dependent nature and aims to enhance Hataitai’s cultural resilience  What graphic and spatial opportunities does architecture offer to improve pedestrian infrastructure and enhance cultural resilience?  I use the design proposal as a vehicle to investigate how art-led experimentation could influence the architectural language and design. I use printmaking as a creative starting point to explore the possibilities of art-led experimentation. From the prints, I investigate the ambiguity of depth and flatness, I then develop experimentation through physical modelling, hand drawing and digital modelling. The resulting design expands a weakly-defined pedestrian network and enriches the cultural fabric through an architectural language that explores both spatial and graphic overlaps.</p>


2021 ◽  
Author(s):  
◽  
Ariana Faulkner

<p>I am interested in the synergy between art and architecture. Art is typically graphic and architecture is typically spatial. This research investigates how an exploration of both graphic and spatial techniques might inform architecture.  I explore this synergy between graphic and spatial within the context of Hataitai, Wellington. This suburb has the opportunity to grow, physically and socially. This research proposes a Continuing Education Centre that promotes a new cultural hub. This proposal responds to the suburb’s car-dependent nature and aims to enhance Hataitai’s cultural resilience  What graphic and spatial opportunities does architecture offer to improve pedestrian infrastructure and enhance cultural resilience?  I use the design proposal as a vehicle to investigate how art-led experimentation could influence the architectural language and design. I use printmaking as a creative starting point to explore the possibilities of art-led experimentation. From the prints, I investigate the ambiguity of depth and flatness, I then develop experimentation through physical modelling, hand drawing and digital modelling. The resulting design expands a weakly-defined pedestrian network and enriches the cultural fabric through an architectural language that explores both spatial and graphic overlaps.</p>


2021 ◽  
Author(s):  
◽  
Gabriella Joyce

<p>In a climate where standard methods of construction are being challenged, developments in engineered timbers are allowing mass timber construction to be explored as a sustainable alternative to traditional building methods. Cross- laminated timber (CLT) is at the forefront of this evolution and, with the advancement in computational design and digital fabrication tools, there lies an opportunity to redefine standard construction. This project explores how digital modelling and advance digital fabrication can be combined to generate a connection system for CLT panels.  The advantages of CLT and mass timber construction are numerous and range from environmental and aesthetic benefits to site safety and cost reduction benefits. There are, however, issues that remain surrounding the connections between CLT panels. Steurer (2006, p.136) stated that, “Progress in engineered timber construction is directly related to developments in connector technology.” This thesis creates connections inspired by traditional Japanese joinery that have been adapted to be used for the panel construction of CLT structures. Using CLT offcuts as a primary connection material, the system not only reduces waste but also mitigates thermal bridging and lowers the number of connection points whilst increasing the ease of building and fabrication.  The connections are first considered at a detail scale. They use the literature review and case studies as a base for design before being tested using digitally fabricated prototypes. These prototypes are evaluated against a framework created in line with the aforementioned criteria. Within this framework, the connections are analysed against existing connection systems as well as previous designs to establish a successful system. The connections are then evaluated within the context of a building scale and considers large-scale fabrication and on- site assembly whilst continuing to focus on the reduction of waste. This research found that the simplicity of the connections is key to a successful system as this allows for faster and cheaper fabrication and installation. However, there is still further research needed surrounding large-scale fabrication and the structural capacity of timber connection systems.</p>


2021 ◽  
Author(s):  
◽  
Gabriella Joyce

<p>In a climate where standard methods of construction are being challenged, developments in engineered timbers are allowing mass timber construction to be explored as a sustainable alternative to traditional building methods. Cross- laminated timber (CLT) is at the forefront of this evolution and, with the advancement in computational design and digital fabrication tools, there lies an opportunity to redefine standard construction. This project explores how digital modelling and advance digital fabrication can be combined to generate a connection system for CLT panels.  The advantages of CLT and mass timber construction are numerous and range from environmental and aesthetic benefits to site safety and cost reduction benefits. There are, however, issues that remain surrounding the connections between CLT panels. Steurer (2006, p.136) stated that, “Progress in engineered timber construction is directly related to developments in connector technology.” This thesis creates connections inspired by traditional Japanese joinery that have been adapted to be used for the panel construction of CLT structures. Using CLT offcuts as a primary connection material, the system not only reduces waste but also mitigates thermal bridging and lowers the number of connection points whilst increasing the ease of building and fabrication.  The connections are first considered at a detail scale. They use the literature review and case studies as a base for design before being tested using digitally fabricated prototypes. These prototypes are evaluated against a framework created in line with the aforementioned criteria. Within this framework, the connections are analysed against existing connection systems as well as previous designs to establish a successful system. The connections are then evaluated within the context of a building scale and considers large-scale fabrication and on- site assembly whilst continuing to focus on the reduction of waste. This research found that the simplicity of the connections is key to a successful system as this allows for faster and cheaper fabrication and installation. However, there is still further research needed surrounding large-scale fabrication and the structural capacity of timber connection systems.</p>


2021 ◽  
Author(s):  
◽  
Cameron Wilson

<p>We build transport infrastructure to move about the city efficiently. However, in New Zealand, it is often one-dimensional and disconnected from the urban fabric. This is the case in Hataitai, where State Highway 1 imposes a boundary between the nearby village and the Town Belt that could be bridged when new work on the Mt Victoria Tunnel takes place.  What could be the nature of a pedestrian bridge that connects these disparate urban territories?  I explored this question with two distinct methods. The first used ‘fast and loose’ hand drawing and physical modelling to explore a ubiquitous mesh structure, replacing the ground plane of the site. This Field accommodated a variety of programmed elements and crossings. The second experiment replaced the mesh with an autonomous loop between the park, village and tunnel. This Island required more precise digital modelling tools and a more measured design process.  The two methods offer vastly different approaches to urban design. The ubiquitous mesh replaces the existing ground by extending it. The Loop structure is an autonomous figure over the existing and messy ground of the urban junction below.  The research demonstrates the tensions between these two approaches to urban intervention and how they can offer alluring moments in the everyday life of the city.</p>


2021 ◽  
Author(s):  
◽  
Cameron Wilson

<p>We build transport infrastructure to move about the city efficiently. However, in New Zealand, it is often one-dimensional and disconnected from the urban fabric. This is the case in Hataitai, where State Highway 1 imposes a boundary between the nearby village and the Town Belt that could be bridged when new work on the Mt Victoria Tunnel takes place.  What could be the nature of a pedestrian bridge that connects these disparate urban territories?  I explored this question with two distinct methods. The first used ‘fast and loose’ hand drawing and physical modelling to explore a ubiquitous mesh structure, replacing the ground plane of the site. This Field accommodated a variety of programmed elements and crossings. The second experiment replaced the mesh with an autonomous loop between the park, village and tunnel. This Island required more precise digital modelling tools and a more measured design process.  The two methods offer vastly different approaches to urban design. The ubiquitous mesh replaces the existing ground by extending it. The Loop structure is an autonomous figure over the existing and messy ground of the urban junction below.  The research demonstrates the tensions between these two approaches to urban intervention and how they can offer alluring moments in the everyday life of the city.</p>


2021 ◽  
Vol 11 (1) ◽  
pp. 3
Author(s):  
Liam Morris ◽  
Michael Ahern ◽  
Dominic O’Sullivan ◽  
Ken Bruton

This research focused on the development of a Digital Model (DM) of a production line at a medical device company, with the objective of providing decision support to stakeholders based on their energy consumption. This model aims to reduce energy consumption by bringing operational data to process engineers, allowing them to make efficient improvement decisions while in production. In order to achieve this objective, the twin transition of digital integration and energy efficiency was enacted by organisations such as the International Energy Agency (IEA). This two-pronged approach involved working with process owners to understand the decision-making process that they undertook to streamline performance and develop the means to digitalise this data while also working with facilities and maintenance engineers to understand which equipment played the most important roles in the production process from an energy consumption perspective. By bringing the process data and energy data together in a digital model of the process, a decision support system could be developed which would unlock the potential to streamline operations not just from an output perspective, but also from an energy efficient perspective. When examining the process step with data catagorised as energy, operational and maintenance, it was found that only operational data was sufficient to support digital modelling in its current state. Therefore, the installation of a wireless energy metering network would be required to support digital modelling and further digital integration.


2021 ◽  
pp. 541-551
Author(s):  
Raimon Calabuig-Moreno ◽  
Rafael Temes-Cordovez ◽  
Javier Orozco-Messana

2021 ◽  
Author(s):  
◽  
Bligh Pringle

<p>The ‘gaze’ has been traditionally established as the primary way tourists consume space. However, recent research proposes ‘the performance’ as an alternative mode of touring that doesn’t centre around just the visual, and looks to design for tourists to ‘perform; opposed to simply ‘gaze’. This thesis examines the relationship between tourists and existing tourism objects, focussing on the lighthouses of New Zealand as an architecture that has the potential for repurposing or developing for consumption as tourism. A ‘design through research’ methodology has been employed using ‘camp’ as a lens of exploration. Iterative design experiments that involve, physical modelling, drawing, collage, photography and digital modelling explore different conceptual opportunities for the lighthouse and with ultimate goal of creating a stage for tourists to perform upon. Developed through three distinct design phases, the first, looks at the lighthouse and transforms it into a theme park, adopting humour and a satirical approach to comment on mass-tourism and kitsch consumption, treating the lighthouse as a collective of activities that makes a single experience. The second takes an intimate approach to what makes a lighthouse. Here the camp lens is removed and the light is analysed through photographic strategies and model making. This seeks to find a real ‘authenticity’ to contribute to the final design phase, exploring ‘camp’ by its absence. The final phase, is ‘the stage complete’, an architecture that encloses the lighthouse, re-adapting camp design methods to explain that story and attract tourists with its camp aesthetics.</p>


2021 ◽  
Author(s):  
◽  
Bligh Pringle

<p>The ‘gaze’ has been traditionally established as the primary way tourists consume space. However, recent research proposes ‘the performance’ as an alternative mode of touring that doesn’t centre around just the visual, and looks to design for tourists to ‘perform; opposed to simply ‘gaze’. This thesis examines the relationship between tourists and existing tourism objects, focussing on the lighthouses of New Zealand as an architecture that has the potential for repurposing or developing for consumption as tourism. A ‘design through research’ methodology has been employed using ‘camp’ as a lens of exploration. Iterative design experiments that involve, physical modelling, drawing, collage, photography and digital modelling explore different conceptual opportunities for the lighthouse and with ultimate goal of creating a stage for tourists to perform upon. Developed through three distinct design phases, the first, looks at the lighthouse and transforms it into a theme park, adopting humour and a satirical approach to comment on mass-tourism and kitsch consumption, treating the lighthouse as a collective of activities that makes a single experience. The second takes an intimate approach to what makes a lighthouse. Here the camp lens is removed and the light is analysed through photographic strategies and model making. This seeks to find a real ‘authenticity’ to contribute to the final design phase, exploring ‘camp’ by its absence. The final phase, is ‘the stage complete’, an architecture that encloses the lighthouse, re-adapting camp design methods to explain that story and attract tourists with its camp aesthetics.</p>


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