student motivation
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2022 ◽  
Vol 10 (1) ◽  
pp. 25-41
Author(s):  
Anita Muho ◽  
Gentjana Taraj

This study aimed at exploring the impact of formative assessment practices on student motivation for learning the English language. As Leahy, Lyon, Thompson, and Wiliam (2005) stated, education needs to change its function from collecting the results of right or wrong, and to encourage teachers in gathering information that will affect the educational decisions. This study is a non-experimental, correlational study, to describe the relationship between formative assessment practices and motivation for leaning. The instrument used was a questionnaire on high school students from public and private schools, who were selected randomly by stratified sampling. They belonged to three major high schools of Durres, Albania. The findings of this study showed that factors like strategic questions used by the teacher during formative assessment, student’s portfolio, self-assessment, and peer assessment affected positively the motivation for learning the English language. The results of the regression equation revealed that from four independent variables, the factor that had the greatest impact on motivation for learning were strategic questions used by the teacher during formative assessment, followed by self-assessment, peer assessment and student’s portfolio. This study identified ways of intervention to promote motivation for learning the English language. The study will contribute in the Albanian context showing how assessment practices made an impact on student motivation. It will help educational institutions and policy makers, foreign language teachers in improving the assessment practices to promote student motivation in learning the English language.


2022 ◽  
Vol 27 ◽  
pp. 527-538
Author(s):  
Diah Pranitasari ◽  
Irfan Maulana

This study aims to determine the intrinsic and extrinsic factors that influence students' motivation to complete their thesis by using self-efficacy variables, the need for achievement, campus environment, and lecturer learning methods to the motivation to complete their thesis at the Indonesian College of Economics. This research method is a questionnaire survey method. The population in this study were morning regular students and evening regular students of the Indonesian College of Economics who graduated in 2019 by 311 people and the study sample was 164 people. The analysis used is SEM- PLS and SmartPLS 3.0 software. The results of this study indicate 3 variables that affect regular morning students: (1) Self-efficacy affects the motivation to complete a thesis of 29.1%. (2) The need for achievement influences the motivation to complete the thesis by 31.9%. (3) Campus environment towards motivation to complete the thesis is 37.5%. And there are 2 variables that affect regular night students: (1) The need for achievement influences the motivation to complete the thesis by 55.5%. (2) The campus environment influences the motivation to complete the thesis by 40.3%.


2022 ◽  
pp. 14-26
Author(s):  
Huri B. Kose ◽  
Isha Kalanee ◽  
Yetkin Yildirim

This chapter discusses the economic, academic, and socioemotional effects of the COVID-19 pandemic on low-income students and the institutes of higher education that serve them. Income-based inequities among students have been amplified significantly by the economic recession and the shift to remote learning. This chapter examines the federal and state-level plans that aim to address these inequities by providing/redistributing aid to universities. Additionally, updated pedagogies that are attuned to the needs of remote/hybrid learning are proposed, since keeping student motivation (and graduation rates) high will be a priority for universities as they recover from this pandemic. Universities must therefore provide their students with the sufficient monetary, academic, and emotional support needed to ensure both their students' and their own success.


2022 ◽  
pp. 372-392
Author(s):  
Ebru Melek Koç

This chapter aims to investigate the perceptions of English language teachers on motivation in the virtual English language classroom. The participants are 17 English language teachers at elementary and secondary schools. Interview questions were used to collect data, and thematic analysis was conducted to analyse the data. The findings revealed that student motivation in virtual English lessons was lower compared to their motivation in lessons conducted face-to-face. Another finding was that there were various factors that impact student motivation negatively and positively in synchronous English classes such as interaction, inequality, student education environments, and effective use of synchronous virtual classroom platforms.


2022 ◽  
pp. 821-837
Author(s):  
Jhonny Paul Taborda Mosquera ◽  
Jeferson Arango López ◽  
César A Collazos ◽  
Francisco Luis Gutiérrez Vela

Taking advantage of the advances in mobile technologies, and the new set of applications and games available in the different stores, in this article the authors propose a catalog of gamification patterns that can be implemented un those applications and games. These patterns increase student motivation through its implementation in activities in and out of the classroom with the support of mobile devices and game applications. In addition, the authors carried out an experiment conducted with different groups of students in an educational institution in Colombia to assess its impact on student motivation. The results show the improvement in the motivation for the majority of students that used applications with the proposed patterns. This study contributes to addressing the technological resources of schools towards gamification patterns perspectives to improve the motivation of students in the learning process.


Author(s):  
Usman Durrani ◽  
Roba Alnajjar ◽  
Abdulrahman Al Muaitah ◽  
Abdulwahab Daqaq ◽  
Abdulrahman Salah ◽  
...  

This paper explores the effect of applying gamification and flipped classroom approaches through our group-based assessment game, the CrossQuestion, in the course of IT in Business. The course teaches basic IT fundamentals and their application in different functional areas of business and management. In Spring 2020-21, we delivered this course through Moodle platform, integrated with the Zoom video communication tool, to introduce the CrossQuestion game as supplemental resources to engage students. We conducted measurements using the Instructional Materials Motivation Survey scales to verify the game's learning effect. We divided students into an experimental group (85 students who played the CrossQuestion game through gamified flipped classroom session–Spring 2020-21) and a control group (60 students who previously underwent lecture-based instructions and individualized formal assessments–Spring 2019-20). The analysis of students’ grades confirms improvement by applying gamified flipped classroom group-based assessments in the learning process. The students’ questionnaire also confirms that group-based assessments can improve students’ motivation. We developed a game system that was attractive to the students, implying that it can be an effective instructional and recreational material to boost morale, increase collaboration, enhance engagement and socialization opportunities, especially during this challenging pandemic.


2021 ◽  
Vol 7 (2) ◽  
pp. 114-133
Author(s):  
Khatifah Khatifah ◽  
Arnita Arnita

In attracting students' attention in learning, teacher creativity is needed to arouse students' desires and can foster student motivation to learn. In order for the learning process to run according to what the teacher wants, students need motivation. Motivation is influenced by several factors, both internal and external factors. Internal factors are factors that arise from within students, such as health conditions, interest in learning and so on. While external factors are influential factors that arise from outside students, such as teachers, the environment, and the availability of facilities and infrastructure, as well as teaching methods and strategies. Facilities and infrastructure are very vital and very important things in supporting the smoothness or ease in the learning process. This study examines the effect of facilities and infrastructure on student motivation at Madrasah Ibtidaiyah (MI) Quba, Sorong City. The type of research used in this research is quantitative research using a survey approach. The sample of this study was the fifth grade students, totaling 35 students. The sampling technique used was non-probability sampling and was a saturated sampling. The research instrument used a Likert scale questionnaire. The data that has been collected is then processed using the SPSS 20.0 for Windows application. Based on the results of research using statistical analysis and the help of the SPSS 20.0 application program for windows, it shows that there is an influence between facilities and infrastructure on student learning motivation in class V students, obtained fcount of 422.239 and ftable of 3.285 so it can be concluded that fcount (422,239) > ftable (3.285), and the value of T_count 20,548 > T_table 1,692, it can be stated that H1 is accepted or there is an influence between facilities and infrastructure (X) on students' learning motivation at MI Quba, Sorong City (Y).


SELTICS ◽  
2021 ◽  
Vol 4 (2) ◽  
pp. 71-81
Author(s):  
Binti Roifatus Siam ◽  
Rohmani Nur Indah

Many studies have discussed the Think-Pair-Share strategy to increase students' learning motivation in various scientific fields, especially in learning English. However, it still requires more exploration concerning TPS implementation for seventh-grader students to improve their proficiency when engaged in narrative reading. This research departs from the student's opinion about the struggle to read and understand the narrative text, and the class was so boring. Therefore, it is assumed that the use of TPS can increase the student’s motivation in reading narrative text. The design chosen is classroom action research (CAR) implemented at MTs. Darul Hikmah Jabon. The participants were 26 students. This research is done with one pre-cycle for need analysis and two cycles to see the increase of the student's score. In the pre-cycle, only three students reached the success criteria. In the first cycle, the scores did not significantly increase; only eleven students succeeded. In the second cycle, twenty-three students showed improvement. It resumed that the TPS technique is very effective for increasing student motivation on reading narrative text. Keywords: Think-Pair-Share, Narrative Text, Classroom Action Research.  


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