recreation and leisure
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2021 ◽  
Vol 5 (Supplement_1) ◽  
pp. 270-270
Author(s):  
Megan Kelley ◽  
Alex Heppner ◽  
Kimberly Van Haitsma ◽  
Katherine Abbott ◽  
Miranda Corpora

Abstract Background The Preferences for Everyday Living Inventory assists nursing home (NH) providers in assessing residents’ preferences and can be used to make Preferences for Activity and Leisure (PAL) Cards, which are personalized 5x7 laminated cards that reflect a resident’s recreation and leisure preferences. We sought to understand the barriers and facilitators to implementing PAL Cards in NH communities during COVID-19. Methods NH providers from five states (n=29) were recruited to create PAL Cards in their communities. Monthly coaching calls with project champions assessed the implementation process. Calls were recorded, transcribed verbatim, checked for accuracy, and coded via thematic analysis. Results Four themes emerged: Adapting to COVID, Preoccupied with COVID, Future Thinking, and PAL Cards Filling the Gaps. Conclusion Some providers were successful adapting to COVID, while others struggled to implement a new program during the pandemic. Those that were successful expressed how PAL Cards helped promote person-centered care.


Author(s):  
Jan-Rickard Norrefalk ◽  
Kristian Borg ◽  
Indre Bileviciute-Ljungar

Objectives: To investigate functioning, activity and disability in people with post-COVID syndrome. Design: Cross-sectional. Subjects/patients: Participants were recruited online via Facebook and a stakeholders’ organization for post-COVID syndrome in Sweden. Methods: Sociodemographic data and International Classification of Functioning, Disability and Health (ICF)-based questionnaires were collected via an online platform and analysed. Results: A total of 100 participants were included (mean age 44.5 years, 82% women, 61% with higher education, and 56% working full- or part-time). For the ICF component Body Functions, the most impaired functions were: fatigability and energy drive (98–99%); higher cognitive functions (74–94%); sleep functions (98%); muscle functions (93%); respiratory functions (92%); heart functions (82%); emotional functions (80%); sexual functions (77%); pain problems (56–90%); and thermoregulatory functions (68%). For the component Activity, the most frequent limitations were: handling stressful situations (98%); remunerative employment (95%); recreation and leisure (94%); climbing the stairs (94%); doing housework (84%); and informal socializing (64%). The most frequent degrees of impairment/limitations were light and moderate, except for severe-complete for fatigue, higher cognitive functions, multitasking, handling stressful situations; and recreation and leisure activities. Conclusion: Post-COVID syndrome following a mild COVID-19 infection can result in impaired body functions and activities. These results support the importance of a multidisciplinary rehabilitation approach for these patients.


2021 ◽  
pp. 001391652110311
Author(s):  
David S. Curtis ◽  
Alessandro Rigolon ◽  
Dorothy L. Schmalz ◽  
Barbara B. Brown

The COVID-19 pandemic may have altered visitation patterns to parks, with potential effects on human health. Little is known about park use early in the pandemic, how park availability influenced use, and whether park visits accelerated COVID-19 spread. Using weekly cell phone location data for 620 U.S. counties, we show park visits decreased by an average 26% between March 15 and May 9, 2020. Net of weekly trends, park visits were 2.2% lower when stay-at-home orders were in effect, yet increased by 8.4% with school closures and 4.4% with business closures. Park visits decreased less during the pandemic in counties where park availability was high. Levels of park visits were not associated with COVID-19 growth rate or incidence in the following weeks. Thus, parks served as recreation and leisure outlets when schools and businesses closed, especially where parks were more available, with no evidence of park use increasing COVID-19 spread.


Author(s):  
Adam Omorczyk

This article is an attempt to understand the changes caused by the organization of the Olympic Games. These changes are creating new places for sports, new recreational spaces and new challenges for the city. In discussing this topic, the author refers not only to scholarly sources and Internet resources, but above all to his field research, which was conducted in cities such as Athens and Barcelona. He also tries to organize and systematize those new places and objects that were created for, or transformed by, the Games. In addition, by supplementing the content with photos and accounts from his own research, the author tries to point out the potential reasons for both successes and organizational failures, which are still visible today in the heritage of the Olympic Games in specific cities.


Author(s):  
Christabella Nadia Angela ◽  
Franky Liauw

Rawa Belong is one of the village in Jakarta’s density. Then this village was filled by social interactions that give a life to the city. A public space that everyone can relax and leisure also express themselves freely. With a cultural background and plants, Rawa Belong began to be seen as something special. Various communities and people with a different background are in it. Freedom that should be in a public space is not happen here, because of the density both in the interaction between people and their environment. This project is based on “Everyday Urbanism” method to observe and analysis the urban life in Rawa Belong. Then this project was created to resolve what people in Rawa Belong needs such as a place to recreation and leisure where will be seen as a connection between lost spaces also to create a space that combine all the people and community that should be in a public space.   Keywords:  community; cultural; plants; public space; social interactioAbstrakRawa Belong merupakan salah satu kelurahan ditengah kepadatan kota Jakarta. Suatu kelurahan yang diisi oleh interaksi social yang memberi kehidupan bagi kota. Sebuah wadah dan ruang public dimana setiap orang dapat melakukan aktivitas rekreasi dan mengekspresikan dirinya secara bebas. Dengan latar belakang sejarah budaya betawi dan juga tanaman hias, daerah Rawa Belong dipandang sebagai sesuatu yang khas dan istimewa. Berbagai macam komunitas dengan berbagai latar belakang ada di dalamnya, kebebasan yang seharusnya ada dalam sebuah ruang public tidak terlihat di daerah ini karena begitu padatnya satu dengan yang lainnya baik dalam interaksi antar manusia maupun interaksi dengan lingkungannya. Proyek ini didasari  menggunakan metode “Everyday Urbanism” untuk melakukan pengamatan dan analisa terhadap kehidupan di Rawa Belong. Kemudian proyek ini diciptakan untuk menjawab kebutuhan wadah rekreasi yang ada, dimana wadah ini akan dilihat sebagai sebuah koneksi antar ruang-ruang yang hilang dan menggabungkan semua komunitas dan masyarakat yang seharusnya ada dalam sebuah ruang terbuka.


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