3d city model
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2022 ◽  
Vol 8 (1) ◽  
pp. 105-123
Author(s):  
Heba K. Khayyal ◽  
Zaki M. Zeidan ◽  
Ashraf A. A. Beshr

The 3D city model is one of the crucial topics that are still under analysis by many engineers and programmers because of the great advancements in data acquisition technologies and 3D computer graphics programming. It is one of the best visualization methods for representing reality. This paper presents different techniques for the creation and spatial analysis of 3D city modeling based on Geographical Information System (GIS) technology using free data sources. To achieve that goal, the Mansoura University campus, located in Mansoura city, Egypt, was chosen as a case study. The minimum data requirements to generate a 3D city model are the terrain, 2D spatial features such as buildings, landscape area and street networks. Moreover, building height is an important attribute in the 3D extrusion process. The main challenge during the creation process is the dearth of accurate free datasets, and the time-consuming editing. Therefore, different data sources are used in this study to evaluate their accuracy and find suitable applications which can use the generated 3D model. Meanwhile, an accurate data source obtained using the traditional survey methods is used for the validation purpose. First, the terrain was obtained from a digital elevation model (DEM) and compared with grid leveling measurements. Second, 2D data were obtained from: the manual digitization from (30 cm) high-resolution imagery, and deep learning structure algorithms to detect the 2D features automatically using an object instance segmentation model and compared the results with the total station survey observations. Different techniques are used to investigate and evaluate the accuracy of these data sources. The procedural modeling technique is applied to generate the 3D city model. TensorFlow & Keras frameworks (Python APIs) were used in this paper; moreover, global mapper, ArcGIS Pro, QGIS and CityEngine software were used. The precision metrics from the trained deep learning model were 0.78 for buildings, 0.62 for streets and 0.89 for landscape areas. Despite, the manual digitizing results are better than the results from deep learning, but the extracted features accuracy is accepted and can be used in the creation process in the cases not require a highly accurate 3D model. The flood impact scenario is simulated as an application of spatial analysis on the generated 3D city model. Doi: 10.28991/CEJ-2022-08-01-08 Full Text: PDF


Author(s):  
Smit Shah

Abstract: 3D city models enable us to gain a better grasp of how various city components interact with one another. Advances in geosciences now allow for the automatic creation of high-quality, realistic 3D city models. It is not limited to visualization and navigation, however, also for shadow and solar potential analysis. Solar radiation is an example of a 3D GIS tool that is in high demand. The calculation of solar radiation that reaches 3D objects can be simple, but the shadow effect of nearby buildings is a considerably more challenging issue because some facades or roofs are only partially shadowed. The present study is analyzed into two approaches. The first approach is considered as Visualization (client-side) approach to visualize the 3D city models on the website using NodeJS and CesiumJS. The second approach is considered as Analyzation (Server-side) approach to analyze the solar potential using python for faster processing and deeming the future development aspects.


Author(s):  
Evgeny Shirinyan ◽  
Dessislava Petrova-Antonova

3D city models integrate heterogeneous urban data from multiple sources in a unified geospatial representation, combining both semantics and geometry. Although in the last decades, they are predominantly used for visualization, today they are used in a large range of tasks related to exploration, analysis, and management across multiple domains. The complexity of urban processes and the diversity of urban environment bring challenges to the implementation of 3D city models. To address such challenges, this paper presents the development process of a 3D city model of a single neighborhood in Sofia city based on CityGML 2.0 standard. The model represents the buildings in LOD1 with a focus on CityGML features of related to the buildings like building part, terrain intersection curve and address. Similar building models of 18 cities provided as open datasets are explored and compared in order to extract good modeling practices. As a result, workflows for generation of 3D building models in LOD1 are elaborated and improvements in the feature modeling are proposed. Two options of building model are examined: modeling of a building as a single solid and modeling of a building with separate building parts. Finally, the possibilities for visualization of the model in popular platforms such as ArcGIS Pro and Cesium Ion are explored.


Author(s):  
P. H. T. Camacho ◽  
V. M. R. Santiago ◽  
C. J. S. Sarmiento

Abstract. 3D city models have found purpose beyond simple visualization of space by serving as building blocks of digital twins and smart cities. These are useful to urban areas in the Philippines through diversified applications: urban planning, disaster mitigation, environmental monitoring, and policy making. This study explored the use of free and open-source software to generate an LOD1 and LOD2 3D city model of Tanauan City, Batangas using building footprints from OpenStreetMap and elevation models from Taal Open LiDAR data. The proposed approach consists of GIS-based methods including data pre-processing, building height extraction, roof identification, building reconstruction, and visualization. The study adopted methods from previous studies for building detection and from Zheng et al. (2017) for LOD2 building reconstruction. For LOD1, a decision tree classifier was devised to determine the appropriate height for building extrusion. For LOD2, a model-driven approach using multipatch surfaces was utilized for building reconstruction. The workflow was able to reconstruct 70.66% LOD1 building models and 55.87% LOD2 building models with 44.37% overall accuracy. The RMSE and MAE between the extracted heights from the workflow and from manual digitization has an accuracy lower than 1 m which was within the standards of CityGML. The processing time in test bench 1 and test bench 2 for LOD1 took 00:12:54.5 and 00:09:27.2 while LOD2 took 02:50:29.1 and 01:27:48.2, respectively. The results suggest that the efficient generation of LOD1 and LOD2 3D city models from open data can be achieved in the FOSS environment using less computationally intensive GIS-based algorithms.


2021 ◽  
pp. 684-693
Author(s):  
Jasmin Taletović ◽  
Slobodanka Ključanin
Keyword(s):  

2021 ◽  
Vol 10 (10) ◽  
pp. 697
Author(s):  
Massimiliano Pepe ◽  
Domenica Costantino ◽  
Vincenzo Saverio Alfio ◽  
Gabriele Vozza ◽  
Elena Cartellino

The aim of the paper is to identify a suitable method for the construction of a 3D city model from stereo satellite imagery. In order to reach this goal, it is necessary to build a workflow consisting of three main steps: (1) Increasing the geometric resolution of the color images through the use of pan-sharpening techniques, (2) identification of the buildings’ footprint through deep-learning techniques and, finally, (3) building an algorithm in GIS (Geographic Information System) for the extraction of the elevation of buildings. The developed method was applied to stereo imagery acquired by WorldView-2 (WV-2), a commercial Earth-observation satellite. The comparison of the different pan-sharpening techniques showed that the Gram–Schmidt method provided better-quality color images than the other techniques examined; this result was deduced from both the visual analysis of the orthophotos and the analysis of quality indices (RMSE, RASE and ERGAS). Subsequently, a deep-learning technique was applied for pan sharpening an image in order to extract the footprint of buildings. Performance indices (precision, recall, overall accuracy and the F1 measure) showed an elevated accuracy in automatic recognition of the buildings. Finally, starting from the Digital Surface Model (DSM) generated by satellite imagery, an algorithm built in the GIS environment allowed the extraction of the building height from the elevation model. In this way, it was possible to build a 3D city model where the buildings are represented as prismatic solids with flat roofs, in a fast and precise way.


Author(s):  
L. Harrie ◽  
J. Kanters ◽  
K. Mattisson ◽  
P. Nezval ◽  
P.-O. Olsson ◽  
...  

Abstract. In order to meet the increasing needs of housing and services in urban areas, cities are densified. When densifying a city, it is important to provide good living conditions while maintaining a low environmental impact. To ensure this, the urban planning process should include simulations of e.g. noise and daylight conditions. In this paper we describe a newly started projected directed towards the need for quality-assured and harmonised input data to the simulations, in the form of 3D city models. The first part of the paper includes the background and research questions of the project and in the second part a tool for daylight simulations on neighbourhood level is introduced, a tool that will be utilized for evaluating the 3D city model design.


Author(s):  
C. García-Sánchez ◽  
S. Vitalis ◽  
I. Paden ◽  
J. Stoter

Abstract. Climate change and urbanization rates are transforming urban environments, making the use of 3D city models in computational fluid dynamics (CFD) a fundamental ingredient to evaluate urban layouts before construction. However, current geometries used in CFD simulations tend to be built by CFD experts to test specific cases, most of the times oversimplifying their designs due to lack of information or in order to reduce complexity. In this work we explore what are the effects of oversimplifying geometries by comparing wind simulations of different level of detail geometries. We use semantic 3D city models automatically built and adjust them to their suitable use in CFD. For the first test, we explore wind simulations within a troublesome section of the TUDelft campus, the passage next to the EWI building (the tallest building in our domain), where the use of 3D city model variants show how differences in geometry and surface properties affect local wind conditions. Finally we analyze what these differences in velocity magnitude could mean for practitioners in terms of pedestrian wind comfort.


Author(s):  
H. Kiavarz ◽  
M. Jadidi ◽  
A. Rajabifard ◽  
G. Sohn

Abstract. Nowadays, cities and buildings are increasingly interconnected with new modern data models like the 3D city model and Building Information Modelling (BIM) for urban management. In the past decades, BIM appears to have been primarily used for visualization. However, BIM has been recently used for a wide range of applications, especially in Building Energy Consumption Estimation (BECE). Despite extensive research, BIM is less used in BECE data-driven approaches due to its complexity in the data model and incompatibility with machine learning algorithms. Therefore, this paper highlights the potential opportunity to apply graph-based learning algorithms (e.g., GraphSAGE) using the enriched semantic, geometry, and room topology information extracted from BIM data. The preliminary results are demonstrated a promising avenue for BECE analysis in both pre-construction step (design) and post-construction step like retrofitting processes.


2021 ◽  
Vol 3 (5) ◽  
pp. 423-433
Author(s):  
Gustavo Alomía ◽  
Diego Loaiza ◽  
Claudia Zúñiga ◽  
Xun Luo ◽  
Rafael Asorey-Cacheda

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