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2021 ◽  
Vol 1 (9) ◽  
pp. 6-15
Author(s):  
A. Yu. Fedosov ◽  
M. V. Markushevich

The article presents the methodology for teaching the theme "Creation and editing of vector graphic information" in basic school, which can be implemented both in full-time education and using distance learning technologies. The methodology is based on the use of the free vector graphic editor LibreOffice Draw and has been tested over several years in teaching vector computer graphics in the seventh grade in informatics course in full-time, as well as in a distance learning format in 2020. The authors substantiate the need to develop universal methods of teaching information technologies that are insensitive to the form of education (full-time or using distance educational technologies) based on the use of free software. Some principles of constructing a methodology for teaching vector graphics based on the new Federal State Educational Standard of Basic General Education are formulated. As the basic operating system used by the teacher, the domestic free operating system "Alt Education 9" is proposed. The article substantiates the choice of the graphic editor LibreOffice Draw as the optimal software tool to support teaching vector graphics in elementary school, formulates the criteria for choosing  LibreOffice Draw as a basic tool for studying computer graphics in grades 6–9 for the implementation of distance learning. A universal scheme for the implementation of a distance lesson in teaching information technology based on the use of free cross-platform software, in particular, teaching vector graphics, is proposed. 


2021 ◽  
Vol 14 (3) ◽  
pp. 100-110
Author(s):  
I. V. Naumov

Analysis has been performed of the operation of electric distribution networks of ten branches of Oblkommunenergo (OKE) of Irkutsk Region [1]. Based on the data on the operation of these networks published in public media, algorithms and computer programs for the Matlab graphic editor are compiled, which are used for plotting time diagrams that characterize the operation of the electrical networks under consideration. The balance changes are shown in the transmission of electric energy into the OKE networks and from the OKE networks directly to consumers (high, medium and low voltage networks). The number of failures, the power supply interruption time and the amount of electricity undersupplied in each month of the year for each of the branches are considered. The months of the year are determined, in which the greatest and least damage occurs to the electrical networks of the OKE branches. Data are presented on the dynamics of annual wear of electric networks, planned activities and their annual implementation. The level of reliability is considered according to the established indicators of the average duration of interruptions in the transmission of electric energy in each calculated regulation period. It is shown that the combination of the main causes of failures largely depends on the natural-climatic and terrain specifics of the regions through which the routes of electric networks pass. As an example, data on the causes of failure in the electrical networks of one of the OKE branches are considered. The most and least damaged electrical networks of the considered OKE branches have been established. In conclusion, findings are formulated and recommendations are presented on minimizing outages based on the main types of failure causes for the purpose of increasing the operational reliability of the electrical networks under consideration.


2021 ◽  
Vol 20 (2) ◽  
Author(s):  
P.Ya. Kyshkan

The aim – to carry out 3D modelling of the wound canal formed by a stab-cuttingtool with one-sided sharpening of the blade, using photogrammetry method for furtherinvestigation of its morphological peculiarities and obtaining linear dimensions withhigh accuracy in the space of the graphic editor "3ds Max".Material and methods. Fifteen experimental wound canals were reconstructedby means of an alginate imprinting mass with a rubber-like effect "Hydrogum 5"(Zhermack, Italy), which hardens quickly, remains elastic after polymerization, allowsto obtain imprints with an extremely smooth surface andmost accurately preserves andreproduces the properties of the immersed in it blade of the knife under study. Astabcutting tool - a knife with one-sided sharpening of the blade, blade length - 9.6 cm,width in the place of the greatest blade thickening - 2.6 cm, butt thickness - 0.24 cmwas used to mark experimental damage. Given dimensions of the stab- cutting toolwere obtained by means of sliding caliper with an error of ± 0.03-0.15 cm. The formedwound canal was divided into fragments with a step of about 3.5 cm. Each fragmentof the wound canal was contrasted with dye (1% alcohol solution of diamond green).These fragments of the wound canal were opened parallel to its length and placed on arotating table, which was located in a light cube to provide sufficient illumination andphotography was performed. A SONY RX 10 II digital camera was used for taking aphotograph. The index number and a fragment of a scale ruler 1.0 cm long were placedon the object for further calibration of the scale and control of the dimensions of theobject under study in computer programs. The photos obtained in JPEG format wereloaded to the computer program "Agisoft Photoscan", where 3D textured models of thewound canal fragment were created. The obtained model and texture were exportedin OBJ format. Then the obtained 3D models were moved to the graphic space of theprogram "3ds max" to calibrate the scale of the model and in the graphic editor thereconstruction of the wound canal was carried by means of 3D models of its fragments.Results. Measurements of the linear dimentions of damages were carried out at firstby a classical method (by means of a ruler). In addition to, that the depth of the woundcanal, which consists of three fragments, was obtained according to the method ofmeasuring the depth of the wound canal in the body of the corpse by putting togetherits seperate parts in accordance with immersion and permeability of the blade in thevictim's body (skin, subcutaneous muscle tissue, cavity wall and in it itself, the internalorgan and other anatomical formations). Similarly, the width of the wound canal andthe distance between the corners from the side of the butt, which illustrate the thicknessof the blade of the cutting edge and the length of its separate fragments, which in itsturn reproduce the parameters of the blade of an acute traumatic object, were fixed at different levels of immersion.The next stage of our work was to study and obtain the linear dimensions of 3Dmodels’damage by means of a graphic editor "3ds max". In this case, the mentionedcomputer program allowed to obtain the dimensions, described by us,already by anorder with higher accuracy (up to 0.001 cm).The results, obtained by us in the experiment, allow to assert about the high accuracyof measurements, carried out using a computer program for 3D modeling "3ds Max".When combining the obtained linear dimensions of the damage with increased accuracyand the possibility to conduct retrospective diagnosis of the most specific part of thewound canal, formed by the blade belly, the level of accuracy and visualization of thecarried out forensic medical examination is significantly increased.Conclusions. The results, obtained by photogrammetry and 3D modeling of the woundcanal, make it possible to assert the increased accuracy of investigations of individualmorphological characteristics of the lesions and allow to conduct retrospectiveidentification of fragments of the wound canal with the instrument of injury. In additionto that, forensic medical experts receive a modern objective tool for the selection andidentification of the used stab- cutting tool among those provided for examination byjudicial investigation organs. The introduction of the modern methods of 3D modelinginto forensic medical and medical-criminal practice allows to improve the accuracyand visualization of the carrying out examinations and brings them to a new higherlevel.


Author(s):  
Valeriy Mironov ◽  
Artem Gusarenko ◽  
Gayz Tuguzbaev

The problem of extracting semantic information from an electronic document specified in the vector graphics format and containing a graphic model (diagram) built using a graphic editor is considered. The problem is to program retrieving certain structural properties and parametric circuit and entering them into a database for later use. Based on the analysis of the capabilities of graphic editors, a conclusion has made about the relevance of this task for universal editors that are not tied to specific graphic notations and use open graphic document formats, which allows program processing. The proposed approach considers graphic documents at three levels of abstraction: conceptual (semantic properties of a schema), logical (presentation of semantic properties at the internal level of the document) and physical (internal organization of a graphic document). The solution to the problem is based on the construction of a conceptual-logical mapping, i.e., mapping a conceptual model of a circuit to a logical model of a graphic document, according to its physical model. Within the framework of the approach, an algorithm for constructing the indicated mapping is developed, presented in the form of an object-oriented pseudocode. The study of internal markup in open graphic formats made it possible to build models for identifying circuit elements and their connections to each other, which is necessary for a specific application of the algorithm. Expressions for addressing schema elements and accessing their properties are obtained. The proposed approach is implemented on the base of a situation-oriented paradigm, within which the extraction process is driven by a hierarchical situational model. The processed data is specified in the situational model in the form of virtual documents displayed on heterogeneous external data sources. For the problem being solved, we consider the mapping to two variants of vector graphics formats: to a "flat" markup file and to a set of such files in an electronic archive. The practical use of the results is illustrated by the example of extracting semantic information from graphical models developed at various stages of database design.


Author(s):  
А.А. Вохмин ◽  
О.А. Евдокимова ◽  
А.А. Малявко

В работе представлены результаты исследований и разработки средств визуально-графического проектирования сложных алгоритмов в виде блок-схем в целом и, в частности, интерфейсной компоненты таких средств – конвертора текстов программ на различных языках программирования во внутреннее структурно-вложенное представление и обратно в тексты. Визуально-графическое представление алгоритмов лучше воспринимается человеком-разработчиком, чем традиционное текстовое представление, поэтому развитию подобных систем программирования в последнее время уделяется определенное внимание. Однако реализация максимально удобных для человека технологий создания и редактирования блок-схем сопряжена с необходимостью решения ряда сложных задач формирования и адекватного отображения управляющих структур, используемых в популярных языках программирования. Проведен анализ таких структур для наиболее популярных по разным метрикам языков программирования, представлены его результаты и предложен способ выявления и преобразования управляющих структур во внутреннее представление визуально-графического редактора. Описаны основные алгоритмы работы конвертора текстов программ как в прямом, так и в обратном направлениях. The paper presents the results of research and development of tools for visual and graphic design of complex algorithms in the form of block diagrams in general and, in particular, the interface component of such tools - a converter of programs texts in various programming languages ​​into an internal structurally nested representation and back into texts. The visual-graphical representation of algorithms is better perceived by a human developer than the traditional textual representation, therefore, some attention has been paid to the development of such programming systems in recent years. However, the implementation of the most human-friendly technologies for creating and editing block diagrams is associated with the need to solve a number of complex problems of forming and adequately displaying control structures used in popular programming languages. The analysis of such structures for the most popular programming languages ​​in terms of various metrics is carried out, its results are presented, and a method for identifying and transforming control structures into an internal representation of a visual-graphic editor is proposed. The main algorithms for the operation of the program text converter both in forward and backward directions are described.


Author(s):  
О.А. Евдокимова ◽  
А.А. Вохмин ◽  
А.А. Малявко

В работе приведены результаты исследования и разработки редактора блок-схем алгоритмов. Редактор представляет собой один из компонентов проектируемой многоязыковой визуально-графической системы программирования. При ее разработке приходится решать ряд сложных задач, в числе которых – задача автоматического размещения текущего представления элементов (блоков, контейнеров) и связей между ними, в окне, наложенном на потенциально значительно большую по размерам блок-схему проектируемого алгоритма. Способ представления (свернутый или развернутый) каждого контейнера блок-схемы, возможно, содержащего десятки или сотни вложенных в него элементов, на каждом шаге проектирования алгоритма, может выбираться пользователем. Предложен и описан способ пространственного размещения элементов/контейнеров сложных алгоритмов в автоматическом режиме с учетом необходимости реализации всех потенциально возможных операций пользователя по модификации проектируемой блок-схемы. Рассмотрены необходимые для реализации этого подхода внутренние структуры данных визуально-графического редактора и некоторые наиболее важные алгоритмы расчета/пересчета координат блоков/контейнеров и связей между ними в процессе автоматического размещения. The article presents the results of research and development of the algorithm block diagram editor. The editor is one of the components of the projected multilingual visual-graphic programming system. When developing it, it is necessary to solve a number of complex problems, including the problem of automatic placement of the representation of elements (blocks, containers) and links between them in a window superimposed on a large-sized block diagram of an object. predictable algorithm. The presentation method (collapsed or expanded) of each container of the flowchart, which can contain tens or hundreds of nested elements, can be selected by the user at each stage of the algorithm development. A method of spatial arrangement of elements / containers of complex algorithms in automatic mode is proposed and described, taking into account the implementation of all possible user actions to modify the projected block diagram. The necessary approaches for their implementation are the internal data structures of the visual-graphic editor and some of the most important algorithms for calculating / recalculating the coordinates of blocks / containers and the links between them in the process of automatic placement.


Author(s):  
Olha Komar ◽  
Yevhenii Harashchuk

The article analyses the state of modern research on professional training of future primary school teachers to form students' skills to work with a graphic editor. The study uses scientific methods of analysis, synthesis, and comparison to identify the state of modern research on this topic. The authors analyse the views of leading Ukrainian scientists and Ukrainian and foreign founding teachers on the professional training of future teachers. The study highlights the basic definitions of training and vocational training. The content of the concepts of training and professional training is specified. The graphic editor as a component of information and communication competence is described by the authors. Some peculiarities and differences of pupils’ and students’ usage of the graphic editor in primary school are mentioned in the article. The authors describe the main stages of studying the graphic editor by primary school students and analyse the works of outstanding scientists on the professional training of future primary school teachers for students to study the graphic editor. The main mistakes of teachers in studying the graphic editor by students are described, and the further prospects of studying the researched problem is determined. As a result, it is outlined that the works of domestic and foreign scientists are mainly focused on the history of the concepts but not on the disclosure of the main features of training. It is determined that the professional training of future teachers has been studied quite widely, but there are many aspects of training, in particular, the preparation of future teachers for the use of graphic editors by students has not been studied enough. Keywords: training, professional training, professional training of future teacher, professional skills, pedagogical activity, primary school, formation of skills, computer graphics, graphic editor.


2021 ◽  
Vol 93,2021 (93) ◽  
pp. 48-58
Author(s):  
Bohdan Palianytsia ◽  
◽  
Bohdan Kladochnyi ◽  
Oksana Palianytsia ◽  
◽  
...  

The purpose of this work is to build 3D models of components of zenith tropospheric delay (ZTD) according to the surface measurements of meteorological values obtained at 100 points, which is almost evenly distributed throughout Ukraine. Method. Saastamoinen formulas calculated dry and wet components of the zenith tropospheric delay. According to the obtained results, the fields of dry and wet components of tropospheric delay were compiled, the fields of their change were constructed using a different number of studied points. Also, with the help of a graphic editor, 3D models of the magnitude one-moment distribution of dry and wet components of the zenith tropospheric delay for the territory of Ukraine were built. Results. Built 3D models of ZTD components; constructed zenith tropospheric delay fields for the territory of Ukraine; a comparison of the distribution of delay components for the specified area and its change during the day are the results of this work. It is established that the dry component becomes more important in the southern and central territory of Ukraine, where the observation points are lower in height and where there is a higher atmospheric pressure, which dominates in the calculation of this component. Accordingly, the wet component is also higher in the southern part of Ukraine, but this is due to higher relative humidity. As a result of the compaction of the network to 100 points, more accurate models of component distribution were obtained, which allowed Ukraine to assess in more detail the value of tropospheric delay for the territory of Ukraine. Further compaction of the network for the territory of Ukraine did not lead to the expected increase in the accuracy of tropospheric delay, as the location of meteorological stations in the country is not uniform enough, and some values of meteorological magnitudes are obtained not by direct measurements but by interpolation. It is necessary to compact the model with reliable meteorological measurements evenly and to control the calculation of components by integrating according to the aerological soundings carried out at individual points to obtain a more detailed model. Scientific novelty and practical significance. The scientific novelty is to build 3D models of tropospheric delay components for the territory of Ukraine at a certain point in time. The practical significance of the performed research is that they can be used as an initial step to build a Spatio-temporal model of tropospheric delay, reflecting the spatial changes of the delay in real-time for a particular area.


Author(s):  
Л.В. Карпюк ◽  
Н.О. Давіденко

The article discusses the methods of using the AutoCad graphic editor for creating three-dimensional objects. The possibilities of three-dimensional modeling in the AutoCad graphic editor for optimizing the educational process of bachelors of technical specialties are also considered. The article analyzes the best ways to create mechanical engineering drawings.The most developed software tool for the production of design documentation is AutoCAD - a universal graphic design system. Creating models of any complexity in space by using this graphic editor, the user will be able to see their relative position, estimate the distance between them. The model can be freely moved in space, viewing many options. The ability to control the point of view allows to conveniently select the view of the 3D model that is being developed. Zooming, panning in real time with the ability to freely rotate the camera around the model provide the ability to quickly view objects from any point of view. The article provides examples of choosing the most optimal option for creating a three-dimensional model. The traditional way to create a 3D model drawing is to make 2D views of the model. When creating a flat drawing, there is a possibility of error when making projections, since they are created independently from each other and consist of several images. It is rather difficult to represent an object in space from a flat drawing. At present, modern software graphic editors are aimed at creating three-dimensional models that allow to create realistic models and, on their basis, get two-dimensional projections. Graphic editor AutoCad allows to create three-dimensional objects based on standard commands, in the form of a cylinder, cone, box, torus, etc., when editing which you can get the desired shapes. After creating a three-dimensional model, the user can get its two-dimensional projections not only on the main planes, but also on any plane at will. The 3D modeling method allows you to create a complex drawing with any number of images based on a 3D model. There are ways to create 2D plane drawings from a 3D model and the ability to edit ready-made designs that can be inserted from model space into paper space. Editing takes place by changing the parameters of a 3D object in model space, and these changes are automatically reflected in paper space. This method allows us to use the tools to quickly create a system of 3-4 linked views for a 3D AutoCad model.


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