english language arts
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2022 ◽  
pp. 320-343
Author(s):  
Sam von Gillern ◽  
Carolyn Stufft ◽  
Rick Marlatt ◽  
Larysa Nadolny

This research examines the perceptions and instructional ideas of preservice teachers as relates to using Minecraft, a popular video game, to facilitate game-based learning opportunities in their future elementary classrooms. The participants were 21 preservice teachers who played Minecraft as part of a teacher preparation program course and then completed essays on their experiences with the game and its potential to support student learning in the elementary English language arts classroom. These essays were coded and analyzed for themes. Three primary results were found in data analysis. First, three groups emerged from the data with each group indicating either no interest, some interest, or high interest in using Minecraft in their future teaching. Second, the preservice teachers illustrated various potential instructional strategies for integrating the game into the classroom, and third, participants identified a variety of ways that Minecraft integration can support English language arts instruction and learning.


2021 ◽  
Vol 4 (2) ◽  
Author(s):  
Joseph Goldberg

Against the backdrop of the century-long stigma associated with film in America’s English classroom, which persists despite its codification in the English Language Arts (ELA) standards, this study investigated the question: How do American high-school English teachers make sense of and instruct with film? Employing semi-structured interviews with 12 high-school English teachers who instruct with film, from suburban, urban, rural and private school settings, the findings suggest that the stigma staining film in America’s English classroom is systemic. Participants shared their view that film is not an inherently passive medium, and when purposefully and actively facilitated, it possesses unique and efficacious pedagogic promise. Employing strategies typically associated with teaching printed texts, maintaining high classroom expectations, and integrating twenty-first-century pedagogic technologies when teaching with film may allow instructors to fulfil film’s remarkable learning potential, and consequently subvert misperceptions of, malpractices with, and the stigma surrounding film in America’s English classroom.


2021 ◽  
Vol 107 ◽  
pp. 103469
Author(s):  
Ashley Seidel Potvin ◽  
Alison G. Boardman ◽  
Kristina Stamatis

2021 ◽  
pp. 7-9
Author(s):  
Cheryll M. Adams ◽  
Alicia Cotabish ◽  
Mary Cay Ricci

2021 ◽  
pp. 39-65
Author(s):  
Dina Brulles ◽  
Karen L. Brown ◽  
Susan Winebrenner

2021 ◽  
pp. 132-147
Author(s):  
Claire E. Hughes ◽  
Todd Kettler ◽  
Elizabeth Shaunessy-Dedrick ◽  
Joyce VanTassel-Baska

2021 ◽  
pp. 13-20
Author(s):  
Claire E. Hughes ◽  
Todd Kettler ◽  
Elizabeth Shaunessy-Dedrick ◽  
Joyce VanTassel-Baska

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