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2022 ◽  
Vol 54 (9) ◽  
pp. 1-37
Author(s):  
Efstratios Kakaletsis ◽  
Charalampos Symeonidis ◽  
Maria Tzelepi ◽  
Ioannis Mademlis ◽  
Anastasios Tefas ◽  
...  

Recent years have seen an unprecedented spread of Unmanned Aerial Vehicles (UAVs, or “drones”), which are highly useful for both civilian and military applications. Flight safety is a crucial issue in UAV navigation, having to ensure accurate compliance with recently legislated rules and regulations. The emerging use of autonomous drones and UAV swarms raises additional issues, making it necessary to transfuse safety- and regulations-awareness to relevant algorithms and architectures. Computer vision plays a pivotal role in such autonomous functionalities. Although the main aspects of autonomous UAV technologies (e.g., path planning, navigation control, landing control, mapping and localization, target detection/tracking) are already mature and well-covered, ensuring safe flying in the vicinity of crowds, avoidance of passing over persons, or guaranteed emergency landing capabilities in case of malfunctions, are generally treated as an afterthought when designing autonomous UAV platforms for unstructured environments. This fact is reflected in the fragmentary coverage of the above issues in current literature. This overview attempts to remedy this situation, from the point of view of computer vision. It examines the field from multiple aspects, including regulations across the world and relevant current technologies. Finally, since very few attempts have been made so far towards a complete UAV safety flight and landing pipeline, an example computer vision-based UAV flight safety pipeline is introduced, taking into account all issues present in current autonomous drones. The content is relevant to any kind of autonomous drone flight (e.g., for movie/TV production, news-gathering, search and rescue, surveillance, inspection, mapping, wildlife monitoring, crowd monitoring/management), making this a topic of broad interest.


2021 ◽  
Author(s):  
Fan Wu ◽  
Yantao Zong ◽  
Rui Zhao ◽  
Tianyi Yu ◽  
Xiaqing Tang ◽  
...  
Keyword(s):  

2021 ◽  
Author(s):  
Ali A. Abdallah ◽  
Zaher M. Kassas

Author(s):  
Juraj Orsulic ◽  
Robert Milijas ◽  
Ana Batinovic ◽  
Lovro Markovic ◽  
Antun Ivanovic ◽  
...  
Keyword(s):  

Drones ◽  
2021 ◽  
Vol 5 (3) ◽  
pp. 88
Author(s):  
Jin-Woo Lee ◽  
Wonjai Lee ◽  
Kyoung-Dae Kim

For safe UAV navigation and to avoid collision, it is essential to have accurate and real-time perception of the environment surrounding the UAV, such as free area detection and recognition of dynamic and static obstacles. The perception system of the UAV needs to recognize information such as the position and velocity of all objects in the surrounding local area regardless of the type of object. At the same time, a probability based representation taking into account the noise of the sensor is also essential. In addition, a software design with efficient memory usage and operation time is required in consideration of the hardware limitations of the UAVs. In this paper, we propose a 3D Local Dynamic Map (LDM) generation algorithm for a perception system for UAVs. The proposed LDM uses a circular buffer as a data structure to ensure low memory usage and fast operation speed. A probability based occupancy map is created using sensor data and the position and velocity of each object are calculated through clustering between grid voxels using the occupancy map and velocity estimation based on a particle filter. The objects are predicted using the position and velocity of each object and this is reflected in the occupancy map. This process is continuously repeated and the flying environment of the UAV can be expressed in a three-dimensional grid map and the state of each object. For the evaluation of the proposed LDM, we constructed simulation environments and the UAV for outdoor flying. As an evaluation factor, the occupancy grid is accuracy evaluated and the ground truth velocity and the estimated velocity are compared.


Author(s):  
Abdelghani Boucheloukh ◽  
Farès Boudjema ◽  
Nemra Abdelkrim ◽  
Fethi Demim ◽  
Fouad Yacef

2021 ◽  
Author(s):  
Zhenhui Ye

<div>In this paper, we aim to design a deep reinforcement learning(DRL) based control solution to navigate a swarm of unmanned aerial vehicles (UAVs) to fly around an unexplored target area under provide optimal communication coverage for the ground mobile users. Compared with existing DRL-based solutions that mainly solve the problem with global observation and centralized training, a practical and efficient Decentralized Training and Decentralized Execution(DTDE) framework is desirable to train and deploy each UAV in a distributed manner. To this end, we propose a novel DRL approach named Deep Recurrent Graph Network(DRGN) that makes use of Graph Attention Network-based Flying Ad-hoc Network(GAT-FANET) to achieve inter-UAV communications and Gated Recurrent Unit (GRU) to record historical information. We conducted extensive experiments to define an appropriate structure for GAT-FANET and examine the performance of DRGN. The simulation results show that the proposed model outperforms four state-of-the-art DRL-based approaches and four heuristic baselines, and demonstrate the scalability, transferability, robustness, and interpretability of DRGN.</div>


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