navigation algorithms
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Mathematics ◽  
2021 ◽  
Vol 9 (23) ◽  
pp. 3139
Author(s):  
Mireya Cabezas-Olivenza ◽  
Ekaitz Zulueta ◽  
Ander Sánchez-Chica ◽  
Adrian Teso-Fz-Betoño ◽  
Unai Fernandez-Gamiz

There is presently a need for more robust navigation algorithms for autonomous industrial vehicles. These have reasonably guaranteed the adequate reliability of the navigation. In the current work, the stability of a modified algorithm for collision-free guiding of this type of vehicle is ensured. A lateral control and a longitudinal control are implemented. To demonstrate their viability, a stability analysis employing the Lyapunov method is carried out. In addition, this mathematical analysis enables the constants of the designed algorithm to be determined. In conjunction with the navigation algorithm, the present work satisfactorily solves the localization problem, also known as simultaneous localization and mapping (SLAM). Simultaneously, a convolutional neural network is managed, which is used to calculate the trajectory to be followed by the AGV, by implementing the artificial vision. The use of neural networks for image processing is considered to constitute the most robust and flexible method for realising a navigation algorithm. In this way, the autonomous vehicle is provided with considerable autonomy. It can be regarded that the designed algorithm is adequate, being able to trace any type of path.


2021 ◽  
Author(s):  
◽  
Douglas James Ormiston Thomson

<p>A Segway RMP200 has been bought by Victoria University for the purpose of making an autonomous robot. The focus of this project was to create reusable services that use existing navigation algorithms to control the Segway within an indoor environment.  A SICK LMS100 laser rangefinder was added to detect obstacles and allow localization of the Segway within a known map. A hybrid navigation algorithm consisting of an A* path planner with a dynamic window is used for motion planning and obstacle avoidance.  The control system followed a Service Oriented Architecture implemented in Microsoft Robotics Studio using the C# .NET programming language.  Four services were created during the project to interface with the SICK LMS100 scanner, control the Segway RMP200, implement the hybrid navigation algorithm and provide a graphic user interface for the system.  Tests show that the Segway is able to navigate and maintain localisation within the operating environment by identifying and associating corner and door landmarks within the environment.</p>


2021 ◽  
Author(s):  
◽  
Douglas James Ormiston Thomson

<p>A Segway RMP200 has been bought by Victoria University for the purpose of making an autonomous robot. The focus of this project was to create reusable services that use existing navigation algorithms to control the Segway within an indoor environment.  A SICK LMS100 laser rangefinder was added to detect obstacles and allow localization of the Segway within a known map. A hybrid navigation algorithm consisting of an A* path planner with a dynamic window is used for motion planning and obstacle avoidance.  The control system followed a Service Oriented Architecture implemented in Microsoft Robotics Studio using the C# .NET programming language.  Four services were created during the project to interface with the SICK LMS100 scanner, control the Segway RMP200, implement the hybrid navigation algorithm and provide a graphic user interface for the system.  Tests show that the Segway is able to navigate and maintain localisation within the operating environment by identifying and associating corner and door landmarks within the environment.</p>


Drones ◽  
2021 ◽  
Vol 5 (4) ◽  
pp. 134
Author(s):  
Zhenxing Ming ◽  
Hailong Huang

In the near future, it’s expected that unmanned aerial vehicles (UAVs) will become ubiquitous surrogates for human-crewed vehicles in the field of border patrol, package delivery, etc. Therefore, many three-dimensional (3D) navigation algorithms based on different techniques, e.g., model predictive control (MPC)-based, navigation potential field-based, sliding mode control-based, and reinforcement learning-based, have been extensively studied in recent years to help achieve collision-free navigation. The vast majority of the 3D navigation algorithms perform well when obstacles are sparsely spaced, but fail when facing crowd-spaced obstacles, which causes a potential threat to UAV operations. In this paper, a 3D vision cone-based reactive navigation algorithm is proposed to enable small quadcopter UAVs to seek a path through crowd-spaced 3D obstacles to the destination without collisions. The proposed algorithm is simulated in MATLAB with different 3D obstacles settings to demonstrate its feasibility and compared with the other two existing 3D navigation algorithms to exhibit its superiority. Furthermore, a modified version of the proposed algorithm is also introduced and compared with the initially proposed algorithm to lay the foundation for future work.


2021 ◽  
Author(s):  
Yixiao Zhu ◽  
Tingxin Liu ◽  
Siqi Zuo ◽  
K.A. Neusypin ◽  
Andrey Proletarsky

Author(s):  
Margot M. E. Neggers ◽  
Raymond H. Cuijpers ◽  
Peter A. M. Ruijten ◽  
Wijnand A. IJsselsteijn

AbstractAutonomous mobile robots that operate in environments with people are expected to be able to deal with human proxemics and social distances. Previous research investigated how robots can approach persons or how to implement human-aware navigation algorithms. However, experimental research on how robots can avoid a person in a comfortable way is largely missing. The aim of the current work is to experimentally determine the shape and size of personal space of a human passed by a robot. In two studies, both a humanoid as well as a non-humanoid robot were used to pass a person at different sides and distances, after which they were asked to rate their perceived comfort. As expected, perceived comfort increases with distance. However, the shape was not circular: passing at the back of a person is more uncomfortable compared to passing at the front, especially in the case of the humanoid robot. These results give us more insight into the shape and size of personal space in human–robot interaction. Furthermore, they can serve as necessary input to human-aware navigation algorithms for autonomous mobile robots in which human comfort is traded off with efficiency goals.


Sensors ◽  
2021 ◽  
Vol 21 (12) ◽  
pp. 4141
Author(s):  
Wouter Houtman ◽  
Gosse Bijlenga ◽  
Elena Torta ◽  
René van de Molengraft

For robots to execute their navigation tasks both fast and safely in the presence of humans, it is necessary to make predictions about the route those humans intend to follow. Within this work, a model-based method is proposed that relates human motion behavior perceived from RGBD input to the constraints imposed by the environment by considering typical human routing alternatives. Multiple hypotheses about routing options of a human towards local semantic goal locations are created and validated, including explicit collision avoidance routes. It is demonstrated, with real-time, real-life experiments, that a coarse discretization based on the semantics of the environment suffices to make a proper distinction between a person going, for example, to the left or the right on an intersection. As such, a scalable and explainable solution is presented, which is suitable for incorporation within navigation algorithms.


Author(s):  
Chen Zheng Looi ◽  
Danny Wee Kiat Ng

In the past decades, the service robot industry had risen rapidly. The office assistant robot is one type of service robot used to assist officers in an office environment. For the robot to navigate autonomously in the office, navigation algorithms and motion planners were implemented on these robots. Robot Operating System (ROS) is one of the common platforms to develop these robots. The parameters applied to the motion planners will affect the performance of the Robot. In this study, the global planners, A* and Dijkstra algorithm and local planners, Dynamic Window Approach (DWA) and Time Elastic Band (TEB) algorithms were implemented and tested on a robot in simulation and a real environment. Results from the experiments were used to evaluate and compare the performance of the robot with different planners and parameters. Based on the results obtained, the global planners, A* and Dijkstra algorithm both can achieve the required performance for this application whereas TEB outperforms DWA as the local planner due to its feasibility in avoiding dynamic obstacles in the experiments conducted.


Author(s):  
I. A. Chistyakov ◽  
I. V. Grishov ◽  
A. A. Nikulin ◽  
M. V. Pikhletsky ◽  
I. B. Gartseev

This paper is devoted to construction of reference walking trajectories for developing pedestrian navigation algorithms for smartphones. Such trajectories can be used both for verification of classical algorithms of navigation or for application of machine learning technics. Reconstruction of closed trajectories based on data from foot-mounted inertial measurement units (IMU) is investigated. The advantages of the approach are the use of inexpensive sensors and the simplicity of the presented method. We propose algorithms for reconstruction of smooth 2D pedestrian trajectories based on measurements from a single IMU as well as on combined measurements from two IMU’s. Introduced algorithms are based on application of modified Kalman filter with an assumption of IMU having zero velocity when foot contacts the ground. In case of two measurement units, it is additionally assumed that the positions of the sensors cannot differ significantly from each other. The algorithms were tested on trajectories lasting from 1 to 10 minutes, passing indoors on horizontal surfaces. Obtained results were compared with high precision trajectories acquired with GNSS RTK receivers. Additionally, the process of inter-device time synchronization is investigated and detailed description of the experiments and used equipment is given. The dataset used for verification of proposed algorithms is freely available at: http://gartseev.ru/projects/rtj2021.


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