scholarly journals Vyaapaar – B2B Outsourcing Platform

Author(s):  
Vaibhav Dagar

Abstract: The project is a responsive Web application that will allow businesses from a variety of industries to register, upload, and bid on projects. Businesses on this platform will provide their project requirements and budget, and other businesses in that domain will be able to bid on their quote and provide their business profile. The project owner can then award their project to the company that best meets their budget and requirements. The primary goal of this project is to provide opportunities for businesses to assist one another during these difficult times due to the COVID-19 Pandemic. This project provides registered businesses with a platform to outsource their projects at a reasonable cost with no or minimal workforce, and businesses that are out of business or trying to survive economically will be able to get enough business to sustain themselves by bidding and proposing to projects available on the Vyaapaar application's platform. Keywords: outsourcing, business-to-business, web application, mobile application

Author(s):  
Marco Antonio Ramírez-Hernández ◽  
Randolfo Alberto Santos-Quiroz

In the development of an information platform focused on the daily operations of a physical rehabilitation clinic, two main software components are currently being worked on for their interaction with users. A web application focused on the operations of labor personnel (specialists and training professionals) and a native mobile application focused on the actions of patients, each of them has the need to interact with the same information repository, analyzing the side of the Patient problems arise from permanent connectivity to the main data through the Internet or some other data transmission protocol, the requirement arises to be able to interact with the generated personal information, which could be achieved by synchronizing data between client-server.


2020 ◽  
Vol 24 (3) ◽  
pp. 44-55
Author(s):  
Yu. Yu. Dyulicheva

The purpose of the work is the investigation of the modern approaches to augmented reality usage in mathematics and physics learning and the development of mobile application with graphical tips in the augmented reality mode for solving the dynamics typical problems.Materials and methods. The review of the modern articles on the augmented reality usage for mathematics and physics learning is provided; the iOS applications usage in mathematics learning such as GeoGebraAR for second order surfaces learning; the game MultiplicationAR for the multiplication table studying in an fascinating way; VectorAR application for vectors, cross and dot products, Cartesian and skew coordinate systems learning and iOS apps for physics learning such as Physics-Lab for conducting of the experiments with electrical circuits connections in the augmented reality, astrophysics and electromagnetism learning; Galileo application for accompanying of the theoretical material in physics with experiments to demonstrate paradoxes in mechanics, gravitational slingshot etc.; Arious application for students’ acquaintance with famous physicists and their discoveries in the augmented reality are considered. The analysis of tools for lecturers that can be used for the augmented reality content creation, such as HP Reveal and web-application Augment is performed. It should be noted the high personal interests of lecturers for the augmented reality technology implementation.Results. In the course of the work, the difficulties encountered by students in the study of mathematics and physics and possibilities of the augmented reality usage to overcome these difficulties are studied. A mobile application with the ability to receive graphical tips for solving dynamics problems that aimed at students with difficulties of forces and their projections understanding is developed. The methods for the mobile application are developed based on the basic classes of ARKit framework such as SCNNode, SCNBox, SCNPlane, SCNText, SCNGeometry, SCNGeometryElement, SCNShape, SCNMaterial etc. To conduct the experiments a pilot group of 14 random students is created, 9 of which experienced difficulties in solving some types of dynamic problems. The results of the experiment show a positive attitude of students to use of the augmented reality. 7 of 9 students who had difficulties got the skills to solve typical dynamic problems. Conclusion. Based on results of the research, we can conclude about the effectiveness of the augmented reality usage for studying of the abstract concepts in mathematics and physics. The developed mobile application with graphical tips in the augmented reality mode has improved the students’ performance in the pilot group. The lecturers play an important role in the implementation of AR-technology in the educational process. They help to maintain the student’s interest to AR-technology throughout the lesson. The disadvantages of the augmented reality applications include their narrow focus on studying of specific process, phenomenon or concept. The results of research can be applied in the educational process for mathematics and physics learning in order to increase the motivation and interest of students.


2021 ◽  
Vol 15 (3) ◽  
pp. 310-317
Author(s):  
Kristijan Lukaček ◽  
Matija Mikac ◽  
Miroslav Horvatić

This paper is focused on the usage of location services in mobile applications that were developed for the purpose of reporting different events that are based on their location. The event that is intended to be generic and universal can, as in examples used in this paper, be the reporting of some occurrence to a city’s communal affairs office. Such a generic event can include both multimedia and textual data, in addition to location information obtained using mobile device running the app. The software solution that is described in this paper consists of a mobile application that was developed for the Android operating system and a web application that includes a series of PHP scripts that run on a dedicated server. The web application consists of a backend scripts that facilitate the communication of a smart phone and the server and frontend related scripts used by users and administrators to access and check the data and process the reported events.


Dengue cases has become endemic in Malaysia. The cost of operation to exterminate mosquito habitats are also high. To do effective operation, information from community are crucial. But, without knowing the characteristic of Aedes larvae it is hard to recognize the larvae without guide from the expert. The use of deep learning in image classification and recognition is crucial to tackle this problem. The purpose of this project is to conduct a study of characteristics of Aedes larvae and determine the best convolutional neural network model in classifying the mosquito larvae. 3 performance evaluation vector which is accuracy, log-loss and AUC-ROC will be used to measure the model’s individual performance. Then performance category which consist of Accuracy Score, Loss Score, File Size Score and Training Time Score will be used to evaluate which model is the best to be implemented into web application or mobile application. From the score collected for each model, ResNet50 has proved to be the best model in classifying the mosquito larvae species.


Author(s):  
Shailesh Kumar ◽  
Anant R. Koppar

As mobile devices are becoming the primary access channels for information, the authors need to have accurate effort estimation model for mobile application projects. In this paper the authors discuss “Mobile application estimation framework” that was designed based on 14 mobile application projects and was validated against 5 mobile application projects. In this paper the authors discuss the estimation framework for both native/hybrid mobile application projects and mobile web application projects. The proposed “Mobile application estimation framework” provides comprehensive coverage for various factors involved in mobile estimation such as layer-wise components, horizontal components and others. The estimation framework also considers the cost drivers and is used as effort adjustment factor. The proposed mobile application estimation framework achieved the MMRE of 0.207 with pred (0.3) of 80%.


Author(s):  
Lucky Kannan ◽  
Jebakumar R

Many businesses use email as a medium for advertising and they use emails to communicate with their customers. In the email world, the most common issue that remains unresolved even now is spamming or in other terms unsolicited bulk email. Currently, there is no common way to regulate the practices of an email sender. This proposed system is to formulate a protocol common for all the ESPs or inbox providers and a centralized system that will easily find the spammers and block them. By this method, the Email Service Providers (ESPs) or Inbox Providers need not wait for the sender behaviour and then take actions on the sender or sender domain or sender IP address. Instead, they can get the sender history of reputation from blockchain where the ESPs or Inbox Provider provides a score based on the emails they have received from the sender. The ESPs can get the Public Sender Score(S3) from the mobile application or web application which provides the score management user interface and APIs. The email marketers can also monitor their score through the application.


2021 ◽  
Vol 2131 (2) ◽  
pp. 022077
Author(s):  
M V Stupina ◽  
K V Anistratenko ◽  
L O Pazina

Abstract Nowadays, the technology of QR codes is one of the promising areas of development of the IT industry, which has found application in various industries, business areas, medicine, etc. In the field of education, QR codes are used to increase the interactivity of classes, provide additional multimedia content, conduct surveys and other control activities. This work presents the key features of QR codes, their architecture and main components. The use of QR codes in automating the process of accounting for students’ attendance is considered. A web application has been developed for teachers, the interface of which allows them to generate QR codes for academic disciplines. A mobile application with an integrated QR-code scanner was developed for students. All attendance data is recorded in the teacher’s electronic attendance register. A conceptual data model of the system is presented, as well as the main algorithms of its operation related to the generation and scanning of QR codes. The practice of using the developed system demonstrates the effectiveness of monitoring attendance data by promptly entering it into an electronic journal.


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