Rekonstruksi Pembelajaran untuk Mengatasi Kesulitan Belajar Alquran Hadis di Madrasah Ibtidaiyah Muhammadiyah pada Masa Covid-19

2021 ◽  
Vol 6 (2) ◽  
pp. 1-9
Author(s):  
Nita Kurniawati

The implementation of this research is by using a qualitative approach, data is collected using observations, interviews and documentation studies. The results of the first study of al-Qur’an Hadits before the Covid 19 pandemic in Madrasah Ibtidaiyah Teluk Kuantan took place well and in accordance with the planned learning objectives. Second, the learning of the al-Qur’an Hadits at Madrasah Ibtidaiyah Muhammadiyah Teluk Kuantan when the pandemic took place made the situation and conditions of the learning process in the madrassa changed completely. This is because it is a government policy that prohibits schools from doing face-to-face learning processes, so that learners can only learn from home and teachers provide material online. Third, the learning of the al-Qur’an Hadits that had initially run smoothly turned out to change drastically with the covid-19 pandemic. Therefore, the reconstruction of the learning of the al-Qur’an Hadits becomes one of the alternatives so that how the learning materials that must be studied and tested by these learners can still be conveyed properly. Although the implementation of reconstruction of al-Qur’an Hadits learning is not fully running smoothly in Madrasah Ibtidaiyah Muhammadiyah Teluk Kuantan, but at least teachers have been able to plan and readjust the changes felt due to the pandemic.

2021 ◽  
Vol 10 ◽  
Author(s):  
Muhlasin Amrullah ◽  
Rizka Rahmawati

The purpose of this study is to find out the methods and strategies used by SD Muhammadiyah 2 Krian in learning in the midst of the Covid-19 pandemic. This study examines various as-pects, among others: the history of the establishment of SD Muhammamdiyah 2 Krian, learn-ing methods, learning processes, learning strategies and learning breakthroughs during the covid-19 pandemic conducted by teachers who teach at SD Muhammadiyah 2 Krian. In the process of this research using qualitative-descriptive methods. Data retrieval techniques in this study through interviews, observasai and photos during the research process. This study aims to uncover and conclude how the stategi learning during the covid-19 pandemic by SD Mu-hammadiyah 2 Krian, as well as knowing the origin of the establishment of SD Muhammadi-yah 2 krian, as well as schools in general strategies conducted in SD Muhammadiyah 2 krian this by usingblended learning or mixed learning between online and offline, applications used when online is google meet, youtube, or whatsapp and sometimes there are offline or face-to-face in the learning process conducted at SD Muhammadiyah 2 Krian in addition to the break-through in online learning conducted by teachers, there are many challenges in doing the learning process. But even so, learning does not have to be in school and in the classroom of teachers of SD Muhammadiyah 2 Krian still do the learning process through google meet, youtube or some kind of application that exists such as whatsapp in the hope that students can learn despite having to learn from home and ensure the learning process during the covid-19 pandemic is still running, and learning objectives can be achieved even in the current covid-19 pandemic conditions.


2018 ◽  
Vol 6 (1) ◽  
pp. 5
Author(s):  
Saiful Anwar ◽  
Novi Marlena ◽  
Retno Wulandari

The purpose of the study is to see the effectiveness of the concept of gamification that is applied in the learning process of the subject of Renewal of Economic Education Learning. The approach used in this study is a qualitative approach. Subjects in this study are students of class 06PIEE001 FKIP Pamulang University. In this study adopted Marczewski's Gamification Framework concept which consists of 8 questions: 1) what is being gamified; 2) why is it being gamified; 3) who are the users; 4) how is it being gamified; 5) analytics are set up; 6) tested with users; 7) acted on feedback; and 8) released the solution. Based on the results of data analysis and discussion, it can be concluded that 1) the learning process in the course of Renewal of Economic Education Learning can be done with the concept of gamification by combining face-to-face learning in the classroom with online learning learning; 2) student response in learning process with gamification concept mostly interested because it is new for them; 3) there is a nurturant effect for as long as the concept of gamification is applied in the class


2021 ◽  
Author(s):  
Jale Ipek ◽  
Uche B. Gbenedio ◽  
Sercan Ertas

Today, the speed of the development of technology has various effects in many areas. In the field of education, some concepts, methods, techniques, theories and models come to the fore with the effect of technology and attract the attention of researchers. One of them is blended learning. Blended learning is a learning process in which both face-to-face learning processes and learning processes in online environments coexist. Today's learners are expected to be able to solve problems, work collaboratively, and have strong communication. It is thought that peer learning can be used in constructivist teaching processes in order to gain these features. Peer learning involves learners performing their learning by interacting with each other. In this study, it is aimed to determine the opinions of teacher candidates about peer learning realized with interactive videos in the blended learning process. The study group consists of 37 Computer and Instructional Technologies Education Department teacher candidates, 11 women (29.73%) and 26 men (70.27%) enrolled in the "Special Teaching Methods - II" course in the spring semester of 2018-2019 academic year. In the online part of the study, a web 2.0 tool (Edpuzzle) was used to prepare interactive video content. The videos prepared by the peers regarding the course content were expected to be watched online and before the face-to-face lessons. In the face-to-face learning process, students progressed the learning process interactively with their peers. At the end of the process, the data were collected with the data collection tool named "teacher candidate opinion form" developed by the researchers from the study group. The collected data were analyzed with content analysis and interpreted by the researchers. In the study results, the opinions of the teacher candidates about the process after their learning experiences were determined. It was found that a great majority of the teacher candidates had a positive opinion about the peer learning realized with interactive videos in the blended learning process.


2021 ◽  
Vol 10 ◽  
Author(s):  
Muhlasin Amrullah ◽  
Rizka Rahmawati

The purpose of this study is to find out the methods and strategies used by SD Muhammadiyah 2 Krian in learning in the midst of the Covid-19 pandemic. This study examines various as-pects, among others: the history of the establishment of SD Muhammamdiyah 2 Krian, learn-ing methods, learning processes, learning strategies and learning breakthroughs during the covid-19 pandemic conducted by teachers who teach at SD Muhammadiyah 2 Krian. In the process of this research using qualitative-descriptive methods. Data retrieval techniques in this study through interviews, observasai and photos during the research process. This study aims to uncover and conclude how the stategi learning during the covid-19 pandemic by SD Mu-hammadiyah 2 Krian, as well as knowing the origin of the establishment of SD Muhammadi-yah 2 krian, as well as schools in general strategies conducted in SD Muhammadiyah 2 krian this by usingblended learning or mixed learning between online and offline, applications used when online is google meet, youtube, or whatsapp and sometimes there are offline or face-to-face in the learning process conducted at SD Muhammadiyah 2 Krian in addition to the break-through in online learning conducted by teachers, there are many challenges in doing the learning process. But even so, learning does not have to be in school and in the classroom of teachers of SD Muhammadiyah 2 Krian still do the learning process through google meet, youtube or some kind of application that exists such as whatsapp in the hope that students can learn despite having to learn from home and ensure the learning process during the covid-19 pandemic is still running, and learning objectives can be achieved even in the current covid-19 pandemic conditions.


2021 ◽  
Vol 4 (2) ◽  
Author(s):  
Jale Ipek ◽  
◽  
Abdullah Kalay ◽  
Sercan Ertas

Today, the speed of the development of technology has various effects in many areas. In the field of education, some concepts, methods, techniques, theories and models come to the fore with the effect of technology and attract the attention of researchers. One of them is blended learning. Blended learning is a learning process in which both face-to-face learning processes and learning processes in online environments coexist. Today's learners are expected to be able to solve problems, work collaboratively, and have strong communication. It is thought that peer learning can be used in constructivist teaching processes in order to gain these features. Peer learning involves learners performing their learning by interacting with each other. In this study, it is aimed to determine the opinions of teacher candidates about peer learning realized with interactive videos in the blended learning process. The study group consists of 37 Computer and Instructional Technologies Education Department teacher candidates, 11 women (29.73%) and 26 men (70.27%) enrolled in the "Special Teaching Methods - II" course in the spring semester of 2018-2019 academic year. In the online part of the study, a web 2.0 tool (Edpuzzle) was used to prepare interactive video content. The videos prepared by the peers regarding the course content were expected to be watched online and before the face-to-face lessons. In the face-to-face learning process, students progressed the learning process interactively with their peers. At the end of the process, the data were collected with the data collection tool named "teacher candidate opinion form" developed by the researchers from the study group. The collected data were analyzed with content analysis and interpreted by the researchers. In the study results, the opinions of the teacher candidates about the process after their learning experiences were determined. It was found that a great majority of the teacher candidates had a positive opinion about the peer learning realized with interactive videos in the blended learning process.


2020 ◽  
Vol 2 (2) ◽  
Author(s):  
Ghalyh Wardhana Putra ◽  
Hajri Taqin Musthofa ◽  
Andriyanto Andriyanto

The purpose of this study is to describe how the Microsoft Teams application is used in online learning. This study uses a qualitative approach with a descriptive design. The data technique is done by collecting information, interviews, and documentation. The data obtained were then described descriptively. From this method, the research results show that the use of Microsoft Teams in online learning activities is said to be quite effective and efficient. With various features in one application that makes it easier for teachers and students to access, because teachers can deliver materials using various facilities or features provided by the Team, not only in text but also in text. video form. In addition, teachers can also assess the activeness of their students with the chat feature, and can efficiently assign assignments as evaluation materials to see the level of student understanding. In addition, Teams can also be used for video reservations for face-to-face learning via online. This shows that learning using Microsoft Teams is quite efficient in today's online learning process. Keywords: Application, Learning, Microsoft, Online, Teams


Jurnal Common ◽  
2021 ◽  
Vol 4 (2) ◽  
pp. 171-190
Author(s):  
Radisya Eka Putri H. ◽  
Tine Agustin Wulandari

The pandemic of Covid-19 caused the Indonesian government to issue regulations about the implementation of e-learning as a substitute for face-to-face learning. Zoom Cloud Meeting application is one of the e-learning media used in order to achieve students understanding in the midst of pandemic. The research was conducted through a qualitative approach with a case study in one of the department which has the largest number of students at Universitas Komputer Indonesia. Through the purposive technique, six research informants were obtained, consisting of quality assurance coordinator, lecturers and students involved in the learning process using Zoom Cloud Meeting application. Results showed that planning contained an overview of learning activities to be held with Zoom Cloud Meeting media as well as preparations made by lecturers and students. Implementation is the use of Zoom Cloud Meeting application as the media of e-learning to deliver learning materials, in the same way as face-to-face learning, consisting of lectures and discussions. Evaluation is related to technical barriers and the development of learning materials that should be adjusted to e-learning method through Zoom Cloud Meeting application. Researchers concluded, the use of Zoom Cloud Meeting application as the media of e-learning in general has successfully achieving students understanding in the midst of pandemic through various features that support the implementation of e-learning, this happens after all parties involved can adapt to the e-learning system. For that, it is necessary to conduct further research about the impact of e-learning in the improvement the learning quality of students. This research was conducted as part of e-learning development, although it cannot completely replace face-to-face learning but at least supports the learning process by utilizing technological advances so that students are more active and independent, because the learning process is no longer centered on lecturers.


2021 ◽  
Vol 6 (1) ◽  
pp. 47
Author(s):  
Herry Sanoto

Learning in the era of the Covid-19 pandemic has undergone a fundamental change from a face-to-face learning process to online-based learning to minimize the transmission of the Covid-19 virus. Online learning is basically a learning model with internet technology media, so that the learning process can be carried out even though it is in different places. The research method in this research is qualitative research by describing the online learning management process that is carried out at SMP LAB UKSW. The instruments in this research include observation sheets, student opinion questionnaires, and interview guides. The results showed that the online learning process applies management principles which include planning, organizing, implementing and controlling. The results of student and teacher opinions show that online learning has a positive perception of 83%. The results of the interview showed that the students felt that they were well facilitated by the online learning process that was conducted at SMP LAB UKSW.


2021 ◽  
Vol 1 (2) ◽  
pp. 23-29
Author(s):  
Muhammad Makki ◽  
Dyah Indraswati ◽  
Muhammad Erfan ◽  
Aisa Nikmah Rahmatih ◽  
Vivi Rachmatul Hidayati

The Covid-19 pandemic has led to policies that make teachers and students have to adapt the face-to-face learning model to online learning. The teacher of SD N 2 Cakranegara admits that there are limitations to the variety of audio-visual learning media used. The teachers also don't know and have never tried to develop game games with learning content, even though Android-based games are very possible to be developed and accessed portable on smartphones, the majority of which are already owned by teachers and students. The provision of workshops and assistance in making Android-based educational games for SD N 2 Cakranegara teachers aims to improve skills in creating and developing learning media in the form of educational games and maximizing the use of smartphones. The targeted output in this service activity is the existence of educational games that are ready to be used for the online learning process through appsgeyser.com and quickappninja.com.  


PERSPEKTIF ◽  
2016 ◽  
Vol 1 (1) ◽  
Author(s):  
Atmawarni UMA

Teaching and learning interaction ins chools is an interactive activity and the various components to realize the achievement of learning objectives have been established in the learning planning, to get there, first it need to be understood about the meaning of the term learning, teaching and interaction. These three terms will lead to the definition of teaching and learning interaction. The utilization of information technology in the making and using of interactive multimedia in learning in school be judged very effective in supporting the learning materials delivery. The use of interactive multimedia in the learning in school is one of solution to relieve stiffness, saturation, and the vacuum of students in learning so many kinds of subject in school. By steps and the process of the use of the right interactive multimedia, using interactive multimedia as the messaging media will stimulate thought, feelings, concerns and wishes of student so as to encourage the learning process more interactive and communicative and can enhance students learning experiences become more concrete.


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