Creative Design by Chance Based Interactive Evolutionary Computation

Author(s):  
Chao-Fu Hong ◽  
Hsiao-Fang Yang ◽  
Mu-Hua Lin
2012 ◽  
Vol 16 (4) ◽  
pp. 523-536 ◽  
Author(s):  
Taras Kowaliw ◽  
Alan Dorin ◽  
Jon McCormack

2011 ◽  
Vol 204-210 ◽  
pp. 245-250
Author(s):  
Guo Sheng Hao ◽  
Xiang Jun Zhao ◽  
Yong Qing Huang

user in interactive evolutionary computation (IEC) has the characteristic of fuzzy cognition. Based on this, a method to learn users’ fuzzy cognition knowledge is given. The method includes the fuzzy expression of the basic elements of IEC such as search space, population, gene sense unit and so on. Then a method to increase the performance of IEC based on the knowledge of users’ fuzzy cognition is given. The above results enrich the researches of IEC users' cognition.


Author(s):  
Hiroaki NISHINO ◽  
Kazuma TAKEKATA ◽  
Tsuneo KAGAWA ◽  
Kouichi UTSUMIYA

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