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Fully-adaptive bots for first-person shooter games
PsycEXTRA Dataset
◽
10.1037/e602182011-013
◽
2010
◽
Author(s):
Jonathan Miles
◽
Tony C. Smith
Keyword(s):
First Person
◽
Fully Adaptive
◽
First Person Shooter
Download Full-text
Related Documents
Cited By
References
Fully-Adaptive bots for First-Person Shooter Games
10.5176/978-981-08-5480-5_077
◽
2010
◽
Author(s):
Jonathan Miles
◽
Tony C. Smith
Keyword(s):
First Person
◽
Fully Adaptive
◽
First Person Shooter
Download Full-text
Self-Reported Playing Preferences Resonate with Emotion-Related Physiological Reactions During Playing and Watching of First-Person Shooter Videogames
International Journal of Human-Computer Studies
◽
10.1016/j.ijhcs.2021.102690
◽
2021
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pp. 102690
Author(s):
Suvi K. Holm
◽
Johanna K. Kaakinen
◽
Santtu Forsström
◽
Veikko Surakka
Keyword(s):
First Person
◽
First Person Shooter
◽
Physiological Reactions
Download Full-text
Effect of various spatial auditory cues on the perception of threat in a first-person shooter video game
Proceedings of the 15th International Conference on Audio Mostly
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10.1145/3411109.3411119
◽
2020
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Author(s):
Konstantin Semionov
◽
Iain McGregor
Keyword(s):
Video Game
◽
First Person
◽
Auditory Cues
◽
Perception Of Threat
◽
First Person Shooter
Download Full-text
An In-Depth Exploration of the Effect of 2D/3D Views and Controller Types on First Person Shooter Games in Virtual Reality
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
◽
10.1109/ismar50242.2020.00102
◽
2020
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Author(s):
Diego Monteiro
◽
Hai-Ning Liang
◽
Jialin Wang
◽
Hao Chen
◽
Nilufar Baghaei
Keyword(s):
Virtual Reality
◽
First Person
◽
First Person Shooter
Download Full-text
How Disclosing Skill Assistance Affects Play Experience in a Multiplayer First-Person Shooter Game
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems
◽
10.1145/2858036.2858156
◽
2016
◽
Cited By ~ 15
Author(s):
Ansgar E. Depping
◽
Regan L. Mandryk
◽
Chengzhao Li
◽
Carl Gutwin
◽
Rodrigo Vicencio-Moreira
Keyword(s):
First Person
◽
First Person Shooter
◽
Play Experience
Download Full-text
Predicting skill from gameplay input to a first-person shooter
2013 IEEE Conference on Computational Inteligence in Games (CIG)
◽
10.1109/cig.2013.6633655
◽
2013
◽
Cited By ~ 6
Author(s):
David Buckley
◽
Ke Chen
◽
Joshua Knowles
Keyword(s):
First Person
◽
First Person Shooter
Download Full-text
The Effects of Network Latency on Competitive First-Person Shooter Game Players
2021 13th International Conference on Quality of Multimedia Experience (QoMEX)
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10.1109/qomex51781.2021.9465419
◽
2021
◽
Author(s):
Shengmei Liu
◽
Mark Claypool
◽
Atsuo Kuwahara
◽
James Scovell
◽
Jamie Sherman
Keyword(s):
First Person
◽
Network Latency
◽
Game Players
◽
First Person Shooter
Download Full-text
Covert channels in multiplayer first person shooter online games
2008 33rd IEEE Conference on Local Computer Networks (LCN)
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10.1109/lcn.2008.4664172
◽
2008
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Cited By ~ 11
Author(s):
Sebastian Zander
◽
Grenville Armitage
◽
Philip Branch
Keyword(s):
Online Games
◽
First Person
◽
Covert Channels
◽
First Person Shooter
Download Full-text
Lag Compensation for First-Person Shooter Games in Cloud Gaming
Lecture Notes in Computer Science - Autonomous Control for a Reliable Internet of Services
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10.1007/978-3-319-90415-3_5
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2018
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pp. 104-127
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Cited By ~ 1
Author(s):
Zhi Li
◽
Hugh Melvin
◽
Rasa Bruzgiene
◽
Peter Pocta
◽
Lea Skorin-Kapov
◽
...
Keyword(s):
First Person
◽
First Person Shooter
◽
Lag Compensation
Download Full-text
OPPONENT-BASED TACTIC SELECTION FOR A FIRST PERSON SHOOTER GAME
Proceedings of the 3rd International Conference on Agents and Artificial Intelligence
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10.5220/0003178905910594
◽
2011
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Keyword(s):
First Person
◽
Selection For
◽
First Person Shooter
Download Full-text
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