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GPU Pro 360
Latest Publications
TOTAL DOCUMENTS
19
(FIVE YEARS 0)
H-INDEX
1
(FIVE YEARS 0)
Published By A K Peters/CRC Press
9781351052108
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Latest Documents
Most Cited Documents
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Related Sources
Related Keywords
Octree Mapping from a Depth Camera
GPU Pro 360
◽
10.1201/9781351052108-18
◽
2018
◽
pp. 317-334
Author(s):
Dave Kotfis
Keyword(s):
Depth Camera
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Real-Time JPEG Compression Using DirectCompute
GPU Pro 360
◽
10.1201/9781351052108-9
◽
2018
◽
pp. 159-178
Author(s):
Stefan Petersson
Keyword(s):
Real Time
◽
Jpeg Compression
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Rendering Vector Displacement-Mapped Surfaces in a GPU Ray Tracer
GPU Pro 360
◽
10.1201/9781351052108-16
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2018
◽
pp. 289-304
Author(s):
Takahiro Harada
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Compute-Based Tiled Culling
GPU Pro 360
◽
10.1201/9781351052108-15
◽
2018
◽
pp. 265-288
Author(s):
Jason Stewart
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Bit-Trail Traversal for Stackless LBVH on DirectCompute
GPU Pro 360
◽
10.1201/9781351052108-8
◽
2018
◽
pp. 141-158
Author(s):
Sergio Murguía
◽
Francisco Ávila
◽
Leo Reyes
◽
Arturo García
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Practical Binary Surface and Solid Voxelization with Direct3D 11
GPU Pro 360
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10.1201/9781351052108-6
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2018
◽
pp. 101-116
Author(s):
Michael Schwarz
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Non-separable 2D, 3D, and 4D Filtering with CUDA
GPU Pro 360
◽
10.1201/9781351052108-14
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2018
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pp. 241-264
Author(s):
Anders Eklund
◽
Paul Dufort
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Two-Level Constraint Solver and Pipelined Local Batching for Rigid Body Simulation on GPUs
GPU Pro 360
◽
10.1201/9781351052108-13
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2018
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pp. 223-240
Author(s):
Takahiro Harada
Keyword(s):
Rigid Body
◽
Constraint Solver
◽
Rigid Body Simulation
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Quadtrees on the GPU
GPU Pro 360
◽
10.1201/9781351052108-12
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2018
◽
pp. 211-222
Author(s):
Jonathan Dupuy
◽
Jean-Claude Iehl
◽
Pierre Poulin
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Hair Simulation in TressFX
GPU Pro 360
◽
10.1201/9781351052108-10
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2018
◽
pp. 179-190
Author(s):
Dongsoo Han
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