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Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
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TOTAL DOCUMENTS
13
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6
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Published By ACM Press
9781450314473
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Latest Documents
Most Cited Documents
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Generating Emergent Physics for Action-Adventure Games
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538535
◽
2012
◽
Cited By ~ 1
Author(s):
Joris Dormans
Keyword(s):
Adventure Games
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In Search of Patterns
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538532
◽
2012
◽
Cited By ~ 6
Author(s):
Alex Pantaleev
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Fast exact graph matching using adjacency matrices
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538536
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2012
◽
Cited By ~ 1
Author(s):
Marlon Etheredge
Keyword(s):
Graph Matching
◽
Adjacency Matrices
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Designing Semantic Game Worlds
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538530
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2012
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Cited By ~ 16
Author(s):
Jassin Kessing
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Tim Tutenel
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Rafael Bidarra
Keyword(s):
Semantic Game
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Compositional procedural content generation
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538541
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2012
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Cited By ~ 10
Author(s):
Julian Togelius
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Tróndur Justinussen
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Anders Hartzen
Keyword(s):
Procedural Content Generation
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Content Generation
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Generating Responsive Life-Like Biped Characters
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538529
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2012
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Cited By ~ 5
Author(s):
Ben Kenwright
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Modeling Urban Environments from Geospatial Data
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
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10.1145/2538528.2538533
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2012
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Author(s):
Diego Jesus
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Antonio Coelho
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Carlos Rebelo
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Andre Cardoso
Keyword(s):
Urban Environments
◽
Geospatial Data
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Skill-based Mission Generation
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
◽
10.1145/2538528.2538534
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2012
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Cited By ~ 15
Author(s):
Alexander Zook
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Stephen Lee-Urban
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Michael R. Drinkwater
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Mark O. Riedl
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Procedural Generation of Narrative Puzzles in Adventure Games
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
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10.1145/2538528.2538538
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2012
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Cited By ~ 7
Author(s):
Clara Fernández-Vara
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Alec Thomson
Keyword(s):
Procedural Generation
◽
Adventure Games
Download Full-text
Game-O-Matic
Proceedings of the The third workshop on Procedural Content Generation in Games - PCG'12
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10.1145/2538528.2538537
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2012
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Cited By ~ 17
Author(s):
Mike Treanor
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Bryan Blackford
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Michael Mateas
◽
Ian Bogost
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