empirical user study
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Author(s):  
Victoria Rautenbach ◽  
Serena Coetzee ◽  
Melissa Hankel

This paper presents the results of an exploratory user study using 2D maps to observe and analyse the effect of street name changes on prospective route planning. The study is part of a larger research initiative to understand the effect of street name changes on wayfinding. The common perception is that street name changes affect our ability to navigate an environment, but this has not yet been tested with an empirical user study. A combination of a survey, the thinking aloud method and eye tracking was used with a group of 20 participants, mainly geoinformatics students. A within-subject participant assignment was used. Independent variables were the street network (regular and irregular) and orientation cues (street names and landmarks) portrayed on a 2D map. Dependent variables recorded were the performance (<i>were the participant able to plan a route between the origin and destination?</i>); the accuracy (<i>was the shortest path identified?</i>); the time taken to complete a task; and fixation points with eye tracking. Overall, the results of this exploratory study suggest that street name changes impact the prospective route planning performance and process that individuals use with 2D maps. The results contribute to understanding how route planning changes when street names are changed on 2D maps. It also contributes to the design of future user studies. To generalise the findings, the study needs to be repeated with a larger group of participants.


Author(s):  
Victoria Rautenbach ◽  
Serena Coetzee ◽  
Melissa Hankel

This paper presents the results of an exploratory user study using 2D maps to observe and analyse the effect of street name changes on prospective route planning. The study is part of a larger research initiative to understand the effect of street name changes on wayfinding. The common perception is that street name changes affect our ability to navigate an environment, but this has not yet been tested with an empirical user study. A combination of a survey, the thinking aloud method and eye tracking was used with a group of 20 participants, mainly geoinformatics students. A within-subject participant assignment was used. Independent variables were the street network (regular and irregular) and orientation cues (street names and landmarks) portrayed on a 2D map. Dependent variables recorded were the performance (&lt;i&gt;were the participant able to plan a route between the origin and destination?&lt;/i&gt;); the accuracy (&lt;i&gt;was the shortest path identified?&lt;/i&gt;); the time taken to complete a task; and fixation points with eye tracking. Overall, the results of this exploratory study suggest that street name changes impact the prospective route planning performance and process that individuals use with 2D maps. The results contribute to understanding how route planning changes when street names are changed on 2D maps. It also contributes to the design of future user studies. To generalise the findings, the study needs to be repeated with a larger group of participants.


2009 ◽  
Vol 8 (1) ◽  
pp. 75-88 ◽  
Author(s):  
Niklas Elmqvist ◽  
Ulf Assarsson ◽  
Philippas Tsigas

Recent developments in occlusion management for 3D environments often involve the use of dynamic transparency, or "virtual X-ray vision", to promote target discovery and access in complex 3D worlds. However, there are many different approaches to achieving this effect and their actual utility for the user has yet to be evaluated. Furthermore, the introduction of semitransparent surfaces adds additional visual complexity that may actually have a negative impact on task performance. In this paper, we report on an empirical user study investigating these human aspects of dynamic transparency. Our implementation of the technique is an image-space algorithm built using modern programmable shaders to achieve real-time performance and visually pleasing results. Results from the user study indicate that dynamic transparency provides superior performance for perceptual tasks in terms of both efficiency and correctness. Subjective ratings are also firmly in favor of the method.


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