Smooth Surface Interpolation with Bézier Surfaces Having Rational Bézier Points

1993 ◽  
pp. 289-308
Author(s):  
Kenji Ueda
Author(s):  
R. M. C. Bodduluri ◽  
B. Ravani

Abstract In this paper we study Computer Aided Geometric Design (CAGD) and Manufacturing (CAM) of developable surfaces. We develop direct representations of developable surfaces in terms of point as well as plane geometries. The point representation uses a Bezier curve, the tangents of which span the surface. The plane representation uses control planes instead of control points and determines a surface which is a Bezier interpolation of the control planes. In this case, a de Casteljau type construction method is presented for geometric design of developable Bezier surfaces. In design of piecewise surface patches, a computational geometric algorithm similar to Farin-Boehm construction used in design of piecewise parametric curves is developed for designing developable surfaces with C2 continuity. In the area of manufacturing or fabrication of developable surfaces, we present simple methods for both development of a surface into a plane and bending of a flat plane into a desired developable surface. The approach presented uses plane and line geometries and eliminates the need for solving differential equations of Riccatti type used in previous methods. The results are illustrated using an example generated by a CAD/CAM system implemented based on the theory presented.


2016 ◽  
Vol 9 (4) ◽  
pp. 1788-1828 ◽  
Author(s):  
P.-A. Absil ◽  
Pierre-Yves Gousenbourger ◽  
Paul Striewski ◽  
Benedikt Wirth

Author(s):  
N. Adhikary ◽  
B. Gurumoorthy

Abstract This paper addresses the problem of interpolating point data with multiple patches. The specific issue addressed in this paper is the continuity between the patches used for interpolation. The procedure described in this paper maintains continuity by introducing an intermediate patch between the two patches used for interpolating the point data. This patch is formed by several Bezier patches that maintain continuity with the corresponding Bezier patches obtained by repeated knot insertion in the two interpolating patches. The blending Bezier patches are then converted to a blending B-spline patch by knot removal. It is shown that C1 continuity is obtained across the junction between each interpolating patch and the blending patch. The continuity, across each blending patch and the interpolation performance in the blending patch is also discussed. The paper presents results, of implementation on some typical surfaces.


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