scholarly journals Velocity perception in a moving observer

2017 ◽  
Vol 138 ◽  
pp. 12-17 ◽  
Author(s):  
Hinze Hogendoorn ◽  
David Alais ◽  
Hamish MacDougall ◽  
Frans A.J. Verstraten
Keyword(s):  
Author(s):  
Kangning Xie ◽  
Yue Tian ◽  
Guanghao Shen ◽  
Yili Yan ◽  
Tao Lei ◽  
...  

i-Perception ◽  
10.1068/ic836 ◽  
2011 ◽  
Vol 2 (8) ◽  
pp. 836-836
Author(s):  
Michiaki Shibata ◽  
Jiro Gyoba

Perception ◽  
1977 ◽  
Vol 6 (5) ◽  
pp. 529-540 ◽  
Author(s):  
Bernard Pavard ◽  
Alain Berthoz

In the present work, we have shown the effect of a vestibular stimulation on the velocity perception of a moving scene. The intensity of this effect is related to the amplitude of the cart acceleration, image velocity, spatial frequency of the visual stimulus, and the angle between the directions of cart and image movement. A simple model has been developed to determine whether the perception of visual movement is due to the geometric projection of the vestibular evaluation on the visual vector, or the inverse.


2017 ◽  
Vol 10 (3) ◽  
pp. 177-183 ◽  
Author(s):  
Motoki TACHIIRI ◽  
Yoshihiro TANAKA ◽  
Akihito SANO

1980 ◽  
Vol 51 (3) ◽  
pp. 779-785 ◽  
Author(s):  
Jane E. McNamee ◽  
J. E. Tong ◽  
D. J. Piggins

17 subjects who were required to estimate the time of arrival at a target of a moving light overestimated less after alcohol treatment than after placebo.


1996 ◽  
Vol 67 (3) ◽  
pp. 214-220
Author(s):  
Chika Sumiyoshi
Keyword(s):  

Perception ◽  
1996 ◽  
Vol 25 (1_suppl) ◽  
pp. 37-37 ◽  
Author(s):  
H Distler ◽  
H H Bülthoff

Velocity perception has been investigated in many experiments with stimuli moving in the picture plane (2-D). For example, experiments with sine-wave gratings have shown that high-frequency patterns are perceived as moving faster than low-frequency patterns, and that high-contrast patterns are perceived as moving faster than low-contrast patterns. We investigated the influence of contrast and spatial frequency on perceived velocity in an open-loop driving simulation to determine whether contrast and spatial frequency account for differences in perceived velocity in complex 3-D environments. The simulated scene consisted of a textured road flanked by two meadows. We used road surface textures with different contrast and spatial frequency contents. In a 2AFC paradigm participants were simultaneously presented two driving simulation sequences depicting vehicles moving at different velocities on roads with different surface textures. Participants judged which vehicle was moving faster. Using an adaptive staircase procedure we determined the point of subjective equality for roads with different surface textures. The results show that perceived velocity in a driving simulation does depend on contrast and spatial frequency of the surface texture. Perceived velocity can be increased by increasing the contrast or the relative amount of high spatial frequencies in the surface texture. The relevance of these results for the design of driving simulators is discussed.


Sign in / Sign up

Export Citation Format

Share Document