Depth map extracting based on geometric perspective: An applicable 2D to 3D conversion technology

Author(s):  
Guangtao Ge ◽  
Ziqiang Cheng ◽  
Pingping Ke ◽  
Jiahui Yu
Author(s):  
Ho Sub Lee ◽  
Sung In Cho ◽  
Gyu Jin Bae ◽  
Young Hwan Kim ◽  
Hi-Seok Kim

2021 ◽  
Author(s):  
Mohammad Fawaz

This thesis proposes an adaptive method for 2D to 3D conversion of images using a user-aided process based on Graph Cuts and Random Walks. Given user-defined labelling that correspond to a rough estimate of depth, the system produces a depth map which, combined with a 2D image can be used to synthesize a stereoscopic image pair. The work presented here is an extension of work done previously combining the popular Graph Cuts and Random Walks image segmentation algorithms. Specifically, the previous approach has been made adaptive by removing empirically determined constants; as well the quality of the results has been improved. This is achieved by feeding information from the Graph Cuts result into the Random Walks process in two different ways, and using edge and spatial information to adapt various weights. This thesis also presents a practical application which allows for a user to go through the entire process of 2D to 3D conversion using the method proposed in this work. The application is written using MATLAB, and allows a user to generate and edit depth maps intuitively and also allows a user to synthesize additional views of the image for display on 3D capable devices.


2021 ◽  
Author(s):  
Mohammad Fawaz

This thesis proposes an adaptive method for 2D to 3D conversion of images using a user-aided process based on Graph Cuts and Random Walks. Given user-defined labelling that correspond to a rough estimate of depth, the system produces a depth map which, combined with a 2D image can be used to synthesize a stereoscopic image pair. The work presented here is an extension of work done previously combining the popular Graph Cuts and Random Walks image segmentation algorithms. Specifically, the previous approach has been made adaptive by removing empirically determined constants; as well the quality of the results has been improved. This is achieved by feeding information from the Graph Cuts result into the Random Walks process in two different ways, and using edge and spatial information to adapt various weights. This thesis also presents a practical application which allows for a user to go through the entire process of 2D to 3D conversion using the method proposed in this work. The application is written using MATLAB, and allows a user to generate and edit depth maps intuitively and also allows a user to synthesize additional views of the image for display on 3D capable devices.


2014 ◽  
Vol 513-517 ◽  
pp. 3797-3800 ◽  
Author(s):  
Wen Bin Wang ◽  
Dao Yuan Liu ◽  
Yu Qin Yao

Through the analyzing of the color, motion, parallax and the degree of clarity in scene-all the elements presented on the 2D video, People can produce 3D video smoothly. The paper introduces a kind of pick-up algorithm of depth map, the method of combining the abstraction of motion in depth based on the block matching and the abstraction of background in depth on the basis of background subtraction. The extracted map can be applied to the video conversion technology of "2D to 3D".


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