Partitioning Tasks to Product Development Teams

Author(s):  
Dan Braha

The principle of partitioning tasks among product development teams so as to minimize the cost of interactions across design teams is an important characteristic of complex engineered systems. Although there is growing literature that deals with the proper organization of product development tasks, little attention is given to rigorous modeling of the phenomena. To fill the void, we present a mathematical formulation for the problem. Two main issues are addressed by the model: 1) how to specify task dependencies, and 2) how to optimally partition the tasks among a number of teams. Characteristics of the problem are analyzed, and an efficient solution procedure is proposed. The developed model and solution technique can be applied to various scales of the product design and development process, and may open a variety of interesting questions.

Author(s):  
Preston G. Smith

Highly creative product development teams are exploring the unknown. Initial plans are likely to change as they understand better how the customer will use the product they are developing, as competitive products appear, and as new technologies evolve. Thus, a creative team must remain open to change as its plans shift. If the team is dispersed (virtual), the complications of dealing with changes in plans magnify. This chapter provides tools and approaches for being flexible to such changes as creative teams proceed. These include ways of lowering the cost of change, anticipating change, isolating change, and maintaining options as late as possible. Such tools and approaches will help teams working on highly creative projects to take advantage of their creativity, even when they are dispersed over time and distance.


2018 ◽  
Author(s):  
Hélène Sicotte ◽  
Andrée De Serres ◽  
Virginie Ménard ◽  
Hélène Delerue

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