A Universal Architecture for Migrating Cognitive Agents

Author(s):  
Kaveh Hassani ◽  
Won-Sook Lee

In this chapter, the characteristics of a cognitive architecture that can migrate among various embodiments are discussed and the feasibility of designing such architecture is investigated. The migration refers to the ability of an agent to transfer its internal state among different embodiments without altering its underlying cognitive processes. Designing such architecture will address both weak and strong aspects of AI. The authors propose a Universal Migrating Cognitive Agent (UMCA) inspired by onboard autonomous frameworks utilized in interplanetary missions in which the embodiment can be tailored by defining a set of possible actions and perceptions associated with the new body. The proposed architecture is then evaluated within a few virtual environments to analyze the consistency between its deliberative and reactive behaviors. Finally, UMCA is tailored to automatically create computer animations using a natural language interface.

Author(s):  
J. M. Taylor ◽  
V. Raskin

This paper deals with a contribution of computational analysis of verbal humor to natural language cognition. After a brief introduction to the growing area of computational humor and of its roots in humor theories, it describes and compares the results of a human-subject and computer experiment. The specific interest is to compare how well the computer, equipped with the resources and methodologies of the Ontological Semantic Technology, a comprehensive meaning access approach to natural language processing, can model several aspects of the cognitive behaviors of humans processing jokes from the Internet. The paper, sharing several important premises with cognitive informatics, is meant as a direct contribution to this rapidly developing transdisciplinary field, and as such, it bears on cognitive computing as well, especially at the level of implementation of computational humor in non-toy systems and the relationship to human cognitive processes of understanding and producing humor.


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