scholarly journals Evaluating Answer Set Clause Learning for General Game Playing

Author(s):  
Timothy Cerexhe ◽  
Orkunt Sabuncu ◽  
Michael Thielscher
Author(s):  
A. E. Vázquez-Núñez ◽  
A. J. Fernández-Leiva ◽  
P. García-Sánchez ◽  
A. M. Mora

Author(s):  
Shiven Sharma ◽  
Ziad Kobti ◽  
Scott Goodwin

AI Magazine ◽  
2013 ◽  
Vol 34 (2) ◽  
pp. 107 ◽  
Author(s):  
Michael Genesereth ◽  
Yngvi Björnsson

Games have played a prominent role as a test-bed for advancements in the field of Artificial Intelligence ever since its foundation over half a century ago, resulting in highly specialized world-class game-playing systems being developed for various games. The establishment of the International General Game Playing Competition in 2005, however, resulted in a renewed interest in more general problem solving approaches to game playing. In general game playing (GGP) the goal is to create game-playing systems that autonomously learn how to skillfully play a wide variety of games, given only the descriptions of the game rules. In this paper we review the history of the competition, discuss progress made so far, and list outstanding research challenges.


2014 ◽  
Vol 26 (5) ◽  
pp. 1697-1727 ◽  
Author(s):  
Maciej Świechowski ◽  
Jacek Mańdziuk

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