Stability, sequential rationality, and subgame consistency

2007 ◽  
Vol 34 (2) ◽  
pp. 309-329 ◽  
Author(s):  
Sheng-Chieh Huang ◽  
Xiao Luo
Mathematics ◽  
2020 ◽  
Vol 8 (7) ◽  
pp. 1061
Author(s):  
Denis Kuzyutin ◽  
Nadezhda Smirnova

We design a mechanism of the players’ sustainable cooperation in multistage n-person game in the extensive form with chance moves. When the players agreed to cooperate in a dynamic game they have to ensure time consistency of the long-term cooperative agreement. We provide the players’ rank based (PRB) algorithm for choosing a unique cooperative strategy profile and prove that corresponding optimal bundle of cooperative strategies satisfies time consistency, that is, at every subgame along the optimal game evolution a part of each original cooperative trajectory belongs to the subgame optimal bundle. We propose a refinement of the backwards induction procedure based on the players’ attitude vectors to find a unique subgame perfect equilibrium and use this algorithm to calculate a characteristic function. Finally, to ensure the sustainability of the cooperative agreement in a multistage game we employ the imputation distribution procedure (IDP) based approach, that is, we design an appropriate payment schedule to redistribute each player’s optimal payoff along the optimal bundle of cooperative trajectories. We extend the subgame consistency notion to extensive-form games with chance moves and prove that incremental IDP satisfies subgame consistency, subgame efficiency and balance condition. An example of a 3-person multistage game is provided to illustrate the proposed cooperation mechanism.


Econometrica ◽  
1987 ◽  
Vol 55 (6) ◽  
pp. 1331 ◽  
Author(s):  
David M. Kreps ◽  
Garey Ramey

2013 ◽  
Vol 1 (1) ◽  
pp. 1-38 ◽  
Author(s):  
Ronen Gradwohl ◽  
Noam Livne ◽  
Alon Rosen

Mathematics ◽  
2020 ◽  
Vol 8 (7) ◽  
pp. 1135
Author(s):  
Elena Parilina ◽  
Leon Petrosyan

In the paper, we propose a new method of constructing cooperative stochastic game in the form of characteristic function when initially non-cooperative stochastic game is given. The set of states and the set of actions for any player is finite. The construction of the characteristic function is based on a calculation of the maximin values of zero-sum games between a coalition and its anti-coalition for each state of the game. The proposed characteristic function has some advantages in comparison with previously defined characteristic functions for stochastic games. In particular, the advantages include computation simplicity and strong subgame consistency of the core calculated with the values of the new characteristic function.


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