Automatic 2D to 3D video and image conversion based on global depth map

Author(s):  
Shelmy Mathai ◽  
Paul P Mathai ◽  
K A Divya
Keyword(s):  
3D Video ◽  
2021 ◽  
Author(s):  
Mohammad Fawaz

This thesis proposes an adaptive method for 2D to 3D conversion of images using a user-aided process based on Graph Cuts and Random Walks. Given user-defined labelling that correspond to a rough estimate of depth, the system produces a depth map which, combined with a 2D image can be used to synthesize a stereoscopic image pair. The work presented here is an extension of work done previously combining the popular Graph Cuts and Random Walks image segmentation algorithms. Specifically, the previous approach has been made adaptive by removing empirically determined constants; as well the quality of the results has been improved. This is achieved by feeding information from the Graph Cuts result into the Random Walks process in two different ways, and using edge and spatial information to adapt various weights. This thesis also presents a practical application which allows for a user to go through the entire process of 2D to 3D conversion using the method proposed in this work. The application is written using MATLAB, and allows a user to generate and edit depth maps intuitively and also allows a user to synthesize additional views of the image for display on 3D capable devices.


2021 ◽  
Author(s):  
Mohammad Fawaz

This thesis proposes an adaptive method for 2D to 3D conversion of images using a user-aided process based on Graph Cuts and Random Walks. Given user-defined labelling that correspond to a rough estimate of depth, the system produces a depth map which, combined with a 2D image can be used to synthesize a stereoscopic image pair. The work presented here is an extension of work done previously combining the popular Graph Cuts and Random Walks image segmentation algorithms. Specifically, the previous approach has been made adaptive by removing empirically determined constants; as well the quality of the results has been improved. This is achieved by feeding information from the Graph Cuts result into the Random Walks process in two different ways, and using edge and spatial information to adapt various weights. This thesis also presents a practical application which allows for a user to go through the entire process of 2D to 3D conversion using the method proposed in this work. The application is written using MATLAB, and allows a user to generate and edit depth maps intuitively and also allows a user to synthesize additional views of the image for display on 3D capable devices.


2015 ◽  
Vol 15 (2) ◽  
pp. 31-39
Author(s):  
Chan-Hee Han ◽  
Hyun-Soo Kang ◽  
Si-Woong Lee

2014 ◽  
Vol 513-517 ◽  
pp. 3797-3800 ◽  
Author(s):  
Wen Bin Wang ◽  
Dao Yuan Liu ◽  
Yu Qin Yao

Through the analyzing of the color, motion, parallax and the degree of clarity in scene-all the elements presented on the 2D video, People can produce 3D video smoothly. The paper introduces a kind of pick-up algorithm of depth map, the method of combining the abstraction of motion in depth based on the block matching and the abstraction of background in depth on the basis of background subtraction. The extracted map can be applied to the video conversion technology of "2D to 3D".


Author(s):  
Fan Guo ◽  
◽  
Jin Tang ◽  
Beiji Zou ◽  

Recent advances in 3D have increased the importance of stereoscopic content creation and processing. Therefore, converting existing 2D videos into 3D videos is very important for growing 3D market. The most difficult task in 2D-to-3D video conversion is estimating depth map from single-view frame images. Thus, in this paper, we propose a novel motion-based 2D to 3D video conversion method. The method first determines the motion type using the optical flow estimation. Then, different depth estimation processes are performed based on the motion type. For global motion, the depth from motion parallax provides the final depth map. For local motion, the depth from template together with the bilateral filter is used to produce the depth map. Finally, the left- and right-view images are synthesized to generate realistic stereoscopic results for viewers. During the process, the visual artifacts of the synthesized virtual views are effectively eliminated by recovering the separation and loss of foreground objects. A comparative study and quantitative evaluation with other conversion methods are carried out, which demonstrate that better overall quality results may be obtained using the proposed method.


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