Backward Simulation Methods for Monte Carlo Statistical Inference

2013 ◽  
Author(s):  
Fredrik Lindsten
2006 ◽  
Vol 82 (3-4) ◽  
pp. 489-502 ◽  
Author(s):  
Antti Lauri ◽  
Joonas Merikanto ◽  
Evgeni Zapadinsky ◽  
Hanna Vehkamäki

2018 ◽  
Vol 46 (2) ◽  
pp. 902-912 ◽  
Author(s):  
Anthony J. Hardy ◽  
Maryam Bostani ◽  
Andrew M. Hernandez ◽  
Maria Zankl ◽  
Cynthia McCollough ◽  
...  

2014 ◽  
Vol 998-999 ◽  
pp. 806-813
Author(s):  
Jian Wang ◽  
Qing Xu

Realistic image synthesis technology is an important part in computer graphics. Monte Carlo based light simulation methods, such as Monte Carlo path tracing, can deal with complex lighting computations for complex scenes, in the field of realistic image synthesis. Unfortunately, if the samples taken for each pixel are not enough, the generated images have a lot of random noise. Adaptive sampling is attractive to reduce image noise. This paper proposes a new GH-distance based adaptive sampling algorithm. Experimental results show that the method can perform better than other similar ones.


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