scholarly journals Ad-hoc Document Retrieval using Weak-Supervision with BERT and GPT2

Author(s):  
Yosi Mass ◽  
Haggai Roitman
2009 ◽  
Vol 13 (2) ◽  
pp. 157-187 ◽  
Author(s):  
Michael Bendersky ◽  
Oren Kurland

2019 ◽  
Vol 3 (3) ◽  
pp. 155-164 ◽  
Author(s):  
Yukun Zheng ◽  
Yiqun Liu ◽  
Zhen Fan ◽  
Cheng Luo ◽  
Qingyao Ai ◽  
...  

Abstract A number of deep neural networks have been proposed to improve the performance of document ranking in information retrieval studies. However, the training processes of these models usually need a large scale of labeled data, leading to data shortage becoming a major hindrance to the improvement of neural ranking models’ performances. Recently, several weakly supervised methods have been proposed to address this challenge with the help of heuristics or users’ interaction in the Search Engine Result Pages (SERPs) to generate weak relevance labels. In this work, we adopt two kinds of weakly supervised relevance, BM25-based relevance and click model-based relevance, and make a deep investigation into their differences in the training of neural ranking models. Experimental results show that BM25-based relevance helps models capture more exact matching signals, while click model-based relevance enhances the rankings of documents that may be preferred by users. We further proposed a cascade ranking framework to combine the two weakly supervised relevance, which significantly promotes the ranking performance of neural ranking models and outperforms the best result in the last NTCIR-13 We Want Web (WWW) task. This work reveals the potential of constructing better document retrieval systems based on multiple kinds of weak relevance signals.


Author(s):  
Qingyao Ai ◽  
Brendan O’Connor ◽  
W. Bruce Croft
Keyword(s):  
Ad Hoc ◽  

2017 ◽  
Vol 60 ◽  
pp. 1127-1164 ◽  
Author(s):  
Ran Ben Basat ◽  
Moshe Tennenholtz ◽  
Oren Kurland

The main goal of search engines is ad hoc retrieval: ranking documents in a corpus by their relevance to the information need expressed by a query. The Probability Ranking Principle (PRP) --- ranking the documents by their relevance probabilities --- is the theoretical foundation of most existing ad hoc document retrieval methods. A key observation that motivates our work is that the PRP does not account for potential post-ranking effects; specifically, changes to documents that result from a given ranking. Yet, in adversarial retrieval settings such as the Web, authors may consistently try to promote their documents in rankings by changing them. We prove that, indeed, the PRP can be sub-optimal in adversarial retrieval settings. We do so by presenting a novel game theoretic analysis of the adversarial setting. The analysis is performed for different types of documents (single-topic and multi-topic) and is based on different assumptions about the writing qualities of documents' authors. We show that in some cases, introducing randomization into the document ranking function yields an overall user utility that transcends that of applying the PRP.


2021 ◽  
Vol 55 (1) ◽  
pp. 1-2
Author(s):  
José Devezas

Entity-oriented search has revolutionized search engines. In the era of Google Knowledge Graph and Microsoft Satori, users demand an effortless process of search. Whether they express an information need through a keyword query, expecting documents and entities, or through a clicked entity, expecting related entities, there is an inherent need for the combination of corpora and knowledge bases to obtain an answer. Such integration frequently relies on independent signals extracted from inverted indexes, and from quad indexes indirectly accessed through queries to a triplestore. However, relying on two separate representation models inhibits the effective cross-referencing of information, discarding otherwise available relations that could lead to a better ranking. Moreover, different retrieval tasks often demand separate implementations, although the problem is, at its core, the same. With the goal of harnessing all available information to optimize retrieval, we explore joint representation models of documents and entities, while taking a step towards the definition of a more general retrieval approach. Specifically, we propose that graphs should be used to incorporate explicit and implicit information derived from the relations between text found in corpora and entities found in knowledge bases. We also take advantage of this framework to elaborate a general model for entity-oriented search, proposing a universal ranking function for the tasks of ad hoc document retrieval (leveraging entities), ad hoc entity retrieval, and entity list completion. At a conceptual stage, we begin by proposing the graph-of-entity, based on the relations between combinations of term and entity nodes. We introduce the entity weight as the corresponding ranking function, relying on the idea of seed nodes for representing the query, either directly through term nodes, or based on the expansion to adjacent entity nodes. The score is computed based on a series of geodesic distances to the remaining nodes, providing a ranking for the documents (or entities) in the graph. In order to improve on the low scalability of the graph-of-entity, we then redesigned this model in a way that reduced the number of edges in relation to the number of nodes, by relying on the hypergraph data structure. The resulting model, which we called hypergraph-of-entity, is the main contribution of this thesis. The obtained reduction was achieved by replacing binary edges with n -ary relations based on sets of nodes and entities (undirected document hyperedges), sets of entities (undirected hyperedges, either based on cooccurrence or a grouping by semantic subject), and pairs of a set of terms and a set of one entity (directed hyperedges, mapping text to an object). We introduce the random walk score as the corresponding ranking function, relying on the same idea of seed nodes, similar to the entity weight in the graph-of-entity. Scoring based on this function is highly reliant on the structure of the hypergraph, which we call representation-driven retrieval. As such, we explore several extensions of the hypergraph-of-entity, including relations of synonymy, or contextual similarity, as well as different weighting functions per node and hyperedge type. We also propose TF-bins as a discretization for representing term frequency in the hypergraph-of-entity. For the random walk score, we propose and explore several parameters, including length and repeats, with or without seed node expansion, direction, or weights, and with or without a certain degree of node and/or hyperedge fatigue, a concept that we also propose. For evaluation, we took advantage of TREC 2017 OpenSearch track, which relied on an online evaluation process based on the Living Labs API, and we also participated in TREC 2018 Common Core track, which was based on the newly introduced TREC Washington Post Corpus. Our main experiments were supported on the INEX 2009 Wikipedia collection, which proved to be a fundamental test collection for assessing retrieval effectiveness across multiple tasks. At first, our experiments solely focused on ad hoc document retrieval, ensuring that the model performed adequately for a classical task. We then expanded the work to cover all three entity-oriented search tasks. Results supported the viability of a general retrieval model, opening novel challenges in information retrieval, and proposing a new path towards generality in this area.


Author(s):  
Aming Wu ◽  
Yahong Han ◽  
Yi Yang

Video captioning aims at generating a proper sentence to describe the video content. As a video often includes rich visual content and semantic details, different people may be interested in different views. Thus the generated sentence always fails to meet the ad hoc expectations. In this paper, we make a new attempt that, we launch a round of interaction between a human and a captioning agent. After generating an initial caption, the agent asks for a short prompt from the human as a clue of his expectation. Then, based on the prompt, the agent could generate a more accurate caption. We name this process a new task of video interactive captioning (ViCap). Taking a video and an initial caption as input, we devise the ViCap agent which consists of a video encoder, an initial caption encoder, and a refined caption generator. We show that the ViCap can be trained via a full supervision (with ground-truth) way or a weak supervision (with only prompts) way. For the evaluation of ViCap, we first extend the MSRVTT with interaction ground-truth. Experimental results not only show the prompts can help generate more accurate captions, but also demonstrate the good performance of the proposed method.


2021 ◽  
pp. 115335
Author(s):  
Shufeng Hao ◽  
Chongyang Shi ◽  
Longbing Cao ◽  
Zhendong Niu ◽  
Ping Guo
Keyword(s):  
Ad Hoc ◽  

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