scholarly journals Active Learning Methods for Dynamic Job Shop Scheduling using Genetic Programming under Uncertain Environment

2021 ◽  
Author(s):  
◽  
Deepak Karunakaran

<p>Scheduling is an important problem in artificial intelligence and operations research. In production processes, it deals with the problem of allocation of resources to different tasks with the goal of optimizing one or more objectives. Job shop scheduling is a classic and very common scheduling problem. In the real world, shop environments dynamically change due to events such as the arrival of new jobs and machine breakdown. In such manufacturing environments, uncertainty in shop parameters is typical. It is of vital importance to develop methods for effective scheduling in such practical settings.  Scheduling using heuristics like dispatching rules is very popular and suitable for such environments due to their low computational cost and ease of implementation. For a dynamic manufacturing environment with varying shop scenarios, using a universal dispatching rule is not very effective. But manual development of effective dispatching rules is difficult, time consuming and requires expertise. Genetic programming is an evolutionary approach which is suitable for automatically designing effective dispatching rules. Since the genetic programming approach searches in the space of heuristics (dispatching rules) instead of building up a schedule, it is considered a hyper-heuristic approach.  Genetic programming like many other evolutionary approaches is computationally expensive. Therefore, it is of vital importance to present the genetic programming based hyper-heuristic (GPHH) system with scheduling problem instances which capture the complex shop scenarios capturing the difficulty in scheduling. Active learning is a related concept from machine learning which concerns with effective sampling of those training instances to promote the accuracy of the learned model.  The overall goal of this thesis is to develop effective and efficient genetic programming based hyper-heuristic approaches using active learning techniques for dynamic job shop scheduling problems with one or more objectives.  This thesis develops new representations for genetic programming enabling it to incorporate the uncertainty information about processing times of the jobs. Furthermore, a cooperative co-evolutionary approach is developed for GPHH which evolves a pair of dispatching rules for bottleneck and non-bottleneck machines in the dynamic environment with uncertainty in processing times arising due to varying machine characteristics. The results show that the new representations and training approaches are able to significantly improve the performance of evolved dispatching rules.  This thesis develops a new GPHH framework in order to incorporate active learning methods toward sampling DJSS instances which promote the evolution of more effective rules. Using this framework, two new active sampling methods were developed to identify those scheduling problem instances which promoted evolution of effective dispatching rules. The results show the advantages of using active learning methods for scheduling under the purview of GPHH.  This thesis investigates a coarse-grained model of parallel evolutionary approach for multi-objective dynamic job shop scheduling problems using GPHH. The outcome of the investigation was utilized to extend the coarse-grained model and incorporate an active sampling heuristic toward identifying those scheduling problem instances which capture the conflict between the objectives. The results show significant improvement in the quality of the evolved Pareto set of dispatching rules.  Through this thesis, the following contributions have been made. (1) New representations and training approaches for GPHH to incorporate uncertainty information about processing times of jobs into dispatching rules to make them more effective in a practical shop environment. (2) A new GPHH framework which enables active sampling of scheduling problem instances toward evolving dispatching rules effective across complex shop scenarios. (3) A new active sampling heuristic based on a coarse-grained model of parallel evolutionary approach for GPHH for multi-objective scheduling problems.</p>

2021 ◽  
Author(s):  
◽  
Deepak Karunakaran

<p>Scheduling is an important problem in artificial intelligence and operations research. In production processes, it deals with the problem of allocation of resources to different tasks with the goal of optimizing one or more objectives. Job shop scheduling is a classic and very common scheduling problem. In the real world, shop environments dynamically change due to events such as the arrival of new jobs and machine breakdown. In such manufacturing environments, uncertainty in shop parameters is typical. It is of vital importance to develop methods for effective scheduling in such practical settings.  Scheduling using heuristics like dispatching rules is very popular and suitable for such environments due to their low computational cost and ease of implementation. For a dynamic manufacturing environment with varying shop scenarios, using a universal dispatching rule is not very effective. But manual development of effective dispatching rules is difficult, time consuming and requires expertise. Genetic programming is an evolutionary approach which is suitable for automatically designing effective dispatching rules. Since the genetic programming approach searches in the space of heuristics (dispatching rules) instead of building up a schedule, it is considered a hyper-heuristic approach.  Genetic programming like many other evolutionary approaches is computationally expensive. Therefore, it is of vital importance to present the genetic programming based hyper-heuristic (GPHH) system with scheduling problem instances which capture the complex shop scenarios capturing the difficulty in scheduling. Active learning is a related concept from machine learning which concerns with effective sampling of those training instances to promote the accuracy of the learned model.  The overall goal of this thesis is to develop effective and efficient genetic programming based hyper-heuristic approaches using active learning techniques for dynamic job shop scheduling problems with one or more objectives.  This thesis develops new representations for genetic programming enabling it to incorporate the uncertainty information about processing times of the jobs. Furthermore, a cooperative co-evolutionary approach is developed for GPHH which evolves a pair of dispatching rules for bottleneck and non-bottleneck machines in the dynamic environment with uncertainty in processing times arising due to varying machine characteristics. The results show that the new representations and training approaches are able to significantly improve the performance of evolved dispatching rules.  This thesis develops a new GPHH framework in order to incorporate active learning methods toward sampling DJSS instances which promote the evolution of more effective rules. Using this framework, two new active sampling methods were developed to identify those scheduling problem instances which promoted evolution of effective dispatching rules. The results show the advantages of using active learning methods for scheduling under the purview of GPHH.  This thesis investigates a coarse-grained model of parallel evolutionary approach for multi-objective dynamic job shop scheduling problems using GPHH. The outcome of the investigation was utilized to extend the coarse-grained model and incorporate an active sampling heuristic toward identifying those scheduling problem instances which capture the conflict between the objectives. The results show significant improvement in the quality of the evolved Pareto set of dispatching rules.  Through this thesis, the following contributions have been made. (1) New representations and training approaches for GPHH to incorporate uncertainty information about processing times of jobs into dispatching rules to make them more effective in a practical shop environment. (2) A new GPHH framework which enables active sampling of scheduling problem instances toward evolving dispatching rules effective across complex shop scenarios. (3) A new active sampling heuristic based on a coarse-grained model of parallel evolutionary approach for GPHH for multi-objective scheduling problems.</p>


2020 ◽  
Author(s):  
S Nguyen ◽  
Mengjie Zhang ◽  
M Johnston ◽  
K Chen Tan

Designing effective dispatching rules is an important factor for many manufacturing systems. However, this time-consuming process has been performed manually for a very long time. Recently, some machine learning approaches have been proposed to support this task. In this paper, we investigate the use of genetic programming for automatically discovering new dispatching rules for the single objective job shop scheduling problem (JSP). Different representations of the dispatching rules in the literature are newly proposed in this paper and are compared and analysed. Experimental results show that the representation that integrates system and machine attributes can improve the quality of the evolved rules. Analysis of the evolved rules also provides useful knowledge about how these rules can effectively solve JSP. © 1997-2012 IEEE.


2020 ◽  
Author(s):  
S Nguyen ◽  
Mengjie Zhang ◽  
M Johnston ◽  
K Chen Tan

Designing effective dispatching rules is an important factor for many manufacturing systems. However, this time-consuming process has been performed manually for a very long time. Recently, some machine learning approaches have been proposed to support this task. In this paper, we investigate the use of genetic programming for automatically discovering new dispatching rules for the single objective job shop scheduling problem (JSP). Different representations of the dispatching rules in the literature are newly proposed in this paper and are compared and analysed. Experimental results show that the representation that integrates system and machine attributes can improve the quality of the evolved rules. Analysis of the evolved rules also provides useful knowledge about how these rules can effectively solve JSP. © 1997-2012 IEEE.


2019 ◽  
Vol 18 (01) ◽  
pp. 35-56
Author(s):  
M. Habib Zahmani ◽  
B. Atmani

Identifying the best Dispatching Rule in order to minimize makespan in a Job Shop Scheduling Problem is a complex task, since no Dispatching Rule is better than all others in different scenarios, making the selection of a most effective rule which is time-consuming and costly. In this paper, a novel approach combining Data Mining, Simulation, and Dispatching Rules is proposed. The aim is to assign in real-time a set of Dispatching Rules to the machines on the shop floor while minimizing makespan. Experiments show that the suggested approach is effective and reduces the makespan within a range of 1–44%. Furthermore, this approach also reduces the required computation time by using Data Mining to determine and assign the best Dispatching Rules to machines.


Processes ◽  
2020 ◽  
Vol 8 (11) ◽  
pp. 1398
Author(s):  
Jae-Gon Kim ◽  
Hong-Bae Jun ◽  
June-Young Bang ◽  
Jong-Ho Shin ◽  
Seong-Hoon Choi

In many manufacturing or service industries, there exists maximum allowable tardiness for orders, according to purchase contracts between the customers and suppliers. Customers may cancel their orders and request compensation for damages, for breach of contract, when the delivery time is expected to exceed maximum allowable tardiness, whereas they may accept the delayed delivery of orders with a reasonable discount of price within maximum allowable tardiness. Although many research works have been produced on the job shop scheduling problem relating to minimizing total tardiness, none of them have yet considered problems with maximum allowable tardiness. In this study, we solve a job shop scheduling problem under maximum allowable tardiness, with the objective of minimizing tardiness penalty costs. Two kinds of penalty costs are considered, i.e., one for tardy jobs, and the other for canceled jobs. To deal with this problem within a reasonable time at actual production facilities, we propose several dispatching rules by extending well-known dispatching rules for the job shop scheduling problem, in cooperation with a probabilistic conception of those rules. To evaluate the proposed rules, computational experiments were carried out on 300 test instances. The test results show that the suggested probabilistic dispatching rules work better than the existing rules and the optimization solver CPLEX, with a time limit.


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