3D Surface Reconstruction from Multiviews for Prosthetic Design
Existing methods that use a fringe projection technique for prosthetic designs produce good results for the trunk and lower limbs; however, the devices used for this purpose are expensive. This chapter investigates the use of an inexpensive passive method involving 3D surface reconstruction from video images taken at multiple views. The design and evaluation methodology, consisting of a number of techniques suitable for prosthetic design, is developed. The method that focuses on fitting the reference model (3D model) of an object to the target data (3D data) is presented. The 3D model is obtained by a computer program while the 3D data uses the shape-from-silhouette technique in an approximately circular motion. The modification of existing model-based reconstruction – mainly on the deformation process of vertices – is discussed, and the results of different objects show a good possibility for using a passive method in prosthetic devices. The methodology developed is shown to be useful for prosthetic designers as an alternative to manual impression during the design.