A 3D-Cellular Automata-Based Publicly-Verifiable Threshold Secret Sharing

Author(s):  
Rosemary Koikara ◽  
Eun-Joon Yoon ◽  
Anand Paul

In secret sharing, a secret is distributed between various participants in a manner that an authorized group of participants in the appropriate access structures can recover this secret. However, a dealer might get corrupted by adversaries and may influence this secret sharing or the reconstruction process. Verifiable secret sharing (VSS) overcomes this issue by adding a verifiability protocol to the original secret sharing scheme. This chapter discusses a computationally secure publicly verifiable secret sharing scheme constructed using the three-dimensional cellular automata (3D CA). The initial configuration of the 3D CA is the secret. The following configurations are devised to be the shares distributed among the participants. Update mechanisms and various rules make it hard for an adversary to corrupt or duplicate a share. To make it even more efficient, the authors added a verifiability layer such that a dealer posts a public share and a private share to each shareholder. The NIST test suite has been used to calculate the randomness of the shares.

2011 ◽  
Vol 130-134 ◽  
pp. 291-294
Author(s):  
Guang Liang Liu ◽  
Sheng Xian Xie ◽  
Wei Fu

On the elliptic curve cryptosystem proposed a new multi-proxy signature scheme - (t, k, n) threshold blind proxy signature scheme.In new program blind proxy signature and (t,k,n) threshold secret sharing scheme will be combined, and will not over-concentration of the rights of the blind proxy signer .Computation of the program is small, security is high, the achieve efficiency and the utility is better .can prevent a malicious user's forgery attack and have the security properties of proxy signature.


2014 ◽  
Vol 1042 ◽  
pp. 110-116
Author(s):  
Xiang Ning Hao ◽  
Xue Min Wang ◽  
Li Qiong Deng

In view of practical applications, it is a high priority to optimize the efficiency of methods for secure multi-party computations. A classic problem is described as following: there are two secrets, α and β, shared among n players using Shamir (t+1,n)-threshold secret sharing scheme, and how to make their product αβshared among n players using the same way. The protocol of Gennaro, Rabin and Rabin (1998) is a well known and efficient protocol for this purpose. It requires one round of communication and O(n2klog2n+nk2) bit-operations per player, where k is the bit size of the computing field and n is the number of players. In a previous paper (2007), the author presented a modification of this protocol, which reduced its complexity toOn2k+nk2. In 2009, Peter Lory reduced its complexity to On2k. A new protocol is presented in our paper, which reduces this complexity further to Onklog2k. It is better than Gennaro protocol unconditionally. And as to Peter Lory protocol, the reduction is profitable in situation where log2k is smaller than n.


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