Adding Refined Isosurface Rendering and Shadow Mapping to vtkGPUVolumeRayCastMapper
Keyword(s):
In the medical simulation world the use of isosurfaces is a common action, as the information from some sources, e.g. CTs, is very well defined, and the isosurface can be easily set. Additionally, in any simulator shadows are a necessary addition to increase the users immersion as well as its depth perception. Unfortunately, the Visualization Toolkit does not offer these features, and so in this paper a modified vtkGPUVolumeRayCastMapper is presented. This modified version allows volumetric isosurface rendering as well as receiving shadows from polygons using the usual pipeline.
1993 ◽
Vol 51
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pp. 158-159
Keyword(s):
1967 ◽
Vol 24
(3)
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pp. 725-726
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