interactive operation
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Author(s):  
Hao Li

During the traditional cultural heritage virtual interaction algorithm in the interaction action recognition, the database is too single, resulting in low recognition accuracy, recognition time-consumer and other issues. Therefore, this paper introduces the multi feature fusion method to optimize the cultural heritage virtual interaction algorithm. Kinect bone tracking technology is applied to identify the movement of the tracking object, 20 joints of the human body are tracked, and interactive action recognition is realized according to the fingertip candidate points. In order to carry out the judgment virtual interactive operation of subsequent recognition actions, a multi feature fusion database is established. The mean shift is used to derive the moving mean of the target’s action position and to track the interactive object. The Euclidean distance formula is used to train samples of multi feature fusion database data to realize the judgment of recognition action and virtual interaction. In order to verify the feasibility of the research algorithm, the virtual interactive script of ink painting in a cultural heritage museum is used to simulate the research algorithm, and a comparative experiment is designed. The experimental results show that the proposed algorithm is superior to the traditional virtual interactive algorithm in recognition accuracy and efficiency, which proves the feasibility of this method.


2021 ◽  
Vol 2066 (1) ◽  
pp. 012099
Author(s):  
Qian Li ◽  
Yongyi Fang ◽  
Baoan Liu ◽  
Kun Xing ◽  
Lijun Wang ◽  
...  

Abstract The detection of pipeline in service is very important, but the existing manual detection has blind spots, long cycle, high risk, low precision and high cost. Therefore, it is very important to develop a mobile detection robot to replace manual inspection. This paper mainly introduces the control strategy of pipeline robot. In this paper, the overall control structure of the pipeline robot system is built, including the design of hardware framework and the design of software implementation process. Hardware design includes the selection design of microcontroller ARM, sensor, motor driver and so on. The software design is mainly the process design of action realization and the frame design of man-machine interactive operation panel structure. After the system construction is completed, the motion control experiment of the pipeline robot control system is carried out to test the walking performance of the pipeline robot prototype in the vertical variable diameter pipeline, and the motion control experiment is carried out to verify the rationality of the mechanical structure of the pipeline robot and the practicability of the control system.


2021 ◽  
Vol 32 (11) ◽  
Author(s):  
Xing-Yi Xu ◽  
Yong-Bin Leng ◽  
Bo Gao ◽  
Yi-Mei Zhou ◽  
Shan-Shan Cao ◽  
...  

AbstractA software package to be used in high-speed oscilloscope-based three-dimensional bunch-by-bunch charge and position measurement is presented. The software package takes the pick-up electrode signal waveform recorded by the high-speed oscilloscope as input, and it calculates and outputs the bunch-by-bunch charge and position. In addition to enabling a three-dimensional observation of the motion of each passing bunch on all beam position monitor pick-up electrodes, it offers many additional features such as injection analysis, bunch response function reconstruction, and turn-by-turn beam analysis. The software package has an easy-to-understand graphical user interface and convenient interactive operation, which has been verified on the Windows 10 system.


2021 ◽  
Vol 5 (10) ◽  
pp. 34-39
Author(s):  
Zhi Li

As a media learning platform, the “Learning Power” platform integrates the advantages of the internet, big data, and new media. Through the supply of massive explicit and implicit learning resources as well as the construction of the interactive space of “Learning Power,” it fully embodies the education mechanism of moral education. Specifically, it is reflected in the distinctive political position and the education goal mechanism of “moral education,” the education operation mechanism of “explicit and implicit unity,” the learning mechanism of “autonomy and cooperation integration,” and the feedback incentive mechanism of “gamification.” The organic combination and interactive operation of these four mechanisms form a collaborative education mechanism system of goal orientation, education operation, learning process, and feedback incentive.


Energies ◽  
2021 ◽  
Vol 14 (19) ◽  
pp. 6041
Author(s):  
Ruyun Cheng ◽  
Li Yao ◽  
Xinyang Yan ◽  
Bingda Zhang ◽  
Zhao Jin

With the expansion of system scale and the reduction in simulation step size, the design of a power system real-time simulation platform faces many difficulties. The interactive operation of real-time simulation presents the characteristics of phased and centralized. This paper proposes selecting the appropriate simulation method for each sub-network according to the system operation requirements, and the sub-network simulation method can be changed with the change in system operation requirements in the simulation process. In order to change the sub-network simulation method in the simulation process, a high flexibility hybrid architecture real-time simulation platform based on FPGA was designed. The main body of the architecture runs in the high control mode of instruction flow and uses instruction flexibility to realize the requirement of changing methods. The algorithm modularity architecture is used as an auxiliary architecture to reduce the instruction cost and increase the computing power. Finally, the hybrid architecture real-time simulation platform was implemented in the Xilinx VC709 board (Xilinx corporation, San Jose, CA, USA), and the verification results show that under the same system scale, the hybrid architecture simulation platform combined with simulation method changing realizes shorter simulation step and complex interactive operation.


Complexity ◽  
2021 ◽  
Vol 2021 ◽  
pp. 1-10
Author(s):  
Jing Tian

Integrating network technology fully into traditional teaching can realize resource sharing to the greatest extent, so the establishment of distance education and network teaching platform has become the inevitable development of the time. The purpose of this paper is to build an embedded mobile teaching model based on network streaming media technology. The technology application, system composition and structure, realization process, and teaching method of the system are introduced in detail. The system energy consumption, bit rate of video information, and buffer technology were optimized, respectively. In this system, the energy consumption optimization method of mobile streaming media is adopted, and Central Processing Unit (CPU) resources are allocated reasonably according to the principle of maximizing rewards, so as to achieve the purpose of reducing power consumption. The results show that the system can effectively ensure the normal transmission of large multimedia information stream data through the network by using streaming media playback technology, and users can control the teaching process through interactive operation, which makes the network multimedia distance teaching based on streaming media develop in an all-round way and bring advanced teaching mode for education.


2021 ◽  
pp. 145-156
Author(s):  
Siyu Li ◽  
◽  
Shaoluo Huang ◽  
Shuo Meng ◽  
Weiyi Wu

Hardware in the loop simulation technology is an important branch of system modeling and simulation. With the development of artificial intelligence, big data, virtual reality and other technologies, more and more advanced technologies are integrated into it, and the economic and military benefits are constantly highlighted, which attracts the attention of all parties. In view of the complex structure of modern large-scale mechanical equipment system and the high cost-effectiveness ratio of carrying out practical operation training, an operation simulator is developed by using hardware in the loop simulation and virtual reality technology. The simulator can complete the daily training of mechanical equipment and the interactive operation, maintenance training, assessment and operation data recording of other equipment, and can popularize and update equipment knowledge Improve the technical level and maintenance skills of operators and technical support personnel as soon as possible.


2021 ◽  
Vol 13 (9) ◽  
pp. 4788
Author(s):  
Wen-Jye Shyr ◽  
I-Min Chen ◽  
Jing-Chuan Lee ◽  
Te-Jen Su

This study incorporated technology action puzzle and obstacle challenge activities in the course design. Using the 921 Earthquake in Taiwan as the theme, this study integrated the content of various subjects and course modules and applied information technology to present the humanistic care elements. The subjects of this study were Grade 9 students of a public middle school in central Taiwan. After the interactive operation introduction and theme film viewing, the students were divided into groups to participate in the technology action puzzle and obstacle challenge activities. Students’ learning performance using smart technological tools and overall course feedback were evaluated from the aspects of building structure safety knowledge, disaster prevention and mitigation, integrated interdisciplinary thinking, and problem-solving abilities through the course planning and quasi-experimental design. The results show that (1) in terms of the learning achievement scale, the pre-test and post-test of paired samples reached statistical significance; (2) in terms of the learning response scale, the mean of the Likert five-point scale reached above 4.0; (3) the results of mediating regression analysis show that, compared with the traditional classroom teaching mode, the interactive teaching experience and technology action puzzle have a mediating effect on learning performance and overall course feedback.


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