Using the Lane Change Test to Investigate In-Vehicle Display Placements

Author(s):  
Sabrina N. Moran ◽  
Thomas Z. Strybel ◽  
Gabriella M. Hancock ◽  
Kim-Phuong L. Vu
Keyword(s):  
Author(s):  
Ling Wu ◽  
Yueqi Hu ◽  
Tong Zhu ◽  
Haoxue Liu

Memory demand is associated with increased mental workload. The objective of the present study was to examine the effects of visuospatial memory secondary tasks on driving performance. Memory tasks for the unknown word-figure pairs and recognition tasks for word-figure pairs at two-level difficulties were employed separately to represent working memory’s process and long-term memory’s process. A simulator study was conducted based on the simulation of the standard environment of Lane change test (LCT). The performance of lane keeping, lane change, and secondary tasks was measured by statistical methods. The comprehensive appraisal model was constructed to quantify total driving performance. The results showed that the mean path deviation, steering angle, and lane excursion times increased, and the proportion of correct lane change decreased, with the perceived workload increasing and the total driving performance decreasing in dual-task driving condition. Compared with the simple working memory group, as the difficulty of tasks increased in difficult working memory group, lane change performance degraded and the perceived workload increased. In contrast to difficult working memory group, the performance of lane keeping and lane change increased, while the perceived workload decreased and the total performance increased by about 50% in difficult recognition group. There were few differences between the simple working memory group and simple recognition group. The difficult working memory group had the lowest total driving performance. The results indicate that as the secondary task’s difficulty increases, driving performance will degrade. Performance improves significantly when the working memory process is converted to the recognition process. This trend is more obvious when the memory task assumes to be more difficult.


2011 ◽  
Vol 42 (4) ◽  
pp. 611-618 ◽  
Author(s):  
Kristie L. Young ◽  
Michael G. Lenné ◽  
Amy R. Williamson

2014 ◽  
Vol 543-547 ◽  
pp. 1515-1519 ◽  
Author(s):  
Qi Jia Liu ◽  
Si Zhong Chen ◽  
Jun Wei Zhang

The article put forwards a fuzzy logical control method which make the car yaw rate follow the reference yaw rate of two degree of freedom (2DOF) four-wheel-steer (4WS) vehicle model on the basis of the analysis of four wheel steer car proportional control, yaw rate feedback control and the control of following the response of 2DOF front wheel steer car model. Building a co-simulation model use the software of Carsim and Simulink, and made a simulation on the double lane change test. From the analysis we found that the control method can give a good performance on the test of double shift lane change test.


Author(s):  
Peter C. Burns ◽  
Patricia L. Trbovich ◽  
Tara McCurdie ◽  
Joanne L. Harbluk

i-com ◽  
2009 ◽  
Vol 8 (2) ◽  
pp. 25-29
Author(s):  
Thomas Vöhringer-Kuhnt

ZusammenfassungIn der öffentlichen Diskussion rücken Einflüsse der Bedienung von Fahrerinformationssystemen auf die Verkehrssicherheit mehr und mehr in den Fokus. Um diese Einflüsse zu überprüfen, sind allgemein anerkannte und standardisierte Methoden nötig, die auch früh im Entwicklungszyklus eingesetzt werden können. Der Lane Change Test ist eine normierte Fahraufgabe zur Ermittlung der Ablenkungswirkung von Zweitaufgaben im Fahrzeug. In einem Normenentwurf sind konkrete Maße zur Beurteilung der Ablenkungswirkung definiert. Im Artikel werden ergänzende Maße vorgeschlagen, die eine absolute Vergleichbarkeit verschiedener Systeme ermöglichen und eine Zertifizierungsgrundlage für sichere Fahrerinformationssysteme liefern können.


Author(s):  
Yangyang Wang ◽  
Guangda Chen ◽  
Yuanxing Jiang

Research on automatic lane-change decision is mainly limited to simulation validation and lacks real vehicle validation methods because it is limited by experimental site and automatic driving technology on real vehicles. This paper puts forward a miniature traffic model to simulate the actual traffic scene and achieves to verify the decision control of automatic lane-change scene. The miniature intelligent traffic scene contains miniature vehicles, simplified miniature road traffic environment, and wireless network communication. After testing the basic functions of the miniature traffic scene model, such as automatic lane change, lane keeping, and automatic following, a semi-physical simulation test of the traffic flow composed of the model vehicle and the virtual vehicle is carried out. The semi-physical simulation test includes vehicle-following test of hybrid-condition intelligent driver model, lane-change test of lane-change decision two-vehicle gaming model, and minimizing overall braking induced by lane changes. The results show that the feasibility of the method and of the lane-change decision two-vehicle gaming model of automatic lane change is better in terms of traffic safety, traffic efficiency, and homogeneity. Compared to the minimizing overall braking induced by lane-change model test, the test of lane-change decision two-vehicle gaming model improves 2.26% and 1.5% in the average speed and total driving distance, respectively. The standard deviation of the traffic speed of the lane-change decision two-vehicle gaming model was 28.57% lower than the minimizing overall braking induced by lane changes. Compared to pure simulation verification, the method considers the effects of actual sensor signals and actuator control, which is closer to the actual application.


2008 ◽  
Vol 2 (4) ◽  
pp. 306 ◽  
Author(s):  
M.-P. Bruyas ◽  
C. Brusque ◽  
H. Tattegrain ◽  
A. Auriault ◽  
I. Aillerie ◽  
...  

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