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A Cultural Scavenger Hunt Serious Game Based on Audio Augmented Reality
Advances in Intelligent Systems and Computing - Advanced Intelligent Systems for Sustainable Development (AI2SD’2019)
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10.1007/978-3-030-36653-7_1
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2020
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pp. 1-8
Author(s):
Mohammed Fakhour
◽
Ahmed Azough
◽
Fatima-Zahra Kaghat
◽
Mohammed Meknassi
Keyword(s):
Augmented Reality
◽
Serious Game
◽
Audio Augmented Reality
Download Full-text
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Rapid prototyping approach for audio augmented reality user experiences
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Pathomon: A Social Augmented Reality Serious Game
2018 10th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)
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10.1109/vs-games.2018.8493437
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2018
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Cited By ~ 3
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◽
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◽
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Human Factors Research in Audio Augmented Reality
Human Factors in Augmented Reality Environments
◽
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pp. 11-32
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Nicholas Mariette
Keyword(s):
Augmented Reality
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Audio Augmented Reality
◽
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Applications of Audio Augmented Reality: Wearware, Everyware, Anyware, and Awareware
Fundamentals of Wearable Computers and Augmented Reality
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10.1201/b18703-18
◽
2015
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pp. 328-349
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Dimensions of Spatial Sound and Interface Styles of Audio Augmented Reality: Whereware, Wearware, and Everyware
Fundamentals of Wearable Computers and Augmented Reality
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2015
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RoboTIC: A serious game based on augmented reality for learning programming
Multimedia Tools and Applications
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10.1007/s11042-020-09202-z
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Instant BRIR Acquisition for Auditory Events in Audio Augmented Reality Using Finger Snaps
Principles and Applications of Spatial Hearing
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10.1142/9789814299312_0059
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2011
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pp. 1-4
Author(s):
Hannes Gamper
◽
Tapio Lokki
Keyword(s):
Augmented Reality
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Audio Augmented Reality
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On a wind noise countermeasure for bicycle audio augmented reality systems
2017 IEEE 6th Global Conference on Consumer Electronics (GCCE)
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10.1109/gcce.2017.8229227
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2017
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The development of an ubiquitous learning system based on audio augmented reality
10.1109/iccas.2007.4407058
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2007
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◽
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◽
Young-Sam Lee
Keyword(s):
Augmented Reality
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◽
Ubiquitous Learning
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