iHelp HEMOCS Application for Helping Disabled People Communicate by Head Movement Control

Author(s):  
Herman Tolle ◽  
Kohei Arai
2007 ◽  
Vol 98 (1) ◽  
pp. 360-373 ◽  
Author(s):  
Neeraj J. Gandhi ◽  
David L. Sparks

Natural movements often include actions integrated across multiple effectors. Coordinated eye-head movements are driven by a command to shift the line of sight by a desired displacement vector. Yet because extraocular and neck motoneurons are separate entities, the gaze shift command must be separated into independent signals for eye and head movement control. We report that this separation occurs, at least partially, at or before the level of pontine omnipause neurons (OPNs). Stimulation of the OPNs prior to and during gaze shifts temporally decoupled the eye and head components by inhibiting gaze and eye saccades. In contrast, head movements were consistently initiated before gaze onset, and ongoing head movements continued along their trajectories, albeit with some characteristic modulations. After stimulation offset, a gaze shift composed of an eye saccade, and a reaccelerated head movement was produced to preserve gaze accuracy. We conclude that signals subject to OPN inhibition produce the eye-movement component of a coordinated eye-head gaze shift and are not the only signals involved in the generation of the head component of the gaze shift.


Author(s):  
Herman Tolle ◽  
Kohei Arai

Head movement has been found to be a natural way of interaction. It can be used as an alternative control method and provides accessibility for users when used in human computer interface solutions. The combination of Head-mounted displays (HMDs) with mobile devices, provide an innovation of new low cost of human-computer interaction. Such devices are hands-free systems. In this paper, we introduce a new method for recognizing head movement as the controller of mobile application and proposed a new control system using head movement only. The proposed method can determine specific head pose movement and respond it as a controller. The implementation of a music player application on an iOS devices shows that the proposed method is appropriate for a new experience of real-time human-computer interaction with head movement control only.


2006 ◽  
Vol 23 (3) ◽  
pp. 355-363 ◽  
Author(s):  
N. Vibert ◽  
T. Hoang ◽  
D.P.D. Gilchrist ◽  
H.G. MacDougall ◽  
A.M. Burgess ◽  
...  

2018 ◽  
Vol 59 (2) ◽  
pp. 792 ◽  
Author(s):  
Avi Caspi ◽  
Arup Roy ◽  
Varalakshmi Wuyyuru ◽  
Paul E. Rosendall ◽  
Jason W. Harper ◽  
...  

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